Oculus

Oculus Share Buybacks

The Share Buybacks of Oculus (OVT.V) as of Oct 17, 2026 is 775.00 M USD. In the previous year, Share Buybacks was 315.00 M USD — a change of 146.03% (higher).

Share Buybacks

775.00 MUSD

YoY

146.03%

Last updated:

Share Buybacks of Oculus is 2017 775.00 M USD. Share Buybacks of Oculus was 2016 315.00 M USD. It decreases by 146.03% higher compared to the previous year.

The Oculus Share Buybacks history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Share Buybacks
Date
Share Buybacks
Jan 1, 2014
1.73 M USD
Jan 1, 2015
1.73 M USD
Jan 1, 2016
315.00 M USD
Jan 1, 2017
775.00 M USD
The Oculus Share Buybacks history
YEARShare BuybacksYoY
775.00 MUSD+146.03%
315.00 MUSD+18,129.17%
1.73 MUSD0.00%
1.73 MUSD—

Access this data via the Eulerpool API

100,000 free requests/mo · no credit card

Oculus Stock analysis

What does Oculus do? Oculus VisionTech Inc is a company specializing in the development and production of products in the field of virtual reality. The company was founded in 2013 by Palmer Luckey and has been a subsidiary of Facebook since 2014. Oculus is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Oculus stock

Share Buybacks of Oculus is 775.00 M USD in 2017.

Share Buybacks of Oculus changed from 315.00 M USD to 775.00 M USD, representing a 146.03% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Share Buybacks Oculus since 2006 – with annual values, charts, and detailed analysis.

Share buybacks represent the cash spent repurchasing the company's own shares. Buybacks reduce shares outstanding and can increase EPS.

Share Buybacks's USD is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track Share Buybacks's Oculus historically and in real time.

Access this data via the Eulerpool API

100,000 free requests/mo · no credit card

Cash Flow — Oculus

All Key Metrics — Oculus