Take-Two Interactive Software

Take-Two Interactive Software Revenue per Employee

The Revenue per Employee of Take-Two Interactive Software (TTWO) as of Oct 19, 2026 is 436,408.71 USD. In the previous year, Revenue per Employee was 414,408.55 USD — a change of 5.31% (higher).

Revenue per Employee

436,408.71USD

YoY

5.31%

Last updated:

Revenue per Employee of Take-Two Interactive Software is 2025 436,408.71 USD. Revenue per Employee of Take-Two Interactive Software was 2024 414,408.55 USD. It decreases by 5.31% higher compared to the previous year.

The Take-Two Interactive Software Revenue per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Revenue per Employee
Date
Revenue per Employee
Jan 1, 2018
138,886.98 USD
Jan 1, 2019
206,708.03 USD
Jan 1, 2020
239,288.09 USD
Jan 1, 2021
261,272.91 USD
Jan 1, 2022
271,500.50 USD
Jan 1, 2023
414,431.79 USD
Jan 1, 2024
414,408.55 USD
Jan 1, 2025
436,408.71 USD
The Take-Two Interactive Software Revenue per Employee history
YEARRevenue per EmployeeYoY
436,408.71USD+5.31%
414,408.55USD-0.01%
414,431.79USD+52.64%
271,500.50USD+3.91%
261,272.91USD+9.19%
239,288.09USD+15.76%
206,708.03USD+48.83%
138,886.98USD+0.74%
137,868.77USD+25.89%
109,512.59USD+30.54%
83,890.15USD-53.93%
182,087.54USD—

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Take-Two Interactive Software Stock analysis

What does Take-Two Interactive Software do? Take-Two Interactive Software Inc. is a leading company in the computer game industry and was founded in New York in 1993. The company is known for its innovative and demanding video games, which are enjoyed by a wide range of target groups. Some of Take-Two Interactive's most well-known brands include Grand Theft Auto, Red Dead Redemption, NBA 2K, Civilization, Borderlands, and Mafia. Take-Two Interactive's business model is to develop, publish, and distribute high-quality video games. The company takes a demanding approach by producing only a few games, but of high quality. This offers unique experiences that are highly popular among customers. Take-Two Interactive Software Inc. specializes in the release of series video games that have a large fan base worldwide. Take-Two Interactive consists of various divisions, including Rockstar Games, 2K Games, and Private Division. Rockstar Games is known for the Grand Theft Auto and Red Dead Redemption series. The games in these series are extremely popular among fans because they offer an open world where players can make their own decisions. The NBA 2K series games are also very popular for providing a realistic basketball simulation. 2K Games produces not only the NBA 2K series but also the Civilization, Borderlands, and Mafia series. Private Division focuses on indie games and has released titles such as Ancestors: The Humankind Odyssey, The Outer Worlds, and Disintegration. Take-Two Interactive's games are offered on various platforms such as PC, Xbox, PlayStation, Nintendo, as well as on mobile devices like iOS and Android. The company ensures that its games run smoothly on all platforms and that players have an optimal gaming experience. In recent years, the company has also established itself in the field of esports. The NBA 2K series had the first NBA 2K Player Tournament in 2020, which took place due to the COVID-19 pandemic. The esports event was broadcasted by ESPN and had a wide target audience. Since then, Take-Two Interactive Software Inc. has regularly hosted esports events. Take-Two Interactive Software Inc. has also made several acquisitions to expand its portfolio. In 2005, it acquired the game development studio Firaxis Games, which produces the Civilization series. In 2014, Take-Two Interactive acquired the game development studio 2K Czech, which produces the Mafia series. The company generates a significant portion of its revenue through the sale of video games, but also through the sale of in-game products, such as virtual currencies or season passes. In conclusion, Take-Two Interactive Software Inc. is one of the leading companies in the computer game industry and has built its success on the production of high-quality and innovative video games. The company specializes in the production of series video games that have a large fan base worldwide. Take-Two Interactive's games are available on many platforms and ensure that players have an optimal gaming experience. The company has also established a strong presence in the esports field and acquires development studios to expand its portfolio. Take-Two Interactive Software is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Take-Two Interactive Software stock

Revenue per Employee of Take-Two Interactive Software is 436,408.71 USD in 2025.

Revenue per Employee of Take-Two Interactive Software changed from 414,408.55 USD to 436,408.71 USD, representing a 5.31% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Revenue per Employee Take-Two Interactive Software since 2006 – with annual values, charts, and detailed analysis.

Revenue per employee measures workforce productivity by dividing total revenue by the number of employees. Higher values indicate more efficient operations.

Revenue per Employee's USD is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track Revenue per Employee's Take-Two Interactive Software historically and in real time.

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Workforce — Take-Two Interactive Software

All Key Metrics — Take-Two Interactive Software