ESE Entertainment

ESE Entertainment Current Liabilities

The Current Liabilities of ESE Entertainment (ESE.V) as of Oct 20, 2026 is 4.97 M CAD. In the previous year, Current Liabilities was 10.58 M CAD — a change of -53.00% (lower).

Current Liabilities

4.97 MCAD

YoY

-53.00%

Last updated:

Current Liabilities of ESE Entertainment is 2024 4.97 M CAD. Current Liabilities of ESE Entertainment was 2023 10.58 M CAD. It decreases by -53.00% lower compared to the previous year.

The ESE Entertainment Current Liabilities history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Current Liabilities
Date
Current Liabilities
Jan 1, 2018
3,482.00 CAD
Jan 1, 2019
100,664.00 CAD
Jan 1, 2020
346,225.00 CAD
Jan 1, 2021
1.26 M CAD
Jan 1, 2022
17.40 M CAD
Jan 1, 2023
10.58 M CAD
Jan 1, 2024
4.97 M CAD
The ESE Entertainment Current Liabilities history
YEARCurrent LiabilitiesYoY
4.97 MCAD-53.00%
10.58 MCAD-39.17%
17.40 MCAD+1,278.69%
1.26 MCAD+264.49%
346,225.00CAD+243.94%
100,664.00CAD+2,790.98%
3,482.00CAD—

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ESE Entertainment Stock analysis

What does ESE Entertainment do? ESE Entertainment Inc is a company based in Vancouver, Canada, operating within the Communication Services sector, specifically in the Media industry. The company went public on April 18, 2019, and is listed under the ticker ESE.V with ISIN CA26906P1045. It employs approximately 70 people. ESE Entertainment Inc identifies and evaluates opportunities for acquiring interests in assets or businesses. The company provides technology, infrastructure, and fan engagement services to video game developers, publishers, and brands globally. It operates ecommerce channels, esports teams, and gaming leagues. The company's assets include K1CK, WPG, Digital Motorsports, Frenzy, and GameAddik. GameAddik focuses on developing technology and data solutions to attract new players for its clients, which are video game developers and publishers. The company's website is esegaming.com. ESE Entertainment Inc is a capital pool company, which typically seeks to acquire or merge with another business to facilitate its growth. The firm has a portfolio of intellectual property related to racing simulator solutions, components, and is developing cloud-based racing services. It operates through three segments: Digital media and entertainment, Telecommunications and call center services, and Advanced simulation racing infrastructure, technology, and support. The company does not provide specific financial figures or detailed information about its acquisitions, founding year, or key personnel beyond the IPO date and employee count. Its primary focus remains on the gaming and esports sectors, leveraging technology and infrastructure to support its clients and expand its market presence. ESE Entertainment is one of the most popular companies on Eulerpool.

Frequently Asked Questions about ESE Entertainment stock

Current Liabilities of ESE Entertainment is 4.97 M CAD in 2024.

Current Liabilities of ESE Entertainment changed from 10.58 M CAD to 4.97 M CAD, representing a -53.00% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Current Liabilities ESE Entertainment since 2006 – with annual values, charts, and detailed analysis.

Current liabilities are obligations due within one year, including accounts payable, short-term debt, and accrued expenses.

Current Liabilities's CAD is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track Current Liabilities's ESE Entertainment historically and in real time.

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Balance Sheet — ESE Entertainment

All Key Metrics — ESE Entertainment