Render Cube

Render Cube FCF Conversion

The FCF Conversion Rate (FCF/EBITDA) of Render Cube (RND.WA) as of Nov 10, 2026 is 70.66 %. In the previous year, FCF Conversion Rate (FCF/EBITDA) was 156.51 % — a change of -54.85% (lower).

FCF Conversion

70.66 %

YoY

-54.85%

Last updated:

FCF Conversion Rate (FCF/EBITDA) of Render Cube is 2025 70.66 % . FCF Conversion Rate (FCF/EBITDA) of Render Cube was 2024 156.51 % . It decreases by -54.85% lower compared to the previous year.

The Render Cube FCF Conversion history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

FCF Conversion
Date
FCF Conversion
Jan 1, 2019
113.65 PLN
Jan 1, 2020
73.83 PLN
Jan 1, 2021
107.82 PLN
Jan 1, 2022
54.89 PLN
Jan 1, 2023
44.95 PLN
Jan 1, 2024
156.51 PLN
Jan 1, 2025
70.66 PLN
The Render Cube FCF Conversion history
YEARFCF ConversionYoY
70.66 %-54.85%
156.51 %+248.22%
44.95 %-18.11%
54.89 %-49.10%
107.82 %+46.04%
73.83 %-35.04%
113.65 %—

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Render Cube Stock analysis

What does Render Cube do? Render Cube SA generates revenue through its flagship game Medieval Dynasty, available on the Steam platform. The game combines survival, simulator, RPG, and strategy elements, receiving over 90% positive reviews from more than 22,000 player opinions. The company collaborates with global publisher Toplitz Productions for marketing and sales support, leveraging their expertise to reach a broader audience. Render Cube SA's team of 19 specialists focuses on game development, with the studio crew handling production needs for their titles. The company's primary product, Medieval Dynasty, targets players interested in genre hybrids, attracting a dedicated user base through its unique gameplay. Toplitz Productions assists in marketing and sales, ensuring the game's visibility and commercial success. Render Cube SA's revenue streams are derived from direct sales of the game on Steam, supported by strategic partnerships that enhance market reach without requiring additional infrastructure. Render Cube SA's business model centers on developing and distributing a single, highly-rated game, with minimal operational overhead due to its small team size. The collaboration with Toplitz Productions allows the company to focus on creative development while relying on the publisher's established distribution channels and marketing capabilities to drive sales and maintain player engagement. Render Cube is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Render Cube stock

FCF Conversion Rate (FCF/EBITDA) of Render Cube is 70.66 % in 2025.

FCF Conversion Rate (FCF/EBITDA) of Render Cube changed from 156.51 % to 70.66 %, representing a -54.85% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of FCF Conversion Rate (FCF/EBITDA) Render Cube since 2006 – with annual values, charts, and detailed analysis.

FCF conversion measures how effectively EBITDA converts to free cash flow. Higher conversion indicates efficient capital allocation and low maintenance costs.

A 'good' varies by industry and company stage. On Eulerpool, you can compare FCF Conversion Rate (FCF/EBITDA)'s Render Cube with sector peers and the industry average to assess whether it is attractive.

To evaluate FCF Conversion Rate (FCF/EBITDA)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for FCF Conversion Rate (FCF/EBITDA).

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