Nintendo Co

Nintendo Co Revenue

The The revenue of Nintendo Co (7974.T) as of Nov 12, 2026 is 2.31 T JPY. In the previous year, The revenue was 1.16 T JPY — a change of 98.56% (higher).

Revenue

2.31 TJPY

YoY

98.56%

Last updated:

In 2026, Nintendo Co's sales reached 2.31 T JPY, a 98.56% difference from the 1.16 T JPY sales recorded in the previous year.

Revenue has compounded at 4.7% per year over the past 19 years to 2.31 T JPY.

The Nintendo Co Revenue history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Revenue
Date
Revenue
Jan 1, 2024
1.67 T JPY
Jan 1, 2025
1.16 T JPY
Jan 1, 2026
2.31 T JPY
Jan 1, 2027 (e)
2.28 T JPY
Jan 1, 2028 (e)
2.52 T JPY
Jan 1, 2029 (e)
2.62 T JPY
Jan 1, 2030 (e)
2.65 T JPY
Jan 1, 2031 (e)
2.23 T JPY
The Nintendo Co Revenue history
YEARRevenueYoY
est2.23 TJPY-15.56%
est2.65 TJPY+1.09%
est2.62 TJPY+4.04%
est2.52 TJPY+10.52%
est2.28 TJPY-1.57%
2.31 TJPY+98.56%
1.16 TJPY-30.32%
1.67 TJPY+4.38%
1.60 TJPY-5.52%
1.70 TJPY-3.61%
1.76 TJPY+34.42%
1.31 TJPY+8.99%
1.20 TJPY+13.72%
1.06 TJPY+115.84%
489.10 BJPY-3.05%
504.46 BJPY-8.24%
549.78 BJPY-3.84%
571.73 BJPY-10.02%
635.42 BJPY-1.89%
647.65 BJPY-36.15%
1.01 TJPY-29.28%
1.43 TJPY-21.99%
1.84 TJPY+9.94%
1.67 TJPY+73.03%
966.53 BJPY—

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Nintendo Co Revenue

Nintendo Co Revenue, EBIT, Net Income

  • 3 Years

  • 5 Years

  • 10 Years

  • 25 Years

  • Max

Revenue
EBIT
Net Income
Details
Date
Revenue
EBIT
Net Income
Jan 1, 2024
1.67 T JPY
528.94 B JPY
490.60 B JPY
Jan 1, 2025
1.16 T JPY
282.55 B JPY
278.81 B JPY
Jan 1, 2026
2.31 T JPY
360.12 B JPY
424.06 B JPY
Jan 1, 2027 (e)
2.28 T JPY
550.53 B JPY
419.50 B JPY
Jan 1, 2028 (e)
2.52 T JPY
651.02 B JPY
420.46 B JPY
Jan 1, 2029 (e)
2.62 T JPY
703.47 B JPY
505.15 B JPY
Jan 1, 2030 (e)
2.65 T JPY
809.46 B JPY
590.39 B JPY
Jan 1, 2031 (e)
2.23 T JPY
745.30 B JPY
543.59 B JPY

Nintendo Co Margins

Nintendo Co stock margins

The Nintendo Co margin analysis displays the gross margin, EBIT margin, as well as the profit margin of Nintendo Co. The EBIT margin (EBIT/sales) indicates the percentage of sales that remains as operating profit. The profit margin shows the percentage of sales that remains for Nintendo Co.
  • 3 Years

  • 5 Years

  • 10 Years

  • 25 Years

  • Max

Gross margin
EBIT margin
Profit margin
Details
Date
Gross margin
EBIT margin
Profit margin
Jan 1, 2024
57.08 %
31.64 %
29.34 %
Jan 1, 2025
60.96 %
24.26 %
23.93 %
Jan 1, 2026
39.30 %
15.57 %
18.33 %
Jan 1, 2027 (e)
39.30 %
24.18 %
18.43 %
Jan 1, 2028 (e)
39.30 %
25.87 %
16.71 %
Jan 1, 2029 (e)
39.30 %
26.87 %
19.30 %
Jan 1, 2030 (e)
39.30 %
30.59 %
22.31 %
Jan 1, 2031 (e)
39.30 %
33.35 %
24.32 %

Nintendo Co Stock analysis

What does Nintendo Co do? Nintendo is a Japanese company that was originally founded as a manufacturer of playing cards. It was founded in 1889 by Fusajiro Yamauchi in Kyoto and was called "Nintendo Koppai". Over the years, the company grew and diversified and began to enter the video game industry. Today, Nintendo is one of the most well-known companies in the video game industry and produces some of the most popular game consoles in the world. Nintendo Co is one of the most popular companies on Eulerpool.

