Jujubee

Jujubee Net Tangible Assets

The Net Tangible Assets of Jujubee (JJB.WA) as of Nov 7, 2026 is 1.95 M PLN. In the previous year, Net Tangible Assets was 4.64 M PLN — a change of -58.02% (lower).

Net Tangible Assets

1.95 MPLN

YoY

-58.02%

Last updated:

Net Tangible Assets of Jujubee is 2025 1.95 M PLN. Net Tangible Assets of Jujubee was 2024 4.64 M PLN. It decreases by -58.02% lower compared to the previous year.

The Jujubee Net Tangible Assets history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Net Tangible Assets
Date
Net Tangible Assets
Jan 1, 2018
2.53 M PLN
Jan 1, 2019
586,360.00 PLN
Jan 1, 2020
124,330.00 PLN
Jan 1, 2021
4.39 M PLN
Jan 1, 2022
1.97 M PLN
Jan 1, 2023
2.42 M PLN
Jan 1, 2024
4.64 M PLN
Jan 1, 2025
1.95 M PLN
The Jujubee Net Tangible Assets history
YEARNet Tangible AssetsYoY
1.95 MPLN-58.02%
4.64 MPLN+92.15%
2.42 MPLN+22.84%
1.97 MPLN-55.24%
4.39 MPLN+3,433.30%
124,330.00PLN-78.80%
586,360.00PLN-76.85%
2.53 MPLN+37.11%
1.85 MPLN+28.02%
1.44 MPLN-19.13%
1.78 MPLN-98.71%
138.27 MPLN—

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Jujubee Stock analysis

What does Jujubee do? Jujubee SA develops fun games for mobile operating systems including iOS, Android, Mac, and personal computers. The company's product portfolio features titles such as Spellcrafter, Flashout 2, Suspect: The Run!, Flashout 3D, and Suspect in Sight! These games are sold directly to consumers through app stores and digital distribution platforms. The primary customer segment consists of casual gamers seeking entertainment on their mobile devices and personal computers. The company generates revenue through in-app purchases, premium game downloads, and optional microtransactions within its games. Jujubee SA focuses on creating accessible gaming experiences for a broad audience. Its games are designed to appeal to players of all ages who enjoy puzzle, action, and adventure genres. The company's revenue model relies on direct consumer sales and engagement within its game ecosystems. Spellcrafter, Flashout 2, Suspect: The Run!, Flashout 3D, and Suspect in Sight! are the main products driving its commercial success. The company's business strategy centers on developing and distributing games across multiple platforms. By targeting mobile and PC markets, Jujubee SA reaches a diverse user base. Its products are available on app stores and digital platforms where consumers purchase or download the games. Revenue streams include one-time purchases for premium games and ongoing microtransactions for additional content and features. Jujubee is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Jujubee stock

Net Tangible Assets of Jujubee is 1.95 M PLN in 2025.

Net Tangible Assets of Jujubee changed from 4.64 M PLN to 1.95 M PLN, representing a -58.02% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Net Tangible Assets Jujubee since 2006 – with annual values, charts, and detailed analysis.

Net tangible assets equal total assets minus intangible assets, goodwill, and liabilities. They represent the physical asset backing of a company.

Net Tangible Assets's PLN is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track Net Tangible Assets's Jujubee historically and in real time.

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Balance Sheet — Jujubee

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