MAG Interactive AB (publ) EBIT per Share
The EBIT per Share of MAG Interactive AB (publ) (MAGI.ST) as of Aug 16, 2026 is -0.59 SEK. In the previous year, EBIT per Share was -0.17 SEK — a change of 236.34% (lower).
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EBIT per Share
-0.59SEK
YoY
236.34%
Last updated:
EBIT per Share of MAG Interactive AB (publ) is 2026 -0.59 SEK. EBIT per Share of MAG Interactive AB (publ) was 2025 -0.17 SEK. It decreases by 236.34% lower compared to the previous year.
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MAG Interactive AB (publ) Stock analysis
What does MAG Interactive AB (publ) do? MAG Interactive AB (publ) is a Swedish mobile gaming company founded in 2010 by Daniel Hasselberg and Johan Persson. The company is headquartered in Stockholm with additional offices in Brighton, Barcelona, and Helsinki.
The history of MAG Interactive began with the release of the game "Rumble" in 2010, which achieved great success among players. Since then, the company has developed and released a variety of games, including top titles like "Quizduell" and "Wordfeud".
MAG Interactive's business model focuses on mobile gaming and selling in-app purchases. The company's strategy is to build a large number of players and then monetize these players through advertising and in-game purchases. The company offers a wide range of monetized offerings, from quiz packs to subscriptions for additional content.
To expand its business and expand its game offerings, MAG Interactive has made several acquisitions. One of the most important acquisitions was the acquisition of FEO Media in 2018, the developer of the successful quiz game "Quizduell". Through the acquisition, MAG Interactive became the sole owner of "Quizduell" and was able to strengthen its position in the quiz game segment.
MAG Interactive offers a wide range of games covering different genres. The most popular games in the company's portfolio include "Quizduell," "Wordfeud," "Ruzzle," "Wordzee," and "Paint Hit." Most of the games are free, with in-app purchases and advertising as the main sources of revenue.
The company also serves various target groups, including gamers and education enthusiasts. For example, "Quizduell," which has approximately 70 million downloads worldwide, has been positioned as a means of distributing educational content. The application has a wide range of quiz questions on various topics, such as history, art, and science.
MAG Interactive has established itself as one of the most well-known gaming companies in Sweden and has a strong presence worldwide. The company's games are available in over 200 countries and have achieved over 400 million downloads.
The company has also won several awards and accolades in the past. For example, the "Wordfeud" application, which has over 10 million installations on Google Play, was awarded "Best Casual Game" at the Nordic Game Awards. The company has also won the "People's Choice Award" at the Swedish App Awards for its "Quizduell" application.
In summary, MAG Interactive is a successful mobile gaming company that offers a wide range of games and has achieved its success through a combination of organic growth and strategic acquisitions. The company has established itself as a leader in the mobile gaming segment through its focus on mobile gaming and monetization through in-app purchases and advertising. MAG Interactive AB (publ) is one of the most popular companies on Eulerpool.
Frequently Asked Questions about MAG Interactive AB (publ) stock
EBIT per Share of MAG Interactive AB (publ) is -0.59 SEK in 2026.
EBIT per Share of MAG Interactive AB (publ) changed from -0.17 SEK to -0.59 SEK, representing a 236.34% change. The value is lower than the previous year.
On Eulerpool you can find the complete historical development of EBIT per Share MAG Interactive AB (publ) since 2006 – with annual values, charts, and detailed analysis.
EBIT per Share measures operating profit allocated to each outstanding share.
Access this data via the Eulerpool API
Income Statement — MAG Interactive AB (publ)
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