Revenue Details

Understanding Nintendo Co's Sales Figures

The sales figures of Nintendo Co originate from the total revenue accrued from goods sold or services provided during a specific time period. These numbers are a direct reflection of the company’s ability to translate its products or services into revenue, indicating the demand and market presence.

Year-to-Year Comparison

Analyzing Nintendo Co’s yearly sales data offers insights into the company’s growth and stability. An increase in sales suggests a growing demand for its offerings, efficient marketing, or expansion into new markets. Conversely, a decline might indicate market saturation, increased competition, or less effective strategies.

Impact on Investments

Investors often scrutinize Nintendo Co's sales data to evaluate its financial health and growth prospects. Consistent sales growth can be a promising indicator of the company’s profitability and potential return on investment, influencing stock prices and investor confidence.

Interpreting Sales Fluctuations

Increases in Nintendo Co’s sales indicate market growth, innovation, or effective marketing, often leading to a surge in stock prices. A decline, however, can signal challenges requiring strategic adjustments to enhance market share and profitability.

Frequently Asked Questions about Nintendo Co stock

The revenue of Nintendo Co is 2.31 T JPY in 2026.

The revenue of Nintendo Co changed from 1.16 T JPY to 2.31 T JPY, representing a 98.56% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of The revenue Nintendo Co since 2006 – with annual values, charts, and detailed analysis.

Revenue is the total value of all goods sold in a period. It is calculated by multiplying the quantity of each product sold by its selling price. Revenue does not include any costs (material costs, personnel costs, etc.), whereas net proceeds only deduct revenue reductions associated with the sale (discounts, etc.).

The revenue's JPY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track The revenue's Nintendo Co historically and in real time.

The revenue in assessing a stock

Revenue is an important financial measure used in the valuation of stocks. It is a measure of a company's economic activity and can serve as an indicator of the company's success. Revenue is considered one of the most important factors in stock valuation. In addition, revenue can also be used to calculate other financial measures such as earnings per share and price-earnings ratio.

History and utilization of revenue

Revenue has long been considered one of the most important financial indicators. It was used in the 19th century as one of the first financial indicators to measure a company's economic activity. Since then, revenue has been regularly used to evaluate companies.

Revenue is usually calculated as a percentage of the company's equity. It can also be used to determine the overall profitability of a company. There are many different types of revenue that can be used to measure a company's economic activity, such as gross revenue, net revenue, and revenue from international business.

The revenue can also be used to evaluate stocks. For example, the revenue of a company can be used to evaluate the success of the company. If a company has high revenue, it means that it is a profitable company because it has high demand for its products or services.

Calculation and Application of Revenue

In order to calculate a company's revenue, the company's income must be deducted from its expenses. The income can come from various sources, such as sales, licensing fees, services, etc. The expenses can include costs for production, procurement, inventory, sales, and administration.

The revenue can then be used to calculate various financial ratios. For example, the revenue can be used to calculate the price-earnings ratio (P/E ratio) of a company. This is a measure of a company's profitability, calculated by taking the ratio of the stock price to earnings per share.

Revenue can also be used to calculate earnings per share (EPS) of a company. This is a measure of a company's profit per share. EPS is calculated by dividing earnings by the number of shares issued.

Use of revenue by investors

Investors use revenue to evaluate stocks, as revenue is an indicator of a company's success. For example, an investor can compare a company's revenue to see how successful it is. An investor can also use a company's revenue to calculate its price-to-earnings ratio and earnings per share.

An example: An investor looks at a company that has a revenue of 25 million euros. He compares this revenue to that of the competitor, which has a revenue of 35 million euros. The investor can then see that the company with 25 million euros in revenue is less successful than the company with 35 million euros in revenue.

Advantages and Disadvantages of Revenue.

Revenue is a very useful tool for valuing stocks as it measures a company's economic activity. Revenue can also be used to calculate other financial ratios such as the price-earnings ratio and earnings per share.

However, one disadvantage is that revenue alone is not a meaningful indicator of a company's success. It is important to consider revenue in comparison to other financial metrics such as earnings per share and price-to-earnings ratio to get a complete picture of the company.

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Income Statement — Nintendo Co

All Key Metrics — Nintendo Co