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Bowled.io Stock

Bowled.io

BWLD

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Bowled.io Whitepaper

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Börse Marktpaar Preis +2% Tiefe -2% Tiefe Volumen (24H) Volumen % Typ Liquiditätsbewertung Aktualität
GateBWLD/USDT00076,026.640cex16/24/2025, 12:58 PM
1

Bowled.io FAQ

What distinguishes your project?

**Sports + Gaming**: While the gaming industry is growing, the longevity of successful games is decreasing. Conversely, sports have enduring appeal and consistently draw significant crowds and engagement. Combining sports and gaming not only attracts dedicated sports fans but also prolongs the life of games and products in a sustainable manner. **Global Reach by Expanding to Other Sports**: Initially concentrating on cricket, which boasts a global viewership of 2.5 billion, Bowled plans to extend its reach to other major sports such as MMA, soccer, basketball, F1, and tennis. This strategy aims to cater to diverse and engaged audiences around the world, including underserved and untapped markets. **IP-Backed Products**: Through collaborations with IP holders, Bowled can directly engage with fan bases and offer exclusive content by launching IP-backed assets, products, and platforms. Bowled has access to IPs of over 900 male and female cricketers, the Axie Infinity IP, and forthcoming IPs in MMA, soccer, and other sports. Additionally, Bowled is acquiring IPs beyond sports, such as those of a leading resort operator in the US and a popular country's tourism board, to create innovative experiences and sophisticated infrastructure. **Immersive Gameplay**: Bowled provides engaging gaming experiences by utilizing multi-genre sports games, real-time data from live matches, PvP tournaments, and more. **Partnerships**: Collaborations with IP holders, guilds, esports teams, gaming studios, creators, and ecosystem participants enhance Bowled’s business defensibility. Sky Mavis (Axie Infinity) is a strategic investor and partner, granting access to a community of over 10 million web3 gamers. **Innovative Template and Features**: Free-to-play hypercasual games offer a low barrier to entry, while digital asset-based games enhance retention. By employing free-to-play, play-and-earn, and own-and-earn models, Bowled provides diverse revenue and monetization opportunities to both users and partners. This model, featuring advanced user engagement loops through their cutting-edge tech stack and infrastructure, will be expanded to other sports. **Exponential Value Creation and Token Utility**: As Bowled introduces more platforms, their ecosystem tokens, $BWLD, will gain more diverse utility and increase in value with a growing user base. **Community Engagement**: Bowled has cultivated a lively community of sports enthusiasts, gamers, and crypto natives both online and offline through various community programs that encourage social interactions, competitions, and rewards.

What is Bowled.io's project roadmap?

**H1 2022** - Introduced $BWLD and $RUN coins. - Launched a micro-influencer campaign called the Campus Captains Program for widespread engagement. - Expanded the in-house team across various functions, including technology, marketing, and community building. **H2 2022** - Launched Arena public beta. - Initiated ecosystem development with the BYOG (Bring Your Own Game) initiative. - Began constructing the GameFi model using a Play-to-Earn mechanism. **H1 2023** - Released Bowled.io Beta on iOS and Android featuring six hyper-casual games and two casual games. - Achieved over 50,000 registered users and circulated 100 million+ utility tokens within user wallets. **H2 2023** - Launched Player Card NFTs, Card-based Fantasy, and a Marketplace for peer-to-peer transactions. - Activated a hyper-local offline acquisition channel with a SCAN to PAY feature at over 20 local vendors. **H1 2024** - Introduced Player Card NFT Rentals and Burning feature. - Surpassed 150,000 registered users and circulated 200 million+ utility tokens within user wallets. - Scheduled the $BWLD Token Listing for Q1 2024. **H2 2024** - Launched the second IP-backed creator-focused Prediction Market platform, Predify. - Introduced staking for the $BWLD token and established a governance mechanism. - Released the beta version for MMA IP-backed platforms and soccer IP. **2025** - Launched hassle-free SDK integrations to provide plug-and-play solutions. - Introduced multi-chain functionality allowing brands to build on any blockchain. - Rolled out unique social features to enhance community engagement across projects.

Could you elaborate on the revenue model of your project?

