T3 Entertainment

T3 Entertainment FCF Conversion

The FCF Conversion Rate (FCF/EBITDA) of T3 Entertainment (204610.KQ) as of Oct 21, 2026 is 14.08 %. In the previous year, FCF Conversion Rate (FCF/EBITDA) was 91.37 % — a change of -84.59% (lower).

FCF Conversion

14.08 %

YoY

-84.59%

Last updated:

FCF Conversion Rate (FCF/EBITDA) of T3 Entertainment is 2025 14.08 % . FCF Conversion Rate (FCF/EBITDA) of T3 Entertainment was 2024 91.37 % . It decreases by -84.59% lower compared to the previous year.

The T3 Entertainment FCF Conversion history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

FCF Conversion
Date
FCF Conversion
Jan 1, 2019
33.25 KRW
Jan 1, 2020
129.26 KRW
Jan 1, 2021
40.02 KRW
Jan 1, 2022
116.76 KRW
Jan 1, 2023
-22.67 KRW
Jan 1, 2024
91.37 KRW
Jan 1, 2025
14.08 KRW
The T3 Entertainment FCF Conversion history
YEARFCF ConversionYoY
14.08 %-84.59%
91.37 %-503.06%
-22.67 %-119.42%
116.76 %+191.76%
40.02 %-69.04%
129.26 %+288.70%
33.25 %—

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T3 Entertainment Stock analysis

What does T3 Entertainment do? T3 Entertainment Co. Ltd. generates revenue through its Drone Business segment, which distributes and sells drones for consumer, corporate, agricultural, and educational purposes, alongside offering after-sales services like drone repairs. The Game Business segment develops and sells PC games, online games, mobile games, and sports games to end-users. The company's primary customers include individual consumers, businesses, agricultural entities, and educational institutions for drone solutions, while gamers and sports enthusiasts purchase its game products. The Drone Business segment focuses on hardware sales and service support, targeting diverse sectors such as corporate clients for commercial drone applications and educational institutions for classroom use. The Game Business segment targets a broad audience through various platforms, delivering digital entertainment products directly to consumers who engage with PC, mobile, and online gaming ecosystems. T3 Entertainment's revenue streams are distinctly divided between physical drone sales and digital game offerings, with no overlap in customer segments or product types. The company's business model relies on recurring revenue from after-sales services in the drone sector and one-time or subscription-based sales in the gaming sector. T3 Entertainment is one of the most popular companies on Eulerpool.

Frequently Asked Questions about T3 Entertainment stock

FCF Conversion Rate (FCF/EBITDA) of T3 Entertainment is 14.08 % in 2025.

FCF Conversion Rate (FCF/EBITDA) of T3 Entertainment changed from 91.37 % to 14.08 %, representing a -84.59% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of FCF Conversion Rate (FCF/EBITDA) T3 Entertainment since 2006 – with annual values, charts, and detailed analysis.

FCF conversion measures how effectively EBITDA converts to free cash flow. Higher conversion indicates efficient capital allocation and low maintenance costs.

A 'good' varies by industry and company stage. On Eulerpool, you can compare FCF Conversion Rate (FCF/EBITDA)'s T3 Entertainment with sector peers and the industry average to assess whether it is attractive.

To evaluate FCF Conversion Rate (FCF/EBITDA)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for FCF Conversion Rate (FCF/EBITDA).

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Cash Flow — T3 Entertainment

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