Roblox

Roblox Days Payable Outstanding

The Days Payable Outstanding (DPO) of Roblox (RBLX) as of Nov 5, 2026 is 22.11. In the previous year, Days Payable Outstanding (DPO) was 19.54 — a change of 13.15% (higher).

Days Payable Outstanding

22.11

YoY

13.15%

Last updated:

Days Payable Outstanding (DPO) of Roblox is 2025 22.11 . Days Payable Outstanding (DPO) of Roblox was 2024 19.54 . It decreases by 13.15% higher compared to the previous year.

The Roblox Days Payable Outstanding history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Days Payable Outstanding
Date
Days Payable Outstanding
Jan 1, 2018
90.35 USD
Jan 1, 2019
10.21 USD
Jan 1, 2020
18.28 USD
Jan 1, 2021
47.30 USD
Jan 1, 2022
47.44 USD
Jan 1, 2023
33.79 USD
Jan 1, 2024
19.54 USD
Jan 1, 2025
22.11 USD
The Roblox Days Payable Outstanding history
YEARDays Payable OutstandingYoY
22.11+13.15%
19.54-42.17%
33.79-28.78%
47.44+0.29%
47.30+158.83%
18.28+79.07%
10.21-88.70%
90.35—

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Roblox Stock analysis

What does Roblox do? Roblox Corp. generates revenue primarily through the sale of Robux, its virtual currency, which users purchase for one-time transactions or monthly subscriptions via mobile payments, credit cards, or prepaid cards. Users spend Robux to acquire experience-specific enhancements and avatar items in the platform's avatar marketplace, while developers earn a share of the revenue from these sales. The company's platform, Roblox Platform, operates as a free live service where users interact through user-generated 3D experiences inspired by gaming, entertainment, social media, and toys. The primary buyers of Robux are users seeking to enhance their avatars or access premium content within the platform's experiences. Roblox Platform serves as a human co-experience ecosystem where users create and explore content without cost, but monetization occurs through Robux transactions. Developers, who create experiences using Roblox's studio tools, benefit from revenue sharing on avatar marketplace sales. The platform's user base includes individuals who personalize avatars and engage in social interactions, with the avatar marketplace driving significant revenue through virtual goods. Roblox Corp. does not charge users for accessing the platform but relies on virtual currency sales to fund its operations and support creators. The company's revenue model centers on virtual currency transactions, with Robux being the sole medium for purchasing in-game items and enhancements. Users convert real-world money into Robux through various payment methods, enabling the platform to monetize user engagement without direct subscription fees. Roblox Corp. focuses on user-generated content, allowing anyone to become a developer or creator, while the avatar marketplace serves as a key revenue driver for both the company and its developer community. Roblox is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Roblox stock

Days Payable Outstanding (DPO) of Roblox is 22.11 in 2025.

Days Payable Outstanding (DPO) of Roblox changed from 19.54 to 22.11, representing a 13.15% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Days Payable Outstanding (DPO) Roblox since 2006 – with annual values, charts, and detailed analysis.

DPO measures the average number of days a company takes to pay its suppliers. Higher DPO can improve cash flow but may strain supplier relationships.

A 'good' varies by industry and company stage. On Eulerpool, you can compare Days Payable Outstanding (DPO)'s Roblox with sector peers and the industry average to assess whether it is attractive.

To evaluate Days Payable Outstanding (DPO)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for Days Payable Outstanding (DPO).

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Profitability — Roblox

All Key Metrics — Roblox