37 Interactive Entertainment Network Technology Group Co

37 Interactive Entertainment Network Technology Group Co R&D per Employee

The R&D Spending per Employee of 37 Interactive Entertainment Network Technology Group Co (002555.SZ) as of Nov 2, 2026 is 193,013.15 CNY. In the previous year, R&D Spending per Employee was 181,969.82 CNY — a change of 6.07% (higher).

R&D per Employee

193,013.15CNY

YoY

6.07%

Last updated:

R&D Spending per Employee of 37 Interactive Entertainment Network Technology Group Co is 2025 193,013.15 CNY. R&D Spending per Employee of 37 Interactive Entertainment Network Technology Group Co was 2024 181,969.82 CNY. It decreases by 6.07% higher compared to the previous year.

The 37 Interactive Entertainment Network Technology Group Co R&D per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

R&D per Employee
Date
R&D per Employee
Jan 1, 2018
151,381.08 CNY
Jan 1, 2019
230,965.06 CNY
Jan 1, 2020
313,247.27 CNY
Jan 1, 2021
351,981.64 CNY
Jan 1, 2022
254,700.60 CNY
Jan 1, 2023
200,890.54 CNY
Jan 1, 2024
181,969.82 CNY
Jan 1, 2025
193,013.15 CNY
The 37 Interactive Entertainment Network Technology Group Co R&D per Employee history
YEARR&D per EmployeeYoY
193,013.15CNY+6.07%
181,969.82CNY-9.42%
200,890.54CNY-21.13%
254,700.60CNY-27.64%
351,981.64CNY+12.37%
313,247.27CNY+35.63%
230,965.06CNY+52.57%
151,381.08CNY+23.28%
122,795.34CNY+40.43%
87,442.87CNY+17.56%
74,383.16CNY+845.73%
7,865.16CNY—

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37 Interactive Entertainment Network Technology Group Co Stock analysis

What does 37 Interactive Entertainment Network Technology Group Co do? 37 Interactive Entertainment Network Technology Group Co., Ltd. generates revenue through its Network Games segment, which focuses on developing and distributing mobile and web games, as well as producing and promoting video games, films, and web television. The company also operates an Automobile Parts segment, manufacturing and distributing plastic fuel tanks for the automotive industry. Both segments serve domestic and international markets, with the Network Games segment targeting gamers and entertainment consumers, while the Automobile Parts segment caters to automotive manufacturers and suppliers. The Network Games segment leverages the company's R&D capabilities to create and distribute games, films, and web television content, capitalizing on the growing demand for digital entertainment. The Automobile Parts segment provides plastic fuel tanks, a specialized automotive component, to manufacturers, contributing to the firm's diversified revenue streams. The company's dual focus on entertainment and automotive parts allows it to serve distinct market segments with complementary business models. With 3,552 full-time employees, the company efficiently manages its operations across both segments, ensuring consistent product development and distribution. The firm's IPO in 2011 established its market presence, and its current structure supports growth in both the entertainment and automotive sectors, with revenue derived from game sales, content distribution, and automotive component sales. 37 Interactive Entertainment Network Technology Group Co is one of the most popular companies on Eulerpool.

Frequently Asked Questions about 37 Interactive Entertainment Network Technology Group Co stock

R&D Spending per Employee of 37 Interactive Entertainment Network Technology Group Co is 193,013.15 CNY in 2025.

R&D Spending per Employee of 37 Interactive Entertainment Network Technology Group Co changed from 181,969.82 CNY to 193,013.15 CNY, representing a 6.07% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of R&D Spending per Employee 37 Interactive Entertainment Network Technology Group Co since 2006 – with annual values, charts, and detailed analysis.

R&D per employee shows the research and development investment allocated per employee. Higher values indicate innovation-focused companies.

R&D Spending per Employee's CNY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track R&D Spending per Employee's 37 Interactive Entertainment Network Technology Group Co historically and in real time.

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