Boombit

Boombit R&D / Revenue

The R&D to Revenue Ratio of Boombit (BBT.WA) as of Nov 2, 2026 is 22.38 %. In the previous year, R&D to Revenue Ratio was 15.64 % — a change of 43.09% (higher).

R&D / Revenue

22.38 %

YoY

43.09%

Last updated:

R&D to Revenue Ratio of Boombit is 2024 22.38 % . R&D to Revenue Ratio of Boombit was 2023 15.64 % . It decreases by 43.09% higher compared to the previous year.

The Boombit R&D / Revenue history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

R&D / Revenue
Date
R&D / Revenue
Jan 1, 2017
23.10 PLN
Jan 1, 2018
51.16 PLN
Jan 1, 2019
51.74 PLN
Jan 1, 2020
15.79 PLN
Jan 1, 2021
9.71 PLN
Jan 1, 2022
10.03 PLN
Jan 1, 2023
15.64 PLN
Jan 1, 2024
22.38 PLN
The Boombit R&D / Revenue history
YEARR&D / RevenueYoY
22.38 %+43.09%
15.64 %+55.90%
10.03 %+3.35%
9.71 %-38.50%
15.79 %-69.49%
51.74 %+1.14%
51.16 %+121.47%
23.10 %-12.04%
26.26 %—

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Boombit Stock analysis

What does Boombit do? BoomBit SA generates revenue through the development and sale of mobile games and applications, targeting users across iOS, Android, and Nintendo Switch platforms. The company specializes in diverse game genres including Driving Simulator, Arcade, Social Sports Betting, Casino, Puzzle, MOBA, Card, Hidden Object, Match-3, and MMORPG, with titles such as Idle Coffee Corp, Tiny Gladiators, Darts Club, Tanks A Lot, Build a Bridge, Driving School, and Dancing Line. Its primary customers are mobile device users seeking entertainment through these applications and games, with revenue derived from in-app purchases, advertisements, and premium content sales. The firm focuses on creating engaging game modes that cater to varied user preferences, leveraging its portfolio of established titles to maintain user engagement and drive monetization. By targeting multiple platforms, BoomBit SA ensures broad market reach while maintaining a consistent user experience across iOS, Android, and Nintendo Switch ecosystems. The company's revenue streams are directly tied to the popularity and retention of its game titles among mobile and console users. Boombit is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Boombit stock

R&D to Revenue Ratio of Boombit is 22.38 % in 2024.

R&D to Revenue Ratio of Boombit changed from 15.64 % to 22.38 %, representing a 43.09% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of R&D to Revenue Ratio Boombit since 2006 – with annual values, charts, and detailed analysis.

The R&D to Revenue ratio shows what percentage of revenue a company invests in research and development. Higher ratios indicate stronger focus on innovation.

A 'good' varies by industry and company stage. On Eulerpool, you can compare R&D to Revenue Ratio's Boombit with sector peers and the industry average to assess whether it is attractive.

To evaluate R&D to Revenue Ratio's, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for R&D to Revenue Ratio.

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