GameWith

GameWith Rule of 40

The Rule of 40 of GameWith (6552.T) as of Nov 12, 2026 is 19.75 %. In the previous year, Rule of 40 was -7.02 % — a change of -381.54% (higher).

Rule of 40

19.75 %

YoY

-381.54%

Last updated:

Rule of 40 of GameWith is 2026 19.75 % . Rule of 40 of GameWith was 2025 -7.02 % . It decreases by -381.54% higher compared to the previous year.

The GameWith Rule of 40 history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Rule of 40
Date
Rule of 40
Jan 1, 2019
43.27 JPY
Jan 1, 2020
5.91 JPY
Jan 1, 2021
-7.63 JPY
Jan 1, 2022
14.78 JPY
Jan 1, 2023
22.15 JPY
Jan 1, 2024
1.51 JPY
Jan 1, 2025
-7.02 JPY
Jan 1, 2026
19.75 JPY
The GameWith Rule of 40 history
YEARRule of 40YoY
19.75 %-381.54%
-7.02 %-566.09%
1.51 %-93.20%
22.15 %+49.92%
14.78 %-293.60%
-7.63 %-229.19%
5.91 %-86.35%
43.27 %-61.67%
112.91 %+12.14%
100.68 %-46.67%
188.79 %—

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GameWith Stock analysis

What does GameWith do? GameWith Inc generates revenue through three core content services: game strategy, game introduction, and video distribution. The game strategy service provides smartphone game strategy information, while the game introduction service helps users discover new games. Video distribution involves exclusive gamers distributing content on YouTube, creating a platform for creators. The company also earns commissions from game activity production, leveraging its platform to facilitate partnerships with game developers and content creators. GameWith's primary customers are smartphone gamers seeking strategy guides and game discovery, alongside content creators who distribute videos on YouTube through the platform. The firm targets users interested in mobile gaming strategies and those looking for new games to play, positioning itself as a comprehensive resource for mobile gaming enthusiasts. Its video distribution service attracts both creators and viewers, fostering engagement within the gaming community. The company monetizes its game strategy and introduction services by offering targeted content to smartphone game players. Video distribution revenue comes from exclusive partnerships with gamers who distribute videos on YouTube, while commissions from game activity production provide additional income streams. GameWith focuses on mobile gaming segments, particularly smartphone games, to drive user engagement and revenue growth. GameWith is one of the most popular companies on Eulerpool.

Frequently Asked Questions about GameWith stock

Rule of 40 of GameWith is 19.75 % in 2026.

On Eulerpool you can find the complete historical development of Rule of 40 GameWith since 2006 – with annual values, charts, and detailed analysis.

The Rule of 40 states that a company's revenue growth rate plus profit margin should exceed 40%. It is widely used to evaluate SaaS and high-growth companies.

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Quality — GameWith

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