Maximum Entertainment

Maximum Entertainment Assets per Share

The Total Assets per Share of Maximum Entertainment (MAXENT B.ST) as of Oct 29, 2026 is 2.32 EUR. In the previous year, Total Assets per Share was 2.93 EUR — a change of -20.83% (lower).

Assets per Share

2.32EUR

YoY

-20.83%

Last updated:

Total Assets per Share of Maximum Entertainment is 2024 2.32 EUR. Total Assets per Share of Maximum Entertainment was 2023 2.93 EUR. It decreases by -20.83% lower compared to the previous year.

The Maximum Entertainment Assets per Share history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Assets per Share
Date
Assets per Share
Jan 1, 2020
0.17 EUR
Jan 1, 2021
3.10 EUR
Jan 1, 2022
3.20 EUR
Jan 1, 2023
2.93 EUR
Jan 1, 2024
2.32 EUR
The Maximum Entertainment Assets per Share history
YEARAssets per ShareYoY
2.32EUR-20.83%
2.93EUR-8.40%
3.20EUR+3.32%
3.10EUR+1,700.24%
0.17EUR—

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Maximum Entertainment Stock analysis

What does Maximum Entertainment do? Zordix AB develops and publishes video games under its own brands in digital channels, targeting console platforms like PlayStation 4, Wii U, 3DS, Xbox One, and Nintendo Switch. Its product portfolio includes the Moto Racing series, featuring titles such as Aqua Moto Racing Utopia, Snow Moto Racing Freedom, Aqua Moto Racing 3D, Snow Moto Racing 3D, Aqua Moto Racing 2, Real Heroes: Firefighter, 1950s Lawn Mower Kids, and Valet Parking 1989. The company also develops medical software for clinical use and research, catering to healthcare professionals and research institutions. Revenue streams derive from game sales, digital distribution, and medical software licensing, with customers including gamers, console users, and healthcare organizations. The Moto Racing series, a core product line, appeals to racing game enthusiasts across multiple platforms, while Real Heroes: Firefighter and 1950s Lawn Mower Kids target niche audiences seeking casual or themed gameplay. Valet Parking 1989, a retro-styled title, attracts nostalgia-driven players. Medical software serves clinical and research segments, generating recurring revenue through institutional contracts. The company’s digital channel focus ensures direct customer engagement without third-party intermediaries. Zordix AB’s business model relies on recurring revenue from game sales and medical software, with no mention of advertising or subscription models. The IPO on November 23, 2018, likely provided capital for further development but does not define revenue streams. The company’s revenue is derived solely from product sales and licensing, targeting gaming and healthcare sectors through its branded offerings. Maximum Entertainment is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Maximum Entertainment stock

Total Assets per Share of Maximum Entertainment is 2.32 EUR in 2024.

Total Assets per Share of Maximum Entertainment changed from 2.93 EUR to 2.32 EUR, representing a -20.83% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Total Assets per Share Maximum Entertainment since 2006 – with annual values, charts, and detailed analysis.

Assets per share divides total assets by shares outstanding, indicating the total resource base backing each share of stock.

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