Versus Systems

Versus Systems Book Value Growth

The Book Value Growth of Versus Systems (VS) as of Nov 5, 2026 is -4.31 %. In the previous year, Book Value Growth was 0.71 % — a change of -706.00% (lower).

Book Value Growth

-4.31 %

YoY

-706.00%

Last updated:

Book Value Growth of Versus Systems is 2024 -4.31 % . Book Value Growth of Versus Systems was 2023 0.71 % . It decreases by -706.00% lower compared to the previous year.

The Versus Systems Book Value Growth history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Book Value Growth
Date
Book Value Growth
Jan 1, 2017
11.40 USD
Jan 1, 2018
-5.12 USD
Jan 1, 2019
-34.50 USD
Jan 1, 2020
67.08 USD
Jan 1, 2021
457.14 USD
Jan 1, 2022
-47.57 USD
Jan 1, 2023
0.71 USD
Jan 1, 2024
-4.31 USD
The Versus Systems Book Value Growth history
YEARBook Value GrowthYoY
-4.31 %-706.00%
0.71 %-101.50%
-47.57 %-110.41%
457.14 %+581.51%
67.08 %-294.42%
-34.50 %+574.50%
-5.12 %-144.88%
11.40 %-98.90%
1,032.26 %+221.15%
321.43 %—

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Versus Systems Stock analysis

What does Versus Systems do? Versus Systems, Inc. generates revenue by selling business-to-business software tools that enable partners to integrate gamification, interactivity, and rewards into their platforms. Its products include Winfinite, XEO, and a suite of skill-based games, which are used by customers such as sports teams, venues, and advertising agencies to drive user engagement during live events or advertising campaigns. Partners leverage these tools to offer in-game prizes like merchandise, coupons, digital goods, and sweepstakes entries, while end users earn rewards by completing challenges such as trivia, polls, or mobile games. The company monetizes through its software suite, which allows partners to customize prize offerings including merchandise, coupons, digital goods, and sweepstakes entries. Sports teams, venues, and advertising agencies purchase these tools to enhance audience interaction during events or campaigns. End users participate by registering on the system and completing in-content challenges, earning prizes like coupons, sweepstakes entries, or downloadable content without requiring additional payment. Versus Systems, Inc. focuses on delivering a comprehensive platform where partners can deploy gamified experiences across websites, venues, or streaming media. Its products, Winfinite, XEO, and skill-based games, are tailored for use in live events and advertising, generating revenue through licensing and usage-based models. The firm's approach centers on enabling partners to offer diverse prize types, from physical merchandise to digital rewards, enhancing user participation and engagement through structured challenges. Versus Systems is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Versus Systems stock

Book Value Growth of Versus Systems is -4.31 % in 2024.

On Eulerpool you can find the complete historical development of Book Value Growth Versus Systems since 2006 – with annual values, charts, and detailed analysis.

Book value growth measures the percentage increase in shareholders' equity. It indicates how effectively the company retains and grows its net assets.

To evaluate Book Value Growth's, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for Book Value Growth.

Book Value Growth's is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track Book Value Growth's Versus Systems historically and in real time.

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