Ubisoft Entertainment

Ubisoft Entertainment EV/EBIT

The EV/EBIT (Enterprise Value to EBIT) of Ubisoft Entertainment (UBI.PA) as of Oct 28, 2026 is -0.45. In the previous year, EV/EBIT (Enterprise Value to EBIT) was -6.57 — a change of -93.17% (higher).

EV/EBIT

-0.45

YoY

-93.17%

Last updated:

EV/EBIT (Enterprise Value to EBIT) of Ubisoft Entertainment is 2026 -0.45 . EV/EBIT (Enterprise Value to EBIT) of Ubisoft Entertainment was 2025 -6.57 . It decreases by -93.17% higher compared to the previous year.

The Ubisoft Entertainment EV/EBIT history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EV/EBIT
Date
EV/EBIT
Jan 1, 2019
3.41 EUR
Jan 1, 2020
-9.12 EUR
Jan 1, 2021
1.88 EUR
Jan 1, 2022
2.25 EUR
Jan 1, 2023
-0.93 EUR
Jan 1, 2024
1.73 EUR
Jan 1, 2025
-6.57 EUR
Jan 1, 2026
-0.45 EUR
The Ubisoft Entertainment EV/EBIT history
YEAREV/EBITYoY
-0.45-93.17%
-6.57-479.66%
1.73-286.80%
-0.93-141.23%
2.25+19.83%
1.88-120.56%
-9.12-367.22%
3.41+39.84%
2.44-20.92%
3.09-22.20%
3.97+1.90%
3.89-170.26%
-5.54-179.07%
7.01-29.26%
9.91-364.27%
-3.75-41.86%
-6.45-226.22%
5.11-16.64%
6.13-88.85%
55.00—

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Ubisoft Entertainment Valuation

Details

Historical Valuation Multiples

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Price-to-Earnings Ratio (P/E)

The P/E ratio divides Ubisoft Entertainment's share price by its earnings per share. It tells you how many years of current earnings you are "paying for" when you buy the stock. A P/E of 20 means you pay $20 for every $1 of annual earnings. The S&P 500 historically trades at an average P/E of roughly 15–17. A P/E significantly above that may signal high growth expectations; one below may indicate undervaluation — or declining business quality.

Price-to-Sales Ratio (P/S)

The P/S ratio divides market capitalization by total revenue. Unlike the P/E ratio, it works even for companies that are not yet profitable, making it essential for evaluating high-growth firms. A P/S below 1.0 may indicate undervaluation, while ratios above 10 are typically reserved for fast-growing tech or SaaS companies with high expected future margins.

Price-to-EBIT Ratio

This ratio relates Ubisoft Entertainment's market price to its operating earnings, excluding the effects of debt structure and tax jurisdiction. It is particularly useful for comparing companies across different countries or with different levels of leverage, because it focuses purely on operational profitability. Lower values suggest cheaper operational earnings.

How to Use This Chart

This chart plots Ubisoft Entertainment's valuation multiples over time. Compare the current P/E, P/S, and P/EBIT to their own historical averages — if the current ratio is well below the multi-year average, the stock may be relatively cheap compared to its own track record. Combine this with industry comparisons: a P/E that looks high in absolute terms may be justified if Ubisoft Entertainment grows earnings faster than its peers.

Ubisoft Entertainment Stock analysis

What does Ubisoft Entertainment do? Ubisoft Entertainment SA is a French video game company founded in 1986 by the five Guillemot brothers. The company is headquartered in Montreuil-sous-Bois, a suburb of Paris, and is now one of the largest video game producers in the world. Ubisoft's business model is based on the development and production of video games for various platforms such as PC, consoles, and mobile devices. The games are distributed worldwide and available in different languages. Ubisoft produces both original titles and games based on well-known franchises such as Assassin's Creed, Rainbow Six, or Far Cry. In addition to game sales, the company also focuses on the sale of downloadable content such as new levels or characters, as well as the expansion of eSports tournaments. Ubisoft is divided into various divisions, each responsible for different aspects of the company. The main divisions are Ubisoft Montpellier, Ubisoft Paris, Ubisoft Massive, Ubisoft Quebec, and Ubisoft Toronto. Each division is responsible for the development of specific titles or franchises and has its own teams of designers, developers, and programmers. This internal structure allows Ubisoft to work on multiple projects simultaneously and regularly release new games. Ubisoft's product range includes action games, racing games, simulations, as well as game adaptations of popular movies and TV series. In response to the increasing demand for virtual reality, Ubisoft released "Eagle Flight," the first game for virtual reality, in 2016. With ZombiU, Ubisoft released the first game for the new Wii U console in 2012. In 2019, Ubisoft earned around 1.6 billion euros. The company reached the milestone of eight billion games sold in 2019, including many successful titles such as Assassin's Creed, Far Cry, or Tom Clancy's Ghost Recon. Of particular note is the game "Tom Clancy's Rainbow Six Siege," which has become one of the most successful eSports titles and is regularly followed by players and fans around the globe. In recent years, Ubisoft has also aimed to become more sustainable and environmentally friendly. The company has published an environmental charter that includes measures such as reducing energy consumption in office buildings and studios. Additionally, Ubisoft has partnered with the Carbonfund organization to offset its CO2 emissions and contribute to reforestation efforts. Overall, Ubisoft has become one of the most successful video game companies worldwide and is particularly popular among fans of action-packed games and eSports. The company continuously works on the development of new innovative games and increasingly focuses on the integration of online gaming and social networks. Ubisoft Entertainment is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Ubisoft Entertainment stock

EV/EBIT (Enterprise Value to EBIT) of Ubisoft Entertainment is -0.45 in 2026.

EV/EBIT (Enterprise Value to EBIT) of Ubisoft Entertainment changed from -6.57 to -0.45, representing a -93.17% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of EV/EBIT (Enterprise Value to EBIT) Ubisoft Entertainment since 2006 – with annual values, charts, and detailed analysis.

The EV/EBIT ratio measures a company's enterprise value relative to its operating earnings. It accounts for debt, making it useful for comparing companies with different capital structures.

EV/EBIT = Enterprise Value / Earnings Before Interest and Taxes

To evaluate EV/EBIT (Enterprise Value to EBIT)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for EV/EBIT (Enterprise Value to EBIT).

A 'good' varies by industry and company stage. On Eulerpool, you can compare EV/EBIT (Enterprise Value to EBIT)'s Ubisoft Entertainment with sector peers and the industry average to assess whether it is attractive.

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Valuation — Ubisoft Entertainment

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