Digital Arts

Digital Arts Net Margin

The Net Profit Margin of Digital Arts (2326.T) as of Oct 9, 2026 is 31.63 %. In the previous year, Net Profit Margin was 31.89 % — a change of -0.81% (lower).

Net Margin

31.63 %

YoY

-0.81%

Last updated:

Net Profit Margin of Digital Arts is 2026 31.63 % . Net Profit Margin of Digital Arts was 2025 31.89 % . It decreases by -0.81% lower compared to the previous year.

For Digital Arts, the net margin of 31.6% is broadly stable versus 32.0% a few years ago.

The Digital Arts Net Margin history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Net Margin
Date
Net Margin
Jan 1, 2019
33.58 JPY
Jan 1, 2020
28.18 JPY
Jan 1, 2021
30.17 JPY
Jan 1, 2022
32.04 JPY
Jan 1, 2023
29.34 JPY
Jan 1, 2024
38.02 JPY
Jan 1, 2025
31.89 JPY
Jan 1, 2026
31.63 JPY
The Digital Arts Net Margin history
YEARNet MarginYoY
31.63 %-0.81%
31.89 %-16.13%
38.02 %+29.58%
29.34 %-8.43%
32.04 %+6.21%
30.17 %+7.05%
28.18 %-16.06%
33.58 %+34.02%
25.05 %+12.65%
22.24 %+62.96%
13.65 %-12.59%
15.61 %+18.30%
13.20 %+8,535.58%
0.15 %+33.37%
0.11 %-32.21%
0.17 %-0.10%
0.17 %-10.65%
0.19 %-7.92%
0.21 %+62.87%
0.13 %—
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Digital Arts Stock analysis

What does Digital Arts do? EA (Electronic Arts) is a company founded in 1982 by Norman E. Solomon in Tokyo, Japan. It is known for developing, publishing, and distributing video game software, computer software, and online services worldwide. EA is one of the leading companies in the video game industry and has released many well-known games. Its business model focuses on creating games that can be played on various platforms such as PC, mobile devices, consoles, and virtual reality. The company has acquired games from different studios and developers to expand its portfolio. EA has several divisions, including a studio specializing in sports games (FIFA, Madden NFL, NBA Live, NHL), an action and adventure games studio (Battlefield, Star Wars Battlefront, Need for Speed, Medal of Honor, Titanfall), and a role-playing games studio (Dragon Age, Mass Effect, The Sims, SimCity). EA also offers online services like Origin, a platform for downloading and managing game licenses, as well as subscription services like EA Access and Origin Access, which provide players with full access to a library of games. While EA has had successful products, it has also faced controversies, such as the inclusion of microtransactions and loot boxes in some games, and accusations of imitating gameplay mechanics from other games. Overall, EA is considered one of the largest and most successful video game developers and publishers in the world, with a diverse portfolio and range of services. Despite controversies, it remains a major player in the gaming industry. Digital Arts is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Digital Arts stock

Net Profit Margin of Digital Arts is 31.63 % in 2026.

Net Profit Margin of Digital Arts changed from 31.89 % to 31.63 %, representing a -0.81% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Net Profit Margin Digital Arts since 2006 – with annual values, charts, and detailed analysis.

Net Margin measures the percentage of revenue that becomes net profit after all expenses. It is the ultimate measure of a company's profitability.

A 'good' varies by industry and company stage. On Eulerpool, you can compare Net Profit Margin's Digital Arts with sector peers and the industry average to assess whether it is attractive.

To evaluate Net Profit Margin's, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for Net Profit Margin.

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Margins — Digital Arts

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