Capcom Co Stock

Capcom Co Revenue

The The revenue of Capcom Co (9697.T) as of Aug 8, 2026 is 169.60 B JPY. In the previous year, The revenue was 152.41 B JPY — a change of 11.28% (higher).

Revenue

169.60 BJPY

YoY

11.28%

Last updated:

In 2026, Capcom Co's sales reached 169.60 B JPY, a 11.28% difference from the 152.41 B JPY sales recorded in the previous year.

Revenue has compounded at 4.7% per year over the past 19 years to 169.60 B JPY.

The Capcom Co Revenue history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

REVENUE (B JPY)
GROSS MARGIN (%)
Date
REVENUE (B JPY)
GROSS MARGIN (%)
Jan 1, 2024
152.41 base
55.54 base
Jan 1, 2025
169.60 base
58.23 base
Jan 1, 2026 (e)
186.09 base
53.07 base
Jan 1, 2027 (e)
217.54 base
45.40 base
Jan 1, 2028 (e)
238.39 base
41.43 base
Jan 1, 2029 (e)
257.14 base
38.41 base
Jan 1, 2030 (e)
277.00 base
35.65 base
Jan 1, 2031 (e)
298.40 base
33.10 base
YEARREVENUE (B JPY)GROSS MARGIN (%)
2031 est 298.4033.10
2030 est 277.0035.65
2029 est 257.1438.41
2028 est 238.3941.43
2027 est 217.5445.40
2026 est 186.0953.07
2025 169.6058.23
2024 152.4155.54
2023 125.9358.62
2022 110.0557.26
2021 95.3155.34
2020 81.5950.19
2019 100.0337.21
2018 94.5236.63
2017 87.1735.26
2016 77.0238.75
2015 64.2840.29
2014 102.2029.30
2013 94.0834.19
2012 82.0739.55
2011 97.7238.22
2010 66.8436.65
2009 91.8840.08
2008 83.1039.16
2007 74.5435.55
2006 70.2531.96
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Capcom Co Revenue

Capcom Co Revenue, EBIT, Net Income

  • 3 Years

  • 5 Years

  • 10 Years

  • 25 Years

  • Max

Revenue
EBIT
Net Income
Details
Date
Revenue
EBIT
Net Income
Jan 1, 2024
152.41 B JPY
57.08 B JPY
43.37 B JPY
Jan 1, 2025
169.60 B JPY
65.78 B JPY
48.45 B JPY
Jan 1, 2026 (e)
186.09 B JPY
73.14 B JPY
54.32 B JPY
Jan 1, 2027 (e)
217.54 B JPY
85.51 B JPY
62.74 B JPY
Jan 1, 2028 (e)
238.39 B JPY
93.70 B JPY
71.22 B JPY
Jan 1, 2029 (e)
257.14 B JPY
101.07 B JPY
78.24 B JPY
Jan 1, 2030 (e)
277.00 B JPY
108.88 B JPY
86.50 B JPY
Jan 1, 2031 (e)
298.40 B JPY
117.29 B JPY
91.90 B JPY

Capcom Co Margins

Capcom Co stock margins

The Capcom Co margin analysis displays the gross margin, EBIT margin, as well as the profit margin of Capcom Co. The EBIT margin (EBIT/sales) indicates the percentage of sales that remains as operating profit. The profit margin shows the percentage of sales that remains for Capcom Co.
  • 3 Years

  • 5 Years

  • 10 Years

  • 25 Years

  • Max

Gross margin
EBIT margin
Profit margin
Details
Date
Gross margin
EBIT margin
Profit margin
Jan 1, 2024
55.54 %
37.45 %
28.46 %
Jan 1, 2025
58.23 %
38.78 %
28.57 %
Jan 1, 2026 (e)
58.23 %
39.31 %
29.19 %
Jan 1, 2027 (e)
58.23 %
39.31 %
28.84 %
Jan 1, 2028 (e)
58.23 %
39.31 %
29.88 %
Jan 1, 2029 (e)
58.23 %
39.31 %
30.43 %
Jan 1, 2030 (e)
58.23 %
39.31 %
31.23 %
Jan 1, 2031 (e)
58.23 %
39.31 %
30.80 %