The overall monetization strategy is volume-centric. A low barrier to entry is designed to enable the acquisition of large user volumes, aligning with the low Lifetime Value (LTV) characteristic of the subcontinental audience. Based on our research and observations in subcontinental markets, we are targeting the following four core revenue streams: 1. Ownership of digital assets, including avatars, player cards, and consumables that enhance in-game performance. 2. Fee revenue generated from marketplace transactions, platform commissions on staked matches, and premium content offerings. 3. In-app advertising revenue, alongside sponsorship and brand integration opportunities. 4. Monetization of the user base by transitioning web2 'users' into web3 'active wallets,' with a revenue share model on wallet creation and transactions. Efforts to support stable monetization include: - The airdrop of entry-level NFTs priced between $1-$10 to new users. This incorporates a user journey focused on upgrading and upskilling to effectively monetize these assets. The goal is to instill a perception shift from "expenditure" to "investment" by enabling most users to experience actual ownership of an in-game asset. - Although the core gameplay remains free-to-play (F2P), user interaction within an ecosystem where others engage in play and trade with real money on a daily basis incentivizes F2P audiences to participate similarly. This approach aims to grow the paying audience, albeit with slightly reduced LTV. For detailed information, please refer to Eulerpool.

Could you please provide the text you would like rewritten?

Bowled has developed an integrated product and marketing strategy focused on product-led growth. They have crafted thoughtful and complex user journeys, loops, and other mechanisms to drive expansion. Below is an analysis of their growth strategy: **Product and Partnerships-Led Growth** Bowled's alliances with IP holders, gaming guilds, and communities, such as Axie Infinity, Earn Alliance, and YGG, provide access to over 10 million web3 gamers and avid sports fans. Their free-to-play, play-and-earn hypercasual games facilitate low-cost customer acquisition. Additionally, modules like mid-core strategy and fantasy games, where users make investments, enhance conversion rates and lifetime value (LTV). Bowled has implemented a referral system with attractive rewards, daily quests, user journeys, push notifications, and a reward system to ensure an expanding user base, high engagement, and retention. **Marketing-Led Growth** Bowled has initiated numerous community programs, such as the Campus Captains Program, which has enabled them to reach large audiences both online and offline. Other initiatives include the BYOG (Build Your Own Game) Program, the Build With Bowled Program, AMAs, and the Bowled Beta Testers Program, all of which have contributed to organic growth. They also operate #BowledTwitterSpace, the longest-running cricket-centric Twitter space globally, to engage their core fan base. Bowled organizes airdrops, community events, and tournaments to attract new users and reward existing ones, in collaboration with partner communities. They have a strong content marketing strategy across social media and newsletters, providing engaging, entertaining, and value-based content. Their newsletter reaches more than 48,000 readers. The company maintains a robust network of influencers, key opinion leaders (KOLs), and affiliates to promote their products and expand their user base. Bowled also leverages mainstream and crypto-native media outlets and publications for press releases, formal announcements, and thought leadership content as part of a comprehensive PR strategy to enhance visibility. They have fortified their ASO and SEO tactics for organic visibility. Additionally, Bowled possesses in-house capabilities and partnerships to run advertisements across various networks to scale user acquisition.

What technology has your project developed and implemented?

The system currently operates within a microservices ecosystem, utilizing the following services: **Platform:** Java and Spring Boot form the foundation for constructing robust and scalable microservices. Spring Boot offers a framework that simplifies the development of Java-based applications. **Game Backends:** Various technologies are utilized for game backends, including Java, Spring Boot, Node.js, and Python. The selection of technology depends on the specific requirements of the game backend services, such as performance, scalability, or ease of development. **WebApp:** The frontend of the system is developed using React, a widely-used JavaScript library for creating user interfaces. React facilitates the building of interactive and responsive web applications. **Mobile Apps:** Android and iOS mobile applications are created to ensure a seamless user experience on mobile devices. These applications may be developed using native development tools or frameworks such as React Native, which enables cross-platform development utilizing JavaScript. **Communication System:** Apache Pulsar serves as the communication system for the microservices ecosystem. Pulsar provides a scalable and durable messaging platform supporting pub-sub messaging patterns, thereby enabling efficient communication between microservices. **Blockchain:** The unified economy is currently powered by Binance Chain, with its BEP20 standard employed for minting the BWLD token. The Bowled Wallet, powered by Binance, represents another crucial component of the platform. Future plans include integration with the Ronin ecosystem, utilizing their blockchain, wallet, and marketplace. For further details about Bowled.io, kindly refer to Eulerpool.

