Maximum Entertainment

Maximum Entertainment AAQS

The The AAQS of Maximum Entertainment (MAXENT B.ST) as of Oct 28, 2026 is 3. In the previous year, The AAQS was 3.00 — a change of 0.00% (lower).

AAQS

3

YoY

0.00%

Last updated:

Maximum Entertainment has a current AAQS of 3.

A high AAQS can be seen as a positive indicator that the company is developing successfully.

Investors can assume that the company is on a good path to generate profits.

On the other hand, it is important to consider the AAQS of the stock Maximum Entertainment in comparison to the profits generated and other companies in the same industry. A high AAQS is not an absolute guarantee for a positive future. Only in this way can one get a complete picture of the company's performance.

In order to better assess the company's development, it is important to consider the AAQS in comparison to other companies in the same industry. In general, investors should always consider the AAQS of a company in connection with other fundamentals such as profit, EBIT, cash flow, and others in order to make an informed investment decision.

The Maximum Entertainment AAQS history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

AAQS
Date
AAQS
Jan 1, 2020
3.00 EUR
Jan 1, 2021
3.00 EUR
Jan 1, 2022
3.00 EUR
Jan 1, 2023
3.00 EUR
Jan 1, 2024
3.00 EUR
The Maximum Entertainment AAQS history
YEARAAQSYoY
30.00%
30.00%
30.00%
30.00%
3—

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Maximum Entertainment Stock analysis

What does Maximum Entertainment do? Zordix AB develops and publishes video games under its own brands in digital channels, targeting console platforms like PlayStation 4, Wii U, 3DS, Xbox One, and Nintendo Switch. Its product portfolio includes the Moto Racing series, featuring titles such as Aqua Moto Racing Utopia, Snow Moto Racing Freedom, Aqua Moto Racing 3D, Snow Moto Racing 3D, Aqua Moto Racing 2, Real Heroes: Firefighter, 1950s Lawn Mower Kids, and Valet Parking 1989. The company also develops medical software for clinical use and research, catering to healthcare professionals and research institutions. Revenue streams derive from game sales, digital distribution, and medical software licensing, with customers including gamers, console users, and healthcare organizations. The Moto Racing series, a core product line, appeals to racing game enthusiasts across multiple platforms, while Real Heroes: Firefighter and 1950s Lawn Mower Kids target niche audiences seeking casual or themed gameplay. Valet Parking 1989, a retro-styled title, attracts nostalgia-driven players. Medical software serves clinical and research segments, generating recurring revenue through institutional contracts. The company’s digital channel focus ensures direct customer engagement without third-party intermediaries. Zordix AB’s business model relies on recurring revenue from game sales and medical software, with no mention of advertising or subscription models. The IPO on November 23, 2018, likely provided capital for further development but does not define revenue streams. The company’s revenue is derived solely from product sales and licensing, targeting gaming and healthcare sectors through its branded offerings. Maximum Entertainment is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Maximum Entertainment stock

The AAQS of Maximum Entertainment is 3 in 2024.

On Eulerpool you can find the complete historical development of The AAQS Maximum Entertainment since 2006 – with annual values, charts, and detailed analysis.

The AAQS is a key figure developed by AlleAktien.

The AAQS is a key figure developed by AlleAktien.

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Quality — Maximum Entertainment

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