Vector Holdings

Vector Holdings Enterprise Value

The Enterprise Value (EV) of Vector Holdings (2656.T) as of Nov 4, 2026 is 5.42 B JPY. In the previous year, Enterprise Value (EV) was 5.76 B JPY — a change of -5.97% (lower).

Enterprise Value

5.42 BJPY

YoY

-5.97%

Last updated:

Enterprise Value (EV) of Vector Holdings is 2026 5.42 B JPY. Enterprise Value (EV) of Vector Holdings was 2025 5.76 B JPY. It decreases by -5.97% lower compared to the previous year.

The Vector Holdings Enterprise Value history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Enterprise Value
Date
Enterprise Value
Jan 1, 2019
5.08 B JPY
Jan 1, 2020
5.06 B JPY
Jan 1, 2021
4.98 B JPY
Jan 1, 2022
5.06 B JPY
Jan 1, 2023
5.32 B JPY
Jan 1, 2024
5.83 B JPY
Jan 1, 2025
5.76 B JPY
Jan 1, 2026
5.42 B JPY
The Vector Holdings Enterprise Value history
YEAREnterprise ValueYoY
5.42 BJPY-5.97%
5.76 BJPY-1.06%
5.83 BJPY+9.52%
5.32 BJPY+5.18%
5.06 BJPY+1.58%
4.98 BJPY-1.65%
5.06 BJPY-0.42%
5.08 BJPY+9.93%
4.62 BJPY+6.27%
4.35 BJPY-0.19%
4.36 BJPY+4.60%
4.17 BJPY-1.47%
4.23 BJPY—

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Vector Holdings Stock analysis

What does Vector Holdings do? Vector, Inc. generates revenue through online game operations, software sales, and site advertisements within its Internet and Internet-related technology-based services segment. The company markets QuickPoint, a smartphone-specific point mall for PayPay Points, and operates vector sign, an electronic signature service. Its primary customers include users of online games, software buyers, and businesses seeking advertising space on its platforms. The company targets segments focused on digital services, mobile point systems, and electronic document solutions. Vector, Inc. sells software and operates QuickPoint, a point mall integrated with PayPay Points, catering to smartphone users seeking rewards. The electronic signature service vector sign is marketed to businesses requiring secure digital document handling. Advertising revenue comes from site advertisements on its platforms, appealing to brands targeting digital consumers. The company’s revenue streams are derived from these three core services: game operations, software sales, and advertising. The business model relies on the Internet and Internet-related technology-based services segment, which encompasses the sale of software, site advertisements, QuickPoint, and vector sign. Revenue is generated through direct sales of software, advertising placements, and transaction fees from QuickPoint’s point mall. The company’s customer segments include online game players, software purchasers, and businesses using vector sign for electronic signatures. Vector Holdings is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Vector Holdings stock

Enterprise Value (EV) of Vector Holdings is 5.42 B JPY in 2026.

Enterprise Value (EV) of Vector Holdings changed from 5.76 B JPY to 5.42 B JPY, representing a -5.97% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Enterprise Value (EV) Vector Holdings since 2006 – with annual values, charts, and detailed analysis.

Enterprise Value represents the total value of a company, including both equity and debt, minus cash. It provides a more comprehensive picture than market capitalization alone.

EV = Market Capitalization + Total Debt - Cash & Equivalents

To evaluate Enterprise Value (EV)'s JPY, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for Enterprise Value (EV).

A 'good' JPY varies by industry and company stage. On Eulerpool, you can compare Enterprise Value (EV)'s Vector Holdings with sector peers and the industry average to assess whether it is attractive.

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Valuation — Vector Holdings

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