MAG Interactive AB (publ)

MAG Interactive AB (publ) R&D per Employee

The R&D Spending per Employee of MAG Interactive AB (publ) (MAGI.ST) as of Oct 24, 2026 is 500,987.50 SEK. In the previous year, R&D Spending per Employee was 435,850.00 SEK — a change of 14.94% (higher).

R&D per Employee

500,987.50SEK

YoY

14.94%

Last updated:

R&D Spending per Employee of MAG Interactive AB (publ) is 2025 500,987.50 SEK. R&D Spending per Employee of MAG Interactive AB (publ) was 2024 435,850.00 SEK. It decreases by 14.94% higher compared to the previous year.

The MAG Interactive AB (publ) R&D per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

R&D per Employee
Date
R&D per Employee
Jan 1, 2018
229,275.00 SEK
Jan 1, 2019
236,875.00 SEK
Jan 1, 2020
293,450.00 SEK
Jan 1, 2021
336,425.00 SEK
Jan 1, 2022
383,312.50 SEK
Jan 1, 2023
407,712.50 SEK
Jan 1, 2024
435,850.00 SEK
Jan 1, 2025
500,987.50 SEK
The MAG Interactive AB (publ) R&D per Employee history
YEARR&D per EmployeeYoY
500,987.50SEK+14.94%
435,850.00SEK+6.90%
407,712.50SEK+6.37%
383,312.50SEK+13.94%
336,425.00SEK+14.64%
293,450.00SEK+23.88%
236,875.00SEK+3.31%
229,275.00SEK+17.62%
194,925.00SEK+105.75%
94,737.50SEK+199.92%
31,587.50SEK—

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MAG Interactive AB (publ) Stock analysis

What does MAG Interactive AB (publ) do? MAG Interactive AB (publ) is a Swedish mobile gaming company founded in 2010 by Daniel Hasselberg and Johan Persson. The company is headquartered in Stockholm with additional offices in Brighton, Barcelona, and Helsinki. The history of MAG Interactive began with the release of the game "Rumble" in 2010, which achieved great success among players. Since then, the company has developed and released a variety of games, including top titles like "Quizduell" and "Wordfeud". MAG Interactive's business model focuses on mobile gaming and selling in-app purchases. The company's strategy is to build a large number of players and then monetize these players through advertising and in-game purchases. The company offers a wide range of monetized offerings, from quiz packs to subscriptions for additional content. To expand its business and expand its game offerings, MAG Interactive has made several acquisitions. One of the most important acquisitions was the acquisition of FEO Media in 2018, the developer of the successful quiz game "Quizduell". Through the acquisition, MAG Interactive became the sole owner of "Quizduell" and was able to strengthen its position in the quiz game segment. MAG Interactive offers a wide range of games covering different genres. The most popular games in the company's portfolio include "Quizduell," "Wordfeud," "Ruzzle," "Wordzee," and "Paint Hit." Most of the games are free, with in-app purchases and advertising as the main sources of revenue. The company also serves various target groups, including gamers and education enthusiasts. For example, "Quizduell," which has approximately 70 million downloads worldwide, has been positioned as a means of distributing educational content. The application has a wide range of quiz questions on various topics, such as history, art, and science. MAG Interactive has established itself as one of the most well-known gaming companies in Sweden and has a strong presence worldwide. The company's games are available in over 200 countries and have achieved over 400 million downloads. The company has also won several awards and accolades in the past. For example, the "Wordfeud" application, which has over 10 million installations on Google Play, was awarded "Best Casual Game" at the Nordic Game Awards. The company has also won the "People's Choice Award" at the Swedish App Awards for its "Quizduell" application. In summary, MAG Interactive is a successful mobile gaming company that offers a wide range of games and has achieved its success through a combination of organic growth and strategic acquisitions. The company has established itself as a leader in the mobile gaming segment through its focus on mobile gaming and monetization through in-app purchases and advertising. MAG Interactive AB (publ) is one of the most popular companies on Eulerpool.

Frequently Asked Questions about MAG Interactive AB (publ) stock

R&D Spending per Employee of MAG Interactive AB (publ) is 500,987.50 SEK in 2025.

R&D Spending per Employee of MAG Interactive AB (publ) changed from 435,850.00 SEK to 500,987.50 SEK, representing a 14.94% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of R&D Spending per Employee MAG Interactive AB (publ) since 2006 – with annual values, charts, and detailed analysis.

R&D per employee shows the research and development investment allocated per employee. Higher values indicate innovation-focused companies.

R&D Spending per Employee's SEK is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track R&D Spending per Employee's MAG Interactive AB (publ) historically and in real time.

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Workforce — MAG Interactive AB (publ)

All Key Metrics — MAG Interactive AB (publ)