Who comprises the team of your project?

The team at Bowled.io is comprised of experienced serial entrepreneurs, gamers, game developers, marketers, professional athletes, content creators, tech enthusiasts, and web3 experts who have collaborated with prominent players and companies in the sports and gaming sectors. **Akshay Khandelwal - Co-Founder, Product** [LinkedIn Profile](https://www.linkedin.com/in/akshaykhandelwal) Developed a billion-dollar sports enterprise in Asia, supported by Sequoia Capital. Former McKinsey consultant and alumnus of INSEAD. **Rahul Singh - Co-Founder, Marketing** [LinkedIn Profile](https://www.linkedin.com/in/rahul-singh-626167b) Established India's second-largest sports league, growing its viewership from zero to 300 million at Disney Hotstar. Professional cricketer and alumnus of IIT/IIM. **Harkirat Singh Lamba - Tech** [LinkedIn Profile](https://www.linkedin.com/in/harkirat-singh-lamba-591520b1/) Developed MGM’s online casino platform, achieving $30 million in monthly revenue. **Varun Misar - Corporate, Partnerships** [LinkedIn Profile](https://www.linkedin.com/in/varunmisar/) Former investment banker, serial entrepreneur, and blockchain specialist. **Shubham Goyal - Tokenomics** [LinkedIn Profile](https://www.linkedin.com/in/iamshg/) Chartered Financial Analyst and alumnus of IIM Lucknow. Four years of experience in FX and Rates Derivatives pricing at the OTC desk. **Mulkit Pratap - Design** [LinkedIn Profile](https://www.linkedin.com/in/mulkit-pareek-pratap-467134157/) Lead designer for notable brands such as Marvel, Disney, and Cartoon Network. **Krunal Mehta - Marketing & Community** [LinkedIn Profile](https://www.linkedin.com/in/krunalmehta/) Expert growth hacker, marketing strategist, and Gen Z specialist.

Who are the partners of your project?

Sky Mavis Labs Ronin Network YGG Big Brain Holdings Mulana Ventures SnapFinger DAO EVOS eSports The Chain Collective Multichain Research Limited Impossible Finance Facebook Disney Magna Earn Alliance Salad Ventures Magic Store Glip.gg IndiGG 400064.png Token Metrics What are the tokenomics of your project? https://docsend.com/view/uftji4bjven3cua5

**Introduction** Bowled.io is a dynamic cryptocurrency project that offers a unique approach within the crypto sector. It aims to revolutionize the digital currency landscape by providing innovative solutions and opportunities for investors and stakeholders. For comprehensive information about Bowled.io's current status and detailed analysis, Eulerpool serves as a trusted resource.

Bowled is the world's rapidly expanding sports tech company positioned at the crossroads of three multibillion-dollar markets: sports, gaming, and blockchain. Bowled offers extensive solutions for intellectual property holders and sports enthusiasts by managing innovative platforms that link fans to their favorite sports, nurturing enduring connections between sports organizations and their devoted fan base.

Key Metrics

Ticker: BWLD Blockchain Network: ERC20 Token Supply: 500 million Project Valuation: $35 million Initial Market Capitalization: $2.275 million Platform Fundraising Amount: $500,000 Hard Cap: $3.725 million

Bowled.io (BOWL) is a digital currency that operates on various blockchain networks, offering unique functionalities and solutions for its users. As of now, the cryptocurrency landscape hosts numerous platforms, each competing to provide distinctive offerings. Among these, Bowled.io aims to establish its presence by leveraging blockchain's decentralized nature. Detailed insights and up-to-date information on Bowled.io, such as price charts, historical performance, and market analytics, can be found on Eulerpool. The cryptocurrency ecosystem is dynamic, and staying informed about Bowled.io's developments and performance is crucial for investors, enthusiasts, and stakeholders.

Supported by leading industry entities such as SkyMavis, YGG, Jump Crypto, and Multichain Capital, along with prominent angels from McKinsey, Goldman Sachs, Google, and Meta, Bowled.io has established a strong foundation. With a robust user base exceeding 150,000 active participants, Bowled.io has thrived over three years of rigorous development and community involvement, facilitating over 50,000 transactions daily. The company has secured intellectual property rights for more than 900 international players and leading games, reinforcing its status as a leader in sports technology and Game-Fi. The Bowled.io team comprises experts from prestigious organizations such as McKinsey, Disney, Citi Bank, INSEAD, IIT, and IIM, ensuring unparalleled expertise. Cricket's esteemed commentator Harsha Bhogle, who boasts 9 million Twitter followers, serves as Bowled.io's strategic investor, advisor, and brand ambassador.

