iEntertainment Network Stock

iEntertainment Network EBIT

The EBIT of iEntertainment Network (IENT) as of Aug 13, 2026 is -33,737.00 USD. In the previous year, EBIT was -41,614.00 USD — a change of -18.93% (higher).

EBIT

-33,737.00USD

YoY

-18.93%

Last updated:

In 2026, iEntertainment Network's EBIT was -33,737.00 USD, a -18.93% increase from the -41,614.00 USD EBIT recorded in the previous year.

The iEntertainment Network EBIT history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EBIT (undefined USD)
Date
EBIT (undefined USD)
Jan 1, 1997
0.00 base
Jan 1, 1998
0.00 base
Jan 1, 1999
0.00 base
Jan 1, 2000
0.00 base
Jan 1, 2001
0.00 base
Jan 1, 2023
0.00 base
Jan 1, 2024
0.00 base
Jan 1, 2025
0.00 base
YEAREBIT (undefined USD)
2025 -
2024 -
2023 -
2001 -
2000 -
1999 -
1998 -
1997 -
1996 -
1995 -
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iEntertainment Network Revenue

iEntertainment Network Revenue, EBIT, Net Income

  • 3 Years

  • 5 Years

  • 10 Years

  • 25 Years

  • Max

Revenue
EBIT
Net Income
Details
Date
Revenue
EBIT
Net Income
Jan 1, 1997
16.50 M USD
-2.43 M USD
-4.30 M USD
Jan 1, 1998
12.57 M USD
-10.69 M USD
-11.25 M USD
Jan 1, 1999
4.26 M USD
-13.26 M USD
-17.33 M USD
Jan 1, 2000
6.91 M USD
-5.31 M USD
-5.33 M USD
Jan 1, 2001
1.62 M USD
-1.68 M USD
-1.61 M USD
Jan 1, 2023
64,468.00 USD
-13,834.00 USD
356,423.00 USD
Jan 1, 2024
41,494.00 USD
-41,614.00 USD
-6,216.00 USD
Jan 1, 2025
41,477.00 USD
-33,737.00 USD
-3,035.00 USD

iEntertainment Network Margins

iEntertainment Network stock margins

The iEntertainment Network margin analysis displays the gross margin, EBIT margin, as well as the profit margin of iEntertainment Network. The EBIT margin (EBIT/sales) indicates the percentage of sales that remains as operating profit. The profit margin shows the percentage of sales that remains for iEntertainment Network.
  • 3 Years

  • 5 Years

  • 10 Years

  • 25 Years

  • Max

Gross margin
EBIT margin
Profit margin
Details
Date
Gross margin
EBIT margin
Profit margin
Jan 1, 1997
65.02 %
-14.70 %
-26.05 %
Jan 1, 1998
51.46 %
-85.07 %
-89.49 %
Jan 1, 1999
32.93 %
-311.17 %
-406.69 %
Jan 1, 2000
92.03 %
-76.82 %
-77.09 %
Jan 1, 2001
74.01 %
-103.51 %
-98.83 %
Jan 1, 2023
78.33 %
-21.46 %
552.87 %
Jan 1, 2024
77.64 %
-100.29 %
-14.98 %
Jan 1, 2025
75.37 %
-81.34 %
-7.32 %

iEntertainment Network Stock analysis

What does iEntertainment Network do? iEntertainment Network Inc is an American company based in Cary, North Carolina. It was founded in 1996 by Louis Lehrman, a former air force pilot and founder of the well-known development studio Microprose, who had already gained experience in the gaming industry. The company's beginnings were marked by the development of games for PC, particularly flight simulators and strategy games. One of its major successes was the "WarBirds" series, which continues to have a loyal player base and is regularly updated. In addition, iEntertainment also produced other games such as the award-winning action RPG "Apache Longbow" or the building game "Pirates of the Caribbean". In addition to developing its own games, iEntertainment also acts as a publisher and distributes titles from other developers on various platforms, including Steam, Apple Appstore, and Google Playstore. The company has focused on military simulations and games with historical backgrounds, establishing itself in this segment. In recent years, iEntertainment has expanded its business model and now also offers online platforms targeted at gamers. For example, the company operates "WarBirds Battlefield," a multiplayer mode for WarBirds, as well as the "mOPS" system, which is used for online military exercises and simulations. iEntertainment is also active in the e-sports sector, regularly organizing competitions and tournaments. Another important branch of the company is the development of serious games, i.e., playful applications with an educational or scientific background. Here, iEntertainment collaborates with government agencies and research institutions to develop special applications, ranging from pilot and soldier training to simulation of disaster scenarios or virus behavior. Overall, iEntertainment employs approximately 25 people and is particularly active in the United States and Canada. The company aims to produce high-quality games and applications focusing primarily on authentic simulations and historical accuracy. With a wide range of multiplayer modes and online platforms, iEntertainment aims to appeal to both hobby gamers and military or scientific users. In recent years, however, the company has faced some challenges. The PC gaming market in the United States is declining, and competition is particularly high in the online gaming and e-sports sectors. Additionally, some major publishers like Electronic Arts or Activision have been able to capture more market share and increasingly focus on licensed brands and blockbuster titles. Nevertheless, iEntertainment remains active to this day and strives to compete against its competitors with innovative concepts and good products. This includes expanding its portfolio to include virtual reality games or mobile games. Whether the company will be successful in the highly competitive gaming industry in the long run remains to be seen. iEntertainment Network is one of the most popular companies on Eulerpool.

