Qingci Games

Qingci Games FCF Conversion

The FCF Conversion Rate (FCF/EBITDA) of Qingci Games (6633.HK) as of Nov 2, 2026 is 20.21 %. In the previous year, FCF Conversion Rate (FCF/EBITDA) was 10.03 % — a change of 101.44% (higher).

FCF Conversion

20.21 %

YoY

101.44%

Last updated:

FCF Conversion Rate (FCF/EBITDA) of Qingci Games is 2025 20.21 % . FCF Conversion Rate (FCF/EBITDA) of Qingci Games was 2024 10.03 % . It decreases by 101.44% higher compared to the previous year.

The Qingci Games FCF Conversion history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

FCF Conversion
Date
FCF Conversion
Jan 1, 2018
161.17 CNY
Jan 1, 2019
32.26 CNY
Jan 1, 2020
424.26 CNY
Jan 1, 2021
-52.63 CNY
Jan 1, 2022
-68.81 CNY
Jan 1, 2023
21.22 CNY
Jan 1, 2024
10.03 CNY
Jan 1, 2025
20.21 CNY
The Qingci Games FCF Conversion history
YEARFCF ConversionYoY
20.21 %+101.44%
10.03 %-52.74%
21.22 %-130.84%
-68.81 %+30.74%
-52.63 %-112.41%
424.26 %+1,215.12%
32.26 %-79.98%
161.17 %—

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Qingci Games Stock analysis

What does Qingci Games do? Qingci Games, Inc. generates revenue through multiple business segments including game operations, game licensing, and information services. The company operates independently developed games such as The Marvelous Snail, Lantern and Dungeon, Gumballs & Dungeons, Eternal Adventure, Ares Virus, and Yu Gong 3, which are monetized through in-game purchases and advertisements. Game licensing involves authorizing its own titles to third-party publishers, creating additional revenue streams from external partners. Information services provide in-game marketing and promotion for clients, leveraging the company's gaming platform to drive engagement and sales for its partners. The primary customers for Qingci Games' products are gamers and third-party publishers who seek to distribute or promote games within the gaming ecosystem. The game operation business targets end-users through direct player acquisition, while the licensing segment focuses on publishers looking to expand their game libraries with established titles. Information services are sold to game developers and publishers needing promotional support for their titles. Qingci Games' product portfolio includes The Marvelous Snail, Lantern and Dungeon, Gumballs & Dungeons, Eternal Adventure, Ares Virus, and Yu Gong 3, which serve as the foundation for all revenue streams. These products are central to both the game operation and licensing businesses, with their popularity driving demand for in-game marketing services. The company's information services business further capitalizes on the success of these titles by offering promotional solutions to enhance their market visibility. Qingci Games is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Qingci Games stock

FCF Conversion Rate (FCF/EBITDA) of Qingci Games is 20.21 % in 2025.

FCF Conversion Rate (FCF/EBITDA) of Qingci Games changed from 10.03 % to 20.21 %, representing a 101.44% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of FCF Conversion Rate (FCF/EBITDA) Qingci Games since 2006 – with annual values, charts, and detailed analysis.

FCF conversion measures how effectively EBITDA converts to free cash flow. Higher conversion indicates efficient capital allocation and low maintenance costs.

A 'good' varies by industry and company stage. On Eulerpool, you can compare FCF Conversion Rate (FCF/EBITDA)'s Qingci Games with sector peers and the industry average to assess whether it is attractive.

To evaluate FCF Conversion Rate (FCF/EBITDA)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for FCF Conversion Rate (FCF/EBITDA).

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Cash Flow — Qingci Games

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