Jujubee

Jujubee EV/EBITDA

The EV/EBITDA (Enterprise Value to EBITDA) of Jujubee (JJB.WA) as of Nov 7, 2026 is -48.06. In the previous year, EV/EBITDA (Enterprise Value to EBITDA) was 6.59 — a change of -829.79% (lower).

EV/EBITDA

-48.06

YoY

-829.79%

Last updated:

EV/EBITDA (Enterprise Value to EBITDA) of Jujubee is 2025 -48.06 . EV/EBITDA (Enterprise Value to EBITDA) of Jujubee was 2024 6.59 . It decreases by -829.79% lower compared to the previous year.

The Jujubee EV/EBITDA history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EV/EBITDA
Date
EV/EBITDA
Jan 1, 2018
-28.59 PLN
Jan 1, 2019
-1.71 PLN
Jan 1, 2020
15.76 PLN
Jan 1, 2021
-8.65 PLN
Jan 1, 2022
-13.74 PLN
Jan 1, 2023
7.22 PLN
Jan 1, 2024
6.59 PLN
Jan 1, 2025
-48.06 PLN
The Jujubee EV/EBITDA history
YEAREV/EBITDAYoY
-48.06-829.79%
6.59-8.72%
7.22-152.53%
-13.74+58.85%
-8.65-154.86%
15.76-1,020.41%
-1.71-94.01%
-28.59-71.93%
-101.85+685.24%
-12.97-145.49%
28.51-100.81%
-3,498.81—

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Jujubee Stock analysis

What does Jujubee do? Jujubee SA develops fun games for mobile operating systems including iOS, Android, Mac, and personal computers. The company's product portfolio features titles such as Spellcrafter, Flashout 2, Suspect: The Run!, Flashout 3D, and Suspect in Sight! These games are sold directly to consumers through app stores and digital distribution platforms. The primary customer segment consists of casual gamers seeking entertainment on their mobile devices and personal computers. The company generates revenue through in-app purchases, premium game downloads, and optional microtransactions within its games. Jujubee SA focuses on creating accessible gaming experiences for a broad audience. Its games are designed to appeal to players of all ages who enjoy puzzle, action, and adventure genres. The company's revenue model relies on direct consumer sales and engagement within its game ecosystems. Spellcrafter, Flashout 2, Suspect: The Run!, Flashout 3D, and Suspect in Sight! are the main products driving its commercial success. The company's business strategy centers on developing and distributing games across multiple platforms. By targeting mobile and PC markets, Jujubee SA reaches a diverse user base. Its products are available on app stores and digital platforms where consumers purchase or download the games. Revenue streams include one-time purchases for premium games and ongoing microtransactions for additional content and features. Jujubee is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Jujubee stock

EV/EBITDA (Enterprise Value to EBITDA) of Jujubee is -48.06 in 2025.

EV/EBITDA (Enterprise Value to EBITDA) of Jujubee changed from 6.59 to -48.06, representing a -829.79% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of EV/EBITDA (Enterprise Value to EBITDA) Jujubee since 2006 – with annual values, charts, and detailed analysis.

The EV/EBITDA ratio is a widely used valuation metric that compares a company's enterprise value to its EBITDA. It normalizes for differences in capital structure, taxation, and depreciation policies.

To evaluate EV/EBITDA (Enterprise Value to EBITDA)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for EV/EBITDA (Enterprise Value to EBITDA).

A 'good' varies by industry and company stage. On Eulerpool, you can compare EV/EBITDA (Enterprise Value to EBITDA)'s Jujubee with sector peers and the industry average to assess whether it is attractive.

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