Qingci Games

Qingci Games EBIT Margin

The EBIT Margin (Operating Margin) of Qingci Games (6633.HK) as of Nov 2, 2026 is 27.60 %. In the previous year, EBIT Margin (Operating Margin) was 6.75 % — a change of 308.81% (higher).

EBIT Margin

27.60 %

YoY

308.81%

Last updated:

EBIT Margin (Operating Margin) of Qingci Games is 2025 27.60 % . EBIT Margin (Operating Margin) of Qingci Games was 2024 6.75 % . It decreases by 308.81% higher compared to the previous year.

For Qingci Games, the operating (EBIT) margin of 27.6% is down versus 30.5% a few years ago.

The Qingci Games EBIT Margin history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EBIT Margin
Date
EBIT Margin
Jan 1, 2018
26.65 CNY
Jan 1, 2019
28.82 CNY
Jan 1, 2020
9.73 CNY
Jan 1, 2021
30.49 CNY
Jan 1, 2022
13.74 CNY
Jan 1, 2023
-2.98 CNY
Jan 1, 2024
6.75 CNY
Jan 1, 2025
27.60 CNY
The Qingci Games EBIT Margin history
YEAREBIT MarginYoY
27.60 %+308.81%
6.75 %-326.74%
-2.98 %-121.67%
13.74 %-54.95%
30.49 %+213.22%
9.73 %-66.23%
28.82 %+8.15%
26.65 %—

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Qingci Games Stock analysis

What does Qingci Games do? Qingci Games, Inc. generates revenue through multiple business segments including game operations, game licensing, and information services. The company operates independently developed games such as The Marvelous Snail, Lantern and Dungeon, Gumballs & Dungeons, Eternal Adventure, Ares Virus, and Yu Gong 3, which are monetized through in-game purchases and advertisements. Game licensing involves authorizing its own titles to third-party publishers, creating additional revenue streams from external partners. Information services provide in-game marketing and promotion for clients, leveraging the company's gaming platform to drive engagement and sales for its partners. The primary customers for Qingci Games' products are gamers and third-party publishers who seek to distribute or promote games within the gaming ecosystem. The game operation business targets end-users through direct player acquisition, while the licensing segment focuses on publishers looking to expand their game libraries with established titles. Information services are sold to game developers and publishers needing promotional support for their titles. Qingci Games' product portfolio includes The Marvelous Snail, Lantern and Dungeon, Gumballs & Dungeons, Eternal Adventure, Ares Virus, and Yu Gong 3, which serve as the foundation for all revenue streams. These products are central to both the game operation and licensing businesses, with their popularity driving demand for in-game marketing services. The company's information services business further capitalizes on the success of these titles by offering promotional solutions to enhance their market visibility. Qingci Games is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Qingci Games stock

EBIT Margin (Operating Margin) of Qingci Games is 27.60 % in 2025.

EBIT Margin (Operating Margin) of Qingci Games changed from 6.75 % to 27.60 %, representing a 308.81% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of EBIT Margin (Operating Margin) Qingci Games since 2006 – with annual values, charts, and detailed analysis.

EBIT Margin measures operating profitability as a percentage of revenue. It shows how much profit a company makes from operations before interest and taxes.

A 'good' varies by industry and company stage. On Eulerpool, you can compare EBIT Margin (Operating Margin)'s Qingci Games with sector peers and the industry average to assess whether it is attractive.

To evaluate EBIT Margin (Operating Margin)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for EBIT Margin (Operating Margin).

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Margins — Qingci Games

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