FuRyu

FuRyu Net Debt / EBITDA

The Net Debt to EBITDA of FuRyu (6238.T) as of Oct 27, 2026 is -4.05. In the previous year, Net Debt to EBITDA was -5.12 — a change of -20.89% (higher).

Net Debt / EBITDA

-4.05

YoY

-20.89%

Last updated:

Net Debt to EBITDA of FuRyu is 2026 -4.05 . Net Debt to EBITDA of FuRyu was 2025 -5.12 . It decreases by -20.89% higher compared to the previous year.

The FuRyu Net Debt / EBITDA history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Net Debt / EBITDA
Date
Net Debt / EBITDA
Jan 1, 2019
-3.16 JPY
Jan 1, 2020
-3.28 JPY
Jan 1, 2021
-4.26 JPY
Jan 1, 2022
-3.85 JPY
Jan 1, 2023
-5.00 JPY
Jan 1, 2024
-3.00 JPY
Jan 1, 2025
-5.12 JPY
Jan 1, 2026
-4.05 JPY
The FuRyu Net Debt / EBITDA history
YEARNet Debt / EBITDAYoY
-4.05-20.89%
-5.12+70.59%
-3.00-39.95%
-5.00+29.78%
-3.85-9.56%
-4.26+29.80%
-3.28+3.84%
-3.16-27.00%
-4.33+53.56%
-2.82+3.97%
-2.71+100.62%
-1.35+53.22%
-0.88—

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FuRyu Stock analysis

What does FuRyu do? FURYU CORP. generates revenue through four business segments. The Print Seal segment sells seal printing equipment and sealing paper products. The Media Content segment operates PiCTLINK, offering internet-based acquisition and reading services for print seal images. The Character Merchandising segment plans and sells plush toys and figures for crane game giveaways at amusement facilities. The Game segment develops and sells social games compatible with home video game software and digital content platforms. These products target amusement facilities, game developers, and digital content platforms. The company's Print Seal segment serves businesses requiring seal printing solutions, while Media Content caters to users seeking digital access to print seal images. Character Merchandising focuses on amusement facilities needing promotional merchandise, and Game targets digital content platforms seeking social game content. All segments leverage FURYU CORP.'s expertise in entertainment and digital services. PiCTLINK is the key platform for Media Content, providing image acquisition and reading services. Plush toys and figures are exclusive to crane game giveaways, enhancing customer engagement at amusement facilities. Social games are designed for compatibility with existing home video game software, expanding digital content offerings. The company's product portfolio aligns with its segments' operational focus. FuRyu is one of the most popular companies on Eulerpool.

Frequently Asked Questions about FuRyu stock

Net Debt to EBITDA of FuRyu is -4.05 in 2026.

Net Debt to EBITDA of FuRyu changed from -5.12 to -4.05, representing a -20.89% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Net Debt to EBITDA FuRyu since 2006 – with annual values, charts, and detailed analysis.

Net Debt/EBITDA measures how many years it would take to repay all debt using EBITDA. Lower ratios indicate stronger debt repayment capacity.

A 'good' varies by industry and company stage. On Eulerpool, you can compare Net Debt to EBITDA's FuRyu with sector peers and the industry average to assess whether it is attractive.

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