FuRyu

FuRyu Supply Chain

Supply Chain of FuRyu (6238.T) as of Oct 28, 2026.

Supply Chain

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Last updated:

Supply chains in stock corporations are essential components of business infrastructure and play a crucial role in value creation and competitiveness. These supply chains encompass all steps from raw material procurement and production to the delivery of finished products to the end customer.

FuRyu Supply Chain

Correlation: how closely stock prices move together

Same directionNo relationOpposite
9 companies
#NameTrend
1
Alphabet A
Supplier·Customer·Interactive Media & Services·US
0.29
0.78
0.41
0.62
0.36
0.55
2
Sanrio
Supplier·Customer·Specialty Retail·JP
-0.67
0.50
0.04
-0.17
-0.03
0.47
3
Nichiban
Supplier·Customer·Commercial Services & Supplies·JP
-0.24
0.60
0.37
0.63
0.70
0.45
4
Sony Group
Supplier·Customer·Household Durables·JP
-0.63
0.38
-0.05
0.76
-0.13
0.34
5
Apple
Supplier·Customer·Technology Hardware, Storage & Peripherals·US
-0.07
0.61
-0.11
0.22
-0.49
0.31
#NameTrend
1
NTT DoCoMo, Inc.
Customer·JP
-0.40
0.54
-0.01
—
—
—
2
Nintendo
Supplier·Customer·Entertainment·JP
0.60
0.44
0.63
-0.61
-0.54
-0.24
3
Wedge Holdings
Supplier·Consumer Finance·JP
0.22
0.77
0.45
0.57
0.63
-0.06
4
Mitsubishi UFJ Financial Group
Supplier·Customer·Banks·JP
-0.34
-0.46
-0.55
-0.84
-0.71
0.23

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FuRyu Stock analysis

What does FuRyu do? FURYU CORP. generates revenue through four business segments. The Print Seal segment sells seal printing equipment and sealing paper products. The Media Content segment operates PiCTLINK, offering internet-based acquisition and reading services for print seal images. The Character Merchandising segment plans and sells plush toys and figures for crane game giveaways at amusement facilities. The Game segment develops and sells social games compatible with home video game software and digital content platforms. These products target amusement facilities, game developers, and digital content platforms. The company's Print Seal segment serves businesses requiring seal printing solutions, while Media Content caters to users seeking digital access to print seal images. Character Merchandising focuses on amusement facilities needing promotional merchandise, and Game targets digital content platforms seeking social game content. All segments leverage FURYU CORP.'s expertise in entertainment and digital services. PiCTLINK is the key platform for Media Content, providing image acquisition and reading services. Plush toys and figures are exclusive to crane game giveaways, enhancing customer engagement at amusement facilities. Social games are designed for compatibility with existing home video game software, expanding digital content offerings. The company's product portfolio aligns with its segments' operational focus. FuRyu is one of the most popular companies on Eulerpool.

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