JoyCity

JoyCity Net Debt/FCF

The Net Debt to Free Cash Flow Ratio of JoyCity (067000.KQ) as of Oct 31, 2026 is -27.29. In the previous year, Net Debt to Free Cash Flow Ratio was 154.25 — a change of -117.69% (lower).

Net Debt/FCF

-27.29

YoY

-117.69%

Last updated:

Net Debt to Free Cash Flow Ratio of JoyCity is 2025 -27.29 . Net Debt to Free Cash Flow Ratio of JoyCity was 2024 154.25 . It decreases by -117.69% lower compared to the previous year.

The JoyCity Net Debt/FCF history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Net Debt/FCF
Date
Net Debt/FCF
Jan 1, 2018
0.60 KRW
Jan 1, 2019
-4.35 KRW
Jan 1, 2020
-4.68 KRW
Jan 1, 2021
-1.33 KRW
Jan 1, 2022
-19.87 KRW
Jan 1, 2023
11.61 KRW
Jan 1, 2024
154.25 KRW
Jan 1, 2025
-27.29 KRW
The JoyCity Net Debt/FCF history
YEARNet Debt/FCFYoY
-27.29-117.69%
154.25+1,228.74%
11.61-158.42%
-19.87+1,390.39%
-1.33-71.49%
-4.68+7.54%
-4.35-819.42%
0.60-119.78%
-3.06+4.25%
-2.93-102.82%
103.79—
0.00—

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JoyCity Stock analysis

What does JoyCity do? JoyCity Corp develops and publishes mobile games software, including Freestyle Manager, a 3D online basketball game; Heroes in the Sky, an online flying action RPG; Rush Online, a 3D action MMORPG; Rocketroll, a casual 3D game; Netspear, a 3D mechanic FPS; and Garbins Family, an arcade game. The company distributes these products domestically and overseas, with a web portal at www.joycity.com. Revenue comes from game sales, in-game purchases, and advertising within its mobile games and web portal services. The primary customers are mobile gamers and users of the web portal, targeting both domestic and international markets. JoyCity Corp's products are sold through its own platform and third-party app stores, with a focus on casual and action-oriented gaming segments. The company generates income from the sale of virtual items and premium features in its games, alongside ad revenue from the web portal. The firm's revenue streams are driven by player engagement and retention across its portfolio of mobile games and web services. The company changed its name to JoyCity Corporation in 2013, reflecting its focus on gaming and digital entertainment. Its business model relies on ongoing player spending within its games, supported by a diverse product lineup that appeals to different gaming preferences. Revenue is derived from direct sales of games, in-app purchases, and advertising on its web portal, serving both domestic and international user bases. JoyCity is one of the most popular companies on Eulerpool.

Frequently Asked Questions about JoyCity stock

Net Debt to Free Cash Flow Ratio of JoyCity is -27.29 in 2025.

Net Debt to Free Cash Flow Ratio of JoyCity changed from 154.25 to -27.29, representing a -117.69% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Net Debt to Free Cash Flow Ratio JoyCity since 2006 – with annual values, charts, and detailed analysis.

Net Debt/FCF indicates how many years it would take to repay net debt using free cash flow. Lower ratios suggest faster deleveraging potential.

A 'good' varies by industry and company stage. On Eulerpool, you can compare Net Debt to Free Cash Flow Ratio's JoyCity with sector peers and the industry average to assess whether it is attractive.

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