Capcom Co Stock analysis

What does Capcom Co do? Capcom Co. Ltd is a leading Japanese company in the video game industry, known for its innovative and entertaining games. The company was founded in Osaka, Japan in 1979 and has its headquarters in the city to this day. History Capcom's origins can be traced back to the production of electronic board games. However, the company quickly expanded its business and began developing and releasing arcade games in the 1980s. In 1984, the popular game "1942" was released, which made the company internationally known. In the 1990s, Capcom also expanded into other markets, including consoles and PC games. Business model Capcom's business model is based on the development and release of high-quality video games. The company is heavily focused on utilizing its brands and franchises, including well-known games such as Resident Evil, Street Fighter, Mega Man, and Monster Hunter. Capcom also utilizes merchandising, anime, and film adaptations to expand its reach into new markets. Segments Capcom is divided into three main divisions: Consumer, Arcade Operations, and Amusement Equipments. The Consumer segment is responsible for the development and release of video games for consoles, mobile phones, and PCs. Arcade Operations deals with the production and operation of arcade games, while Amusement Equipments specializes in the development of slot machines and other technical devices. Products Capcom produces a variety of games available on different platforms. These include action, adventure, horror, racing, role-playing games, and many more. Capcom's most well-known brands are Resident Evil, Street Fighter, Mega Man, and Monster Hunter. Resident Evil is a survival horror franchise that revolves around biological weapons and infected zombies. The games offer a mix of horror, action, and adventure elements. Resident Evil is one of Capcom's best-selling game series. Street Fighter is a fighting game that was first released in 1987. The game is known for its iconic cast of characters and deep combat mechanics. Street Fighter has become one of the most well-known video game brands and is also played internationally in tournaments. Mega Man is a game series that has been released since 1987 and focuses on platform jump-and-run games. The games offer the opportunity to acquire the abilities of robots and use them against other enemies. Mega Man is a beloved character who has become a fan favorite over the years. Monster Hunter is an action role-playing game that first appeared in 2004. Players fight against giant monsters that live in fantastic worlds. Monster Hunter is known for its challenging difficulty level and the ability to play with other players in multiplayer mode. Conclusion Capcom is a leading company in the video game industry, developing and producing a wide variety of high-quality games. The company is heavily focused on utilizing its brands and franchises to enter new markets. Capcom has earned a reputation as an innovative company that offers a wide range of entertaining games and interactive experiences. Capcom Co is one of the most popular companies on Eulerpool.

Revenue Details

Understanding Capcom Co's Sales Figures

The sales figures of Capcom Co originate from the total revenue accrued from goods sold or services provided during a specific time period. These numbers are a direct reflection of the company’s ability to translate its products or services into revenue, indicating the demand and market presence.

Year-to-Year Comparison

Analyzing Capcom Co’s yearly sales data offers insights into the company’s growth and stability. An increase in sales suggests a growing demand for its offerings, efficient marketing, or expansion into new markets. Conversely, a decline might indicate market saturation, increased competition, or less effective strategies.

Impact on Investments

Investors often scrutinize Capcom Co's sales data to evaluate its financial health and growth prospects. Consistent sales growth can be a promising indicator of the company’s profitability and potential return on investment, influencing stock prices and investor confidence.

Interpreting Sales Fluctuations

Increases in Capcom Co’s sales indicate market growth, innovation, or effective marketing, often leading to a surge in stock prices. A decline, however, can signal challenges requiring strategic adjustments to enhance market share and profitability.

Frequently Asked Questions about Capcom Co stock

The revenue of Capcom Co is 169.60 B JPY in 2026.

The revenue of Capcom Co changed from 152.41 B JPY to 169.60 B JPY, representing a 11.28% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of The revenue Capcom Co since 2006 – with annual values, charts, and detailed analysis.

Revenue is the total value of all goods sold in a period. It is calculated by multiplying the quantity of each product sold by its selling price. Revenue does not include any costs (material costs, personnel costs, etc.), whereas net proceeds only deduct revenue reductions associated with the sale (discounts, etc.).

The revenue's JPY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track The revenue's Capcom Co historically and in real time.

The revenue in assessing a stock

Revenue is an important financial measure used in the valuation of stocks. It is a measure of a company's economic activity and can serve as an indicator of the company's success. Revenue is considered one of the most important factors in stock valuation. In addition, revenue can also be used to calculate other financial measures such as earnings per share and price-earnings ratio.

History and utilization of revenue

Revenue has long been considered one of the most important financial indicators. It was used in the 19th century as one of the first financial indicators to measure a company's economic activity. Since then, revenue has been regularly used to evaluate companies.

Revenue is usually calculated as a percentage of the company's equity. It can also be used to determine the overall profitability of a company. There are many different types of revenue that can be used to measure a company's economic activity, such as gross revenue, net revenue, and revenue from international business.

The revenue can also be used to evaluate stocks. For example, the revenue of a company can be used to evaluate the success of the company. If a company has high revenue, it means that it is a profitable company because it has high demand for its products or services.

Calculation and Application of Revenue

In order to calculate a company's revenue, the company's income must be deducted from its expenses. The income can come from various sources, such as sales, licensing fees, services, etc. The expenses can include costs for production, procurement, inventory, sales, and administration.

The revenue can then be used to calculate various financial ratios. For example, the revenue can be used to calculate the price-earnings ratio (P/E ratio) of a company. This is a measure of a company's profitability, calculated by taking the ratio of the stock price to earnings per share.

Revenue can also be used to calculate earnings per share (EPS) of a company. This is a measure of a company's profit per share. EPS is calculated by dividing earnings by the number of shares issued.

Use of revenue by investors

Investors use revenue to evaluate stocks, as revenue is an indicator of a company's success. For example, an investor can compare a company's revenue to see how successful it is. An investor can also use a company's revenue to calculate its price-to-earnings ratio and earnings per share.

An example: An investor looks at a company that has a revenue of 25 million euros. He compares this revenue to that of the competitor, which has a revenue of 35 million euros. The investor can then see that the company with 25 million euros in revenue is less successful than the company with 35 million euros in revenue.

Advantages and Disadvantages of Revenue.

Revenue is a very useful tool for valuing stocks as it measures a company's economic activity. Revenue can also be used to calculate other financial ratios such as the price-earnings ratio and earnings per share.

However, one disadvantage is that revenue alone is not a meaningful indicator of a company's success. It is important to consider revenue in comparison to other financial metrics such as earnings per share and price-to-earnings ratio to get a complete picture of the company.

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Income Statement — Capcom Co

All Key Metrics — Capcom Co