Mobirix

Mobirix Enterprise Value

The Enterprise Value (EV) of Mobirix (348030.KQ) as of Nov 5, 2026 is 27.08 B KRW. In the previous year, Enterprise Value (EV) was -49.06 M KRW — a change of -55,301.37% (higher).

Enterprise Value

27.08 BKRW

YoY

-55,301.37%

Last updated:

Enterprise Value (EV) of Mobirix is 2025 27.08 B KRW. Enterprise Value (EV) of Mobirix was 2024 -49.06 M KRW. It decreases by -55,301.37% higher compared to the previous year.

The Mobirix Enterprise Value history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Enterprise Value
Date
Enterprise Value
Jan 1, 2018
16.34 B KRW
Jan 1, 2019
11.94 B KRW
Jan 1, 2020
3.25 B KRW
Jan 1, 2021
-25.31 B KRW
Jan 1, 2022
-18.92 B KRW
Jan 1, 2023
-10.49 B KRW
Jan 1, 2024
-49.06 M KRW
Jan 1, 2025
27.08 B KRW
The Mobirix Enterprise Value history
YEAREnterprise ValueYoY
27.08 BKRW-55,301.37%
-49.06 MKRW-99.53%
-10.49 BKRW-44.53%
-18.92 BKRW-25.25%
-25.31 BKRW-878.26%
3.25 BKRW-72.78%
11.94 BKRW-26.90%
16.34 BKRW-40.89%
27.65 BKRW—

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Mobirix Stock analysis

What does Mobirix do? MOBIRIX Corp. generates revenue through its mobile games such as Brick Breaker Quest, Marvel Missions, Cell Expansion Wars, Tap Defenders, and Brick Breaker Puzzle, which are distributed via market platforms. In-app payments from these games are processed through the platforms, and the company also earns from advertising placements within the games, receiving ad revenue from advertising platforms. The firm sells licenses for its games and distributes them directly through market platforms, with advertising revenue coming from ad platforms. Mobile games published by the Company are distributed directly through the market platforms, and in-app payments generated within the game are received through the market platforms. The company's primary products include Brick Breaker Quest, Marvel Missions, Cell Expansion Wars, Tap Defenders, and Brick Breaker Puzzle, which are sold through market platforms. Advertising revenue is generated by placing ads in the games and sending them to users, with the company receiving this income from advertising platforms. License sales contribute to revenue, and the firm's games are distributed directly through market platforms, with in-app payments handled via these platforms. Mobirix is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Mobirix stock

Enterprise Value (EV) of Mobirix is 27.08 B KRW in 2025.

Enterprise Value (EV) of Mobirix changed from -49.06 M KRW to 27.08 B KRW, representing a -55,301.37% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Enterprise Value (EV) Mobirix since 2006 – with annual values, charts, and detailed analysis.

Enterprise Value represents the total value of a company, including both equity and debt, minus cash. It provides a more comprehensive picture than market capitalization alone.

EV = Market Capitalization + Total Debt - Cash & Equivalents

To evaluate Enterprise Value (EV)'s KRW, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for Enterprise Value (EV).

A 'good' KRW varies by industry and company stage. On Eulerpool, you can compare Enterprise Value (EV)'s Mobirix with sector peers and the industry average to assess whether it is attractive.

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Valuation — Mobirix

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