Qingci Games

Qingci Games R&D per Employee

The R&D Spending per Employee of Qingci Games (6633.HK) as of Nov 2, 2026 is 171,692.31 CNY. In the previous year, R&D Spending per Employee was 173,718.49 CNY — a change of -1.17% (lower).

R&D per Employee

171,692.31CNY

YoY

-1.17%

Last updated:

R&D Spending per Employee of Qingci Games is 2025 171,692.31 CNY. R&D Spending per Employee of Qingci Games was 2024 173,718.49 CNY. It decreases by -1.17% lower compared to the previous year.

The Qingci Games R&D per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

R&D per Employee
Date
R&D per Employee
Jan 1, 2018
48,293.29 CNY
Jan 1, 2019
48,879.18 CNY
Jan 1, 2020
278,839.59 CNY
Jan 1, 2021
174,103.93 CNY
Jan 1, 2022
216,313.09 CNY
Jan 1, 2023
172,707.04 CNY
Jan 1, 2024
173,718.49 CNY
Jan 1, 2025
171,692.31 CNY
The Qingci Games R&D per Employee history
YEARR&D per EmployeeYoY
171,692.31CNY-1.17%
173,718.49CNY+0.59%
172,707.04CNY-20.16%
216,313.09CNY+24.24%
174,103.93CNY-37.56%
278,839.59CNY+470.47%
48,879.18CNY+1.21%
48,293.29CNY—

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Qingci Games Stock analysis

What does Qingci Games do? Qingci Games, Inc. generates revenue through multiple business segments including game operations, game licensing, and information services. The company operates independently developed games such as The Marvelous Snail, Lantern and Dungeon, Gumballs & Dungeons, Eternal Adventure, Ares Virus, and Yu Gong 3, which are monetized through in-game purchases and advertisements. Game licensing involves authorizing its own titles to third-party publishers, creating additional revenue streams from external partners. Information services provide in-game marketing and promotion for clients, leveraging the company's gaming platform to drive engagement and sales for its partners. The primary customers for Qingci Games' products are gamers and third-party publishers who seek to distribute or promote games within the gaming ecosystem. The game operation business targets end-users through direct player acquisition, while the licensing segment focuses on publishers looking to expand their game libraries with established titles. Information services are sold to game developers and publishers needing promotional support for their titles. Qingci Games' product portfolio includes The Marvelous Snail, Lantern and Dungeon, Gumballs & Dungeons, Eternal Adventure, Ares Virus, and Yu Gong 3, which serve as the foundation for all revenue streams. These products are central to both the game operation and licensing businesses, with their popularity driving demand for in-game marketing services. The company's information services business further capitalizes on the success of these titles by offering promotional solutions to enhance their market visibility. Qingci Games is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Qingci Games stock

R&D Spending per Employee of Qingci Games is 171,692.31 CNY in 2025.

R&D Spending per Employee of Qingci Games changed from 173,718.49 CNY to 171,692.31 CNY, representing a -1.17% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of R&D Spending per Employee Qingci Games since 2006 – with annual values, charts, and detailed analysis.

R&D per employee shows the research and development investment allocated per employee. Higher values indicate innovation-focused companies.

R&D Spending per Employee's CNY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track R&D Spending per Employee's Qingci Games historically and in real time.

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Workforce — Qingci Games

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