Tose Co

Tose Co P/TBV

The Price to Tangible Book Value (P/TBV) of Tose Co (4728.T) as of Oct 23, 2026 is 0.72. In the previous year, Price to Tangible Book Value (P/TBV) was 0.81 — a change of -10.70% (lower).

P/TBV

0.72

YoY

-10.70%

Last updated:

Price to Tangible Book Value (P/TBV) of Tose Co is 2026 0.72 . Price to Tangible Book Value (P/TBV) of Tose Co was 2025 0.81 . It decreases by -10.70% lower compared to the previous year.

The Tose Co P/TBV history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

P/TBV
Date
P/TBV
Jan 1, 2019
0.83 JPY
Jan 1, 2020
0.82 JPY
Jan 1, 2021
0.82 JPY
Jan 1, 2022
0.80 JPY
Jan 1, 2023
0.76 JPY
Jan 1, 2024
0.82 JPY
Jan 1, 2025
0.81 JPY
Jan 1, 2026
0.72 JPY
The Tose Co P/TBV history
YEARP/TBVYoY
0.72-10.70%
0.81-1.56%
0.82+8.00%
0.76-5.33%
0.80-1.95%
0.82-0.18%
0.82-1.53%
0.83-0.89%
0.84+0.56%
0.84-2.91%
0.86+3.14%
0.83-5.25%
0.88—

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Tose Co Stock analysis

What does Tose Co do? Tose Co., Ltd. generates revenue through its Digital Entertainment segment, which focuses on planning, developing, and operating home video game software and mobile and Internet content. This segment includes game development and mobile content by subsidiaries in China and the Philippines, targeting consumers who seek interactive digital entertainment. The Others segment contributes to revenue through system integration (SI) business, home karaoke music distribution, concert business, and crane game business, catering to diverse customer segments including entertainment venues and consumers of music and gaming services. The company's primary products are home video game software, mobile and Internet content, and system integration solutions. Subsidiaries in China and the Philippines develop games and mobile content, while the Others segment offers system integration services, karaoke music distribution, concert organization, and crane game operations. These products are sold to end consumers, entertainment venues, and businesses requiring system integration services. Tose Co., Ltd. serves multiple market segments: consumers interested in video games and mobile content, businesses needing system integration solutions, and venues hosting concerts or operating crane games. The Digital Entertainment segment targets gamers and mobile content users, while the Others segment serves karaoke music distributors, concert organizers, and amusement park operators. Revenue streams are derived from direct sales of digital content, system integration services, and physical music distribution. Tose Co is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Tose Co stock

Price to Tangible Book Value (P/TBV) of Tose Co is 0.72 in 2026.

Price to Tangible Book Value (P/TBV) of Tose Co changed from 0.81 to 0.72, representing a -10.70% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Price to Tangible Book Value (P/TBV) Tose Co since 2006 – with annual values, charts, and detailed analysis.

P/TBV compares the stock price to tangible book value per share, excluding goodwill and intangibles. It provides a conservative asset-based valuation.

To evaluate Price to Tangible Book Value (P/TBV)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for Price to Tangible Book Value (P/TBV).

A 'good' varies by industry and company stage. On Eulerpool, you can compare Price to Tangible Book Value (P/TBV)'s Tose Co with sector peers and the industry average to assess whether it is attractive.

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Valuation — Tose Co

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