Tose Co

Tose Co CROIC

The Cash Return on Invested Capital (CROIC) of Tose Co (4728.T) as of Oct 20, 2026 is -6.76 %. In the previous year, Cash Return on Invested Capital (CROIC) was 4.57 % — a change of -247.92% (lower).

CROIC

-6.76 %

YoY

-247.92%

Last updated:

Cash Return on Invested Capital (CROIC) of Tose Co is 2026 -6.76 % . Cash Return on Invested Capital (CROIC) of Tose Co was 2025 4.57 % . It decreases by -247.92% lower compared to the previous year.

The Tose Co CROIC history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

CROIC
Date
CROIC
Jan 1, 2019
-6.43 JPY
Jan 1, 2020
3.21 JPY
Jan 1, 2021
-2.32 JPY
Jan 1, 2022
9.73 JPY
Jan 1, 2023
16.44 JPY
Jan 1, 2024
-22.03 JPY
Jan 1, 2025
4.57 JPY
Jan 1, 2026
-6.76 JPY
The Tose Co CROIC history
YEARCROICYoY
-6.76 %-247.92%
4.57 %-120.76%
-22.03 %-233.98%
16.44 %+68.91%
9.73 %-519.43%
-2.32 %-172.29%
3.21 %-149.88%
-6.43 %-376.02%
2.33 %-66.53%
6.97 %+342.43%
1.57 %-82.18%
8.84 %-297.82%
-4.47 %—

Access this data via the Eulerpool API

100,000 free requests/mo · no credit card

Tose Co Stock analysis

What does Tose Co do? Tose Co., Ltd. generates revenue through its Digital Entertainment segment, which focuses on planning, developing, and operating home video game software and mobile and Internet content. This segment includes game development and mobile content by subsidiaries in China and the Philippines, targeting consumers who seek interactive digital entertainment. The Others segment contributes to revenue through system integration (SI) business, home karaoke music distribution, concert business, and crane game business, catering to diverse customer segments including entertainment venues and consumers of music and gaming services. The company's primary products are home video game software, mobile and Internet content, and system integration solutions. Subsidiaries in China and the Philippines develop games and mobile content, while the Others segment offers system integration services, karaoke music distribution, concert organization, and crane game operations. These products are sold to end consumers, entertainment venues, and businesses requiring system integration services. Tose Co., Ltd. serves multiple market segments: consumers interested in video games and mobile content, businesses needing system integration solutions, and venues hosting concerts or operating crane games. The Digital Entertainment segment targets gamers and mobile content users, while the Others segment serves karaoke music distributors, concert organizers, and amusement park operators. Revenue streams are derived from direct sales of digital content, system integration services, and physical music distribution. Tose Co is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Tose Co stock

Cash Return on Invested Capital (CROIC) of Tose Co is -6.76 % in 2026.

Cash Return on Invested Capital (CROIC) of Tose Co changed from 4.57 % to -6.76 %, representing a -247.92% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Cash Return on Invested Capital (CROIC) Tose Co since 2006 – with annual values, charts, and detailed analysis.

CROIC measures the cash return generated on invested capital. Unlike ROIC, it uses free cash flow instead of accounting earnings, providing a purer profitability measure.

A 'good' varies by industry and company stage. On Eulerpool, you can compare Cash Return on Invested Capital (CROIC)'s Tose Co with sector peers and the industry average to assess whether it is attractive.

To evaluate Cash Return on Invested Capital (CROIC)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for Cash Return on Invested Capital (CROIC).

Access this data via the Eulerpool API

100,000 free requests/mo · no credit card

Profitability — Tose Co

All Key Metrics — Tose Co