Extreme Co

Extreme Co P/FCF

The P/FCF (Price-to-Free-Cash-Flow Ratio) of Extreme Co (6033.T) as of Oct 23, 2026 is 11.03. In the previous year, P/FCF (Price-to-Free-Cash-Flow Ratio) was 6.01 — a change of 83.57% (higher).

P/FCF

11.03

YoY

83.57%

Last updated:

P/FCF (Price-to-Free-Cash-Flow Ratio) of Extreme Co is 2026 11.03 . P/FCF (Price-to-Free-Cash-Flow Ratio) of Extreme Co was 2025 6.01 . It decreases by 83.57% higher compared to the previous year.

The Extreme Co P/FCF history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

P/FCF
Date
P/FCF
Jan 1, 2019
49.09 JPY
Jan 1, 2020
8.59 JPY
Jan 1, 2021
10.62 JPY
Jan 1, 2022
21.67 JPY
Jan 1, 2023
8.80 JPY
Jan 1, 2024
12.92 JPY
Jan 1, 2025
6.01 JPY
Jan 1, 2026
11.03 JPY
The Extreme Co P/FCF history
YEARP/FCFYoY
11.03+83.57%
6.01-53.50%
12.92+46.78%
8.80-59.37%
21.67+104.10%
10.62+23.55%
8.59-82.50%
49.09+27.53%
38.49+51.64%
25.38-84.63%
165.15+317.52%
39.55-100.41%
-9,630.91—

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Extreme Co Stock analysis

What does Extreme Co do? Extreme Co., Ltd. generates revenue through two primary segments: the Solution segment and the Content Property segment. The Solution segment offers technical services via worker dispatching and business contracts, targeting companies requiring IT and technical support. The Content Property segment delivers game services, licensing, and collaborative development, catering to players and partners in the gaming industry. The company serves clients in both segments across Japan, leveraging its expertise in game and digital content development. The firm's revenue streams include technical service contracts from the Solution segment, where it dispatches workers for specialized tasks, and licensing fees from the Content Property segment, where it monetizes game intellectual property. Collaborative development services further enhance revenue by partnering with other entities for game creation. The company's focus on digital content and game development drives its business model, with no mention of additional revenue sources beyond these segments. Extreme Co., Ltd. operates with a workforce of 676 full-time employees based in Toshima, Tokyo-To, supporting its dual-segment strategy. The company's IPO on December 25, 2014, marked its public listing, though the business model does not rely on public market activities for revenue generation. Its services are tailored to meet the needs of clients in technical support and gaming content, ensuring steady income from both segments. Extreme Co is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Extreme Co stock

P/FCF (Price-to-Free-Cash-Flow Ratio) of Extreme Co is 11.03 in 2026.

P/FCF (Price-to-Free-Cash-Flow Ratio) of Extreme Co changed from 6.01 to 11.03, representing a 83.57% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of P/FCF (Price-to-Free-Cash-Flow Ratio) Extreme Co since 2006 – with annual values, charts, and detailed analysis.

The Price-to-Free-Cash-Flow ratio measures how much investors pay for each unit of free cash flow. A lower ratio may indicate better value.

P/FCF = Market Capitalization / Free Cash Flow

To evaluate P/FCF (Price-to-Free-Cash-Flow Ratio)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for P/FCF (Price-to-Free-Cash-Flow Ratio).

A 'good' varies by industry and company stage. On Eulerpool, you can compare P/FCF (Price-to-Free-Cash-Flow Ratio)'s Extreme Co with sector peers and the industry average to assess whether it is attractive.

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Valuation — Extreme Co

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