Take-Two Interactive Software Stock

Take-Two Interactive Software Liabilities

The The Liabilities of Take-Two Interactive Software (TTWO) as of Jul 24, 2026 is 7.04 B USD. In the previous year, The Liabilities was 6.55 B USD — a change of 7.54% (higher).

Liabilities

7.04 BUSD

YoY

7.54%

Last updated:

In 2026, Take-Two Interactive Software's total liabilities amounted to 7.04 B USD, a 7.54% difference from the 6.55 B USD total liabilities in the previous year.

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Take-Two Interactive Software Stock analysis

What does Take-Two Interactive Software do? Take-Two Interactive Software Inc. is a leading company in the computer game industry and was founded in New York in 1993. The company is known for its innovative and demanding video games, which are enjoyed by a wide range of target groups. Some of Take-Two Interactive's most well-known brands include Grand Theft Auto, Red Dead Redemption, NBA 2K, Civilization, Borderlands, and Mafia. Take-Two Interactive's business model is to develop, publish, and distribute high-quality video games. The company takes a demanding approach by producing only a few games, but of high quality. This offers unique experiences that are highly popular among customers. Take-Two Interactive Software Inc. specializes in the release of series video games that have a large fan base worldwide. Take-Two Interactive consists of various divisions, including Rockstar Games, 2K Games, and Private Division. Rockstar Games is known for the Grand Theft Auto and Red Dead Redemption series. The games in these series are extremely popular among fans because they offer an open world where players can make their own decisions. The NBA 2K series games are also very popular for providing a realistic basketball simulation. 2K Games produces not only the NBA 2K series but also the Civilization, Borderlands, and Mafia series. Private Division focuses on indie games and has released titles such as Ancestors: The Humankind Odyssey, The Outer Worlds, and Disintegration. Take-Two Interactive's games are offered on various platforms such as PC, Xbox, PlayStation, Nintendo, as well as on mobile devices like iOS and Android. The company ensures that its games run smoothly on all platforms and that players have an optimal gaming experience. In recent years, the company has also established itself in the field of esports. The NBA 2K series had the first NBA 2K Player Tournament in 2020, which took place due to the COVID-19 pandemic. The esports event was broadcasted by ESPN and had a wide target audience. Since then, Take-Two Interactive Software Inc. has regularly hosted esports events. Take-Two Interactive Software Inc. has also made several acquisitions to expand its portfolio. In 2005, it acquired the game development studio Firaxis Games, which produces the Civilization series. In 2014, Take-Two Interactive acquired the game development studio 2K Czech, which produces the Mafia series. The company generates a significant portion of its revenue through the sale of video games, but also through the sale of in-game products, such as virtual currencies or season passes. In conclusion, Take-Two Interactive Software Inc. is one of the leading companies in the computer game industry and has built its success on the production of high-quality and innovative video games. The company specializes in the production of series video games that have a large fan base worldwide. Take-Two Interactive's games are available on many platforms and ensure that players have an optimal gaming experience. The company has also established a strong presence in the esports field and acquires development studios to expand its portfolio. Take-Two Interactive Software is one of the most popular companies on Eulerpool.

Liabilities Details

Assessing Take-Two Interactive Software's Liabilities

Take-Two Interactive Software's liabilities constitute the company's financial obligations and debts owed to external parties and stakeholders. They are categorized into current liabilities, due within a year, and long-term liabilities, which are due over a longer period. A detailed assessment of these liabilities is crucial for evaluating Take-Two Interactive Software's financial stability, operational efficiency, and long-term viability.

Year-to-Year Comparison

By comparing Take-Two Interactive Software's liabilities year-over-year, investors can identify trends, shifts, and anomalies in the company’s financial positioning. A decrease in total liabilities often signals financial strengthening, while an increase might indicate enhanced investments, acquisitions, or potential financial strain.

Impact on Investments

Take-Two Interactive Software's total liabilities play a significant role in determining the company's leverage and risk profile. Investors and analysts examine this aspect meticulously to ascertain the firm’s ability to meet its financial obligations, which influences investment attractiveness and credit ratings.

Interpreting Liability Fluctuations

Shifts in Take-Two Interactive Software’s liability structure indicate changes in its financial management and strategy. A reduction in liabilities reflects efficient financial management or debt payoffs, while an increase may suggest expansion, acquisition activities, or accruing operational expenses, each carrying distinct implications for investors.

Frequently Asked Questions about Take-Two Interactive Software stock

The Liabilities of Take-Two Interactive Software is 7.04 B USD in 2026.

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Balance Sheet — Take-Two Interactive Software

All Key Metrics — Take-Two Interactive Software