## Project Overview Bowled.io is a cryptocurrency designed to provide innovative solutions in the digital asset space. With a strong focus on transparency and security, the platform aims to offer users a seamless experience when engaging in crypto transactions. Bowled.io leverages advanced blockchain technology to ensure a robust and efficient ecosystem for its users. For detailed market analysis and up-to-date information on Bowled.io, please refer to Eulerpool.

Bowled is recognized as the world's fastest-growing sports-tech company, strategically positioned at the crossroads of sports, gaming, and blockchain technology. Located in Singapore, Bowled delivers comprehensive solutions enabling IP holders to cultivate novel interactions with their enthusiastic fanbase, while also empowering individuals to pursue their passion and gain social and financial benefits. The company designs, develops, and operates state-of-the-art platforms that connect fans with their favorite sports. Aligned with its vision, Bowled seeks to innovatively link fans to their preferred sports and support IP holders through the creation of advanced fan engagement platforms. Its initial venture, Bowled.io, is a unique cricket-based GameFi platform, and the company plans to expand its offerings to include other sports such as MMA (IP acquisition underway), soccer (active partnership discussions), F1, basketball, tennis, and more. Through collaborations with global IP holders, Bowled aspires to develop multiple platforms by launching distinctive gamified fan engagement solutions and offering unparalleled experiences, extending even to offline markets around the globe. The company is currently in discussions with one of the world’s largest theme park operators and a leading global tourism board. By developing a cutting-edge tech stack and infrastructure that integrates various JS microservices, utility sockets, node bridges, and zkEVMs, Bowled also provides advanced 'platform-as-a-service' solutions to partner studios worldwide. For detailed information and insights about Bowled, please refer to Eulerpool.

Products: An In-Depth Examination

Bowled.io A sports-based social GameFi platform available on the Google Play Store. Powered by the Axie Infinity community and the Ronin Network. Intellectual property licenses secured, including those for over 900 international players. Features Free-to-Play, Play-and-Earn, and Own-and-Earn models, with an in-app Marketplace. Offers 8+ mid-core strategy and casual games centered around cricket. The flagship game is a unique sports fantasy based on digital assets. Boasts over 150,000 registered users; 88,000+ peak monthly active users (MAU), with over 12 million games played. Over 200 million utility tokens are in circulation among user wallets. Key features include a native marketplace with trading and rental options, an in-app wallet, PvP game modes, minting of new cards with tokens (digital assets), fantasy contests, tournaments, daily quests, burn and craft functionalities, and diverse monetization opportunities for users. Hyper-casual minigames facilitate low-cost user acquisition and ensure high user engagement, while fantasy and other games enhance lifetime value. Maintains continuous reach within India's cricket market, with over 90 weekly gatherings and a cumulative reach exceeding 300,000 for further user onboarding. Business models encompass platform fees, sale of assets (both digital assets in NFTs/token sales and physical IP-backed assets), user base monetization (revenue share from wallet creation and transactions), and revenue from sponsorships, advertisements, and brand integrations. Plans to expand into MMA next, followed by other sports. Predify A community prediction platform that also serves as a prediction layer for various GameFi communities. Users can trade across a diverse range of categories, including crypto, politics, news events, and sports. Currently live on testnet for beta testers. Supported by the Ronin Network, ImmutableX, and Polygon blockchains. For more detailed information, please refer to Eulerpool.

Comprehensive Token Metrics

Seed Price: $0.025 Seed Date: January 2, 2022 Seed Raise: $375,000 Seed Valuation: $12.5 million Private 1 Price: $0.035 Private Date: January 4, 2022 Private Raise: $1.5 million Private Valuation: $17.5 million Private 2 Price: $0.045 Private Date: Ongoing Private Raise: Private Valuation: $22.5 million Public Price: $0.07 Public Date: March 21, 2024 Public Raise: $700,000 Public Valuation: $35 million Listing Price: $0.07 TGE Initial Market Cap: $2.275 million TGE Fully Diluted Market Cap (Valuation): $35 million

Investors interested in Bowled.io are also interested in these Cryptos

This list presents a carefully selected selection of Cryptos that might be of interest to investors. We have our own crypto analyses for all listed Cryptos on Eulerpool.