EBIT Details

Analyzing iEntertainment Network's EBIT

iEntertainment Network's Earnings Before Interest and Taxes (EBIT) represents the company's operating profit. It is calculated by deducting all operating expenses, including the cost of goods sold (COGS) and operating expenses, from the total revenue, but before accounting for interest and taxes. It provides insights into the company’s operational profitability, excluding the impacts of financing and tax structures.

Year-to-Year Comparison

A yearly comparison of iEntertainment Network's EBIT can reveal trends in the company’s operational efficiency and profitability. An increase in EBIT over the years can indicate enhanced operational efficiency or growth in revenue, while a decrease might raise concerns about increased operating costs or declining sales.

Impact on Investments

iEntertainment Network's EBIT is a significant metric for investors. A positive EBIT suggests that the company is generating enough revenue to cover its operating expenses, an essential aspect for assessing the company’s financial health and stability. Investors closely monitor EBIT to gauge the company’s profitability and potential for future growth.

Interpreting EBIT Fluctuations

Fluctuations in iEntertainment Network’s EBIT can be due to variations in revenue, operating expenses, or both. An increasing EBIT indicates improved operational performance or increased sales, while a declining EBIT can signal rising operational costs or reduced revenue, prompting a need for strategic adjustments.

Frequently Asked Questions about iEntertainment Network stock

EBIT of iEntertainment Network is -33,737.00 USD in 2026.

EBIT of iEntertainment Network changed from -41,614.00 USD to -33,737.00 USD, representing a -18.93% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of EBIT iEntertainment Network since 2006 – with annual values, charts, and detailed analysis.

"Earnings before interest and taxes", abbreviated as EBIT, is also referred to as the operating result of a company. It is a key figure that allows the profit to be assessed over a specific period of time, usually a fiscal year. Taxes and interest are not deducted from EBIT, making it suitable for international comparisons of different companies.

Net income
+ Tax expense
+ Interest expense and other financial expenses
- Interest income and other financial income
= EBIT (operating profit)

EBIT's USD is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track EBIT's iEntertainment Network historically and in real time.

The sales revenue is important for evaluating a stock.

EBIT is an acronym for "Earnings Before Interest and Tax" and represents a company's gross profit before taxes and interest are deducted. The EBIT amount is often used as a metric to evaluate a company.

History

The EBIT was originally introduced in the 1940s when the US Internal Revenue Service (IRS) passed a new tax law. This law required companies to calculate their profit before deducting taxes and interest on loans (or "interest and taxes"). Since then, the EBIT has been used as one of the key financial indicators in evaluating a company.

Usage

The EBIT can be used to assess a company by comparing its financial results to a benchmark or a comparative value. The EBIT is also used to determine how much the company's shareholders will receive from its operating income.

Calculation

EBIT is calculated by deducting taxes and interest on loans from the company's net profit. This amount can be calculated in various ways, but the most common method is as follows:

EBIT = Net profit + interest and taxes

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Net profit of XYZ Co. = $1,000,000
Interest and taxes = $ 500,000
EBIT of XYZ Co. = $1,500,000

Application

The EBIT value is often used to determine and evaluate the financial stability of a company. The EBIT value can also be used to determine how much money a company can spend on investments or dividends.

Use of EBIT in stock investment

Investors use EBIT to determine if a stock is over- or undervalued. If a company has a high EBIT value, it may indicate that its stock is overvalued, as the profit it generates could be lower than what it would generate with a different stock.

Advantages of EBIT

EBIT is a helpful measure for determining the financial stability of a company. There are several advantages associated with using EBIT, such as:
- EBIT eliminates the impact of financing on the company's earnings.
- It is a useful measure for determining the profits that a company can distribute to its shareholders.
- It can be used to determine whether a stock is overvalued or undervalued.

Disadvantages of EBIT

There are also some disadvantages to using EBIT, such as:
- EBIT cannot be used as the sole measure to evaluate a company as it does not reflect the overall profit of the company.
- EBIT can be influenced by unforeseen events such as a tax increase.
- EBIT is not always a reliable indicator of a company's future profit development.

Conclusion

The EBIT is an important measure used to evaluate a company. It can be used to determine how much money a company can generate from its operational results and whether a stock is overvalued or undervalued. However, the EBIT also has some disadvantages as it does not reflect the overall profitability of a company and can be influenced by unforeseen events. Therefore, it is important to consider the EBIT in conjunction with other financial indicators to obtain a complete picture of the company.

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Income Statement — iEntertainment Network

All Key Metrics — iEntertainment Network