37 Interactive Entertainment Network Technology Group Co

37 Interactive Entertainment Network Technology Group Co Inventory

The Inventory of 37 Interactive Entertainment Network Technology Group Co (002555.SZ) as of Nov 4, 2026 is 474.95 M CNY. In the previous year, Inventory was 101.83 M CNY — a change of 366.42% (higher).

Inventory

474.95 MCNY

YoY

366.42%

Last updated:

Inventory of 37 Interactive Entertainment Network Technology Group Co is 2025 474.95 M CNY. Inventory of 37 Interactive Entertainment Network Technology Group Co was 2024 101.83 M CNY. It decreases by 366.42% higher compared to the previous year.

The 37 Interactive Entertainment Network Technology Group Co Inventory history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Inventory
Date
Inventory
Jan 1, 2014
58.74 M CNY
Jan 1, 2015
67.55 M CNY
Jan 1, 2016
71.48 M CNY
Jan 1, 2017
101.83 M CNY
Jan 1, 2025
474.95 M CNY
The 37 Interactive Entertainment Network Technology Group Co Inventory history
YEARInventoryYoY
474.95 MCNY+366.42%
101.83 MCNY+42.45%
71.48 MCNY+5.81%
67.55 MCNY+15.01%
58.74 MCNY—

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37 Interactive Entertainment Network Technology Group Co Stock analysis

What does 37 Interactive Entertainment Network Technology Group Co do? 37 Interactive Entertainment Network Technology Group Co., Ltd. generates revenue through its Network Games segment, which focuses on developing and distributing mobile and web games, as well as producing and promoting video games, films, and web television. The company also operates an Automobile Parts segment, manufacturing and distributing plastic fuel tanks for the automotive industry. Both segments serve domestic and international markets, with the Network Games segment targeting gamers and entertainment consumers, while the Automobile Parts segment caters to automotive manufacturers and suppliers. The Network Games segment leverages the company's R&D capabilities to create and distribute games, films, and web television content, capitalizing on the growing demand for digital entertainment. The Automobile Parts segment provides plastic fuel tanks, a specialized automotive component, to manufacturers, contributing to the firm's diversified revenue streams. The company's dual focus on entertainment and automotive parts allows it to serve distinct market segments with complementary business models. With 3,552 full-time employees, the company efficiently manages its operations across both segments, ensuring consistent product development and distribution. The firm's IPO in 2011 established its market presence, and its current structure supports growth in both the entertainment and automotive sectors, with revenue derived from game sales, content distribution, and automotive component sales. 37 Interactive Entertainment Network Technology Group Co is one of the most popular companies on Eulerpool.

Frequently Asked Questions about 37 Interactive Entertainment Network Technology Group Co stock

Inventory of 37 Interactive Entertainment Network Technology Group Co is 474.95 M CNY in 2025.

Inventory of 37 Interactive Entertainment Network Technology Group Co changed from 101.83 M CNY to 474.95 M CNY, representing a 366.42% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Inventory 37 Interactive Entertainment Network Technology Group Co since 2006 – with annual values, charts, and detailed analysis.

Inventory includes raw materials, work-in-progress, and finished goods. Efficient inventory management is crucial for profitability.

Inventory's CNY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track Inventory's 37 Interactive Entertainment Network Technology Group Co historically and in real time.

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Balance Sheet — 37 Interactive Entertainment Network Technology Group Co

All Key Metrics — 37 Interactive Entertainment Network Technology Group Co