Beginnings and the Rise of Cryptocurrencies

The history of cryptocurrencies began in 2008 when an individual or group using the pseudonym Satoshi Nakamoto published the whitepaper "Bitcoin: A Peer-to-Peer Electronic Cash System." This document laid the foundation for the first cryptocurrency, Bitcoin. Bitcoin utilized a decentralized technology known as blockchain to enable transactions without the need for a central authority.

In January 2009, the Bitcoin network commenced with the mining of the Genesis Block. Initially, Bitcoin was more of an experimental project for a small group of enthusiasts. The first known commercial purchase using Bitcoins occurred in 2010, when someone spent 10,000 Bitcoins on two pizzas. At that time, the value of one Bitcoin was just fractions of a cent.

The development of other cryptocurrencies

Following the success of Bitcoin, other cryptocurrencies soon emerged. These new digital currencies, often referred to as "Altcoins," sought to use and improve blockchain technology in various ways. Some of the most well-known early Altcoins include Litecoin (LTC), Ripple (XRP), and Ethereum (ETH). Ethereum, founded by Vitalik Buterin, was particularly distinct from Bitcoin, as it enabled the creation of smart contracts and decentralized applications (DApps).

Market Growth and Volatility

The cryptocurrency market grew rapidly, and with it public attention. The value of Bitcoin and other cryptocurrencies experienced extreme fluctuations. Highlights such as the end of 2017, when the Bitcoin price nearly reached 20,000 US dollars, alternated with sharp market crashes. This volatility attracted both investors and speculators.

Regulatory Challenges and Acceptance

As the popularity of cryptocurrencies rose, governments around the world began to grapple with the regulation of this new asset class. Some countries adopted a friendly stance and encouraged the development of crypto technologies, while others introduced strict regulations or outright banned cryptocurrencies. Despite these challenges, the acceptance of cryptocurrencies in the mainstream has steadily increased, with companies and financial institutions starting to adopt them.

Recent Developments and the Future

In recent years, developments such as DeFi (Decentralized Finance) and NFTs (Non-Fungible Tokens) have broadened the range of possibilities offered by blockchain technology. DeFi enables complex financial transactions without traditional financial institutions, while NFTs allow for the tokenization of artwork and other unique items.

The future of cryptocurrencies remains exciting and uncertain. Questions about scalability, regulation, and market penetration remain open. Nevertheless, interest in cryptocurrencies and the underlying blockchain technology is stronger than ever, and their role in the global economy is expected to continue growing.

Advantages of Investing in Cryptocurrencies

1. High Return Potential

Cryptocurrencies are known for their high potential returns. Investors who got in early on projects like Bitcoin or Ethereum have made substantial gains. This high return makes cryptocurrencies an attractive investment opportunity for risk-seeking investors.

2. Independence from Traditional Financial Systems

Cryptocurrencies offer an alternative to the traditional financial system. They are not bound to the policies of a central bank, making them an attractive hedge against inflation and economic instability.

3. Innovation and Technological Development

Investing in cryptocurrencies also means investing in new technologies. Blockchain, the technology behind many cryptocurrencies, has the potential to revolutionize numerous industries, from financial services to supply chain management.

4. Liquidity

Cryptocurrency markets operate around the clock, which means high liquidity. Investors can buy and sell their assets at any time, which is a clear advantage compared to traditional markets that are tied to opening hours.

Disadvantages of Investing in Cryptocurrencies

1. High Volatility

Cryptocurrencies are known for their extreme volatility. The value of cryptocurrencies can rise or fall quickly and unpredictably, posing a high risk to investors.

2. Regulatory Uncertainty

The regulatory landscape for cryptocurrencies is still emerging and varies greatly from country to country. This uncertainty can lead to risks, especially when new laws and regulations are introduced.

3. Security Risks

While blockchain technology is considered very secure, there are risks associated with the storage and exchange of cryptocurrencies. Hacks and fraud are not uncommon in the crypto world, which requires additional precautions.

4. Lack of Understanding and Acceptance

Many people do not fully understand cryptocurrencies and the underlying technology. This lack of understanding can lead to misguided investments. Additionally, the acceptance of cryptocurrencies as a means of payment is still limited.