Transmit Entertainment EBIT per Share
The EBIT per Share of Transmit Entertainment (1326.HK) as of Aug 8, 2026 is -0.04 HKD. In the previous year, EBIT per Share was -0.04 HKD — a change of 1.77% (lower).
Get this data via API
Financial Data API
EBIT per Share
-0.04HKD
YoY
1.77%
Last updated:
EBIT per Share of Transmit Entertainment is 2026 -0.04 HKD. EBIT per Share of Transmit Entertainment was 2025 -0.04 HKD. It decreases by 1.77% lower compared to the previous year.
Access this data via the Eulerpool API
Transmit Entertainment Stock analysis
What does Transmit Entertainment do? The company Transmit Entertainment Ltd, founded in 2001, is a UK-based company specializing in the development of entertainment products and the marketing of audiovisual content and events. The company was founded by a group of talented and experienced professionals with a common goal: to create innovative and unique entertainment products that captivate people worldwide. Over the years, Transmit Entertainment has become one of the leading companies in the entertainment industry, developing a wide range of products and services including computer games, mobile games, and TV show formats. The company's business model is focused on developing high-quality and creative products and driving the marketing and distribution of these products through strategic partnerships and alliances with other companies. In recent years, Transmit Entertainment has specialized in mobile games and is one of the fastest-growing companies in this sector. The company has developed a number of successful games such as "Sleepwalker's Journey" and "Devil's Attorney" by using modern technologies and collaborating with talented developers and designers. Considering the increasing importance of eSports, Transmit Entertainment has also begun to expand its presence in this area. The company has formed partnerships with leading eSports teams and events and plans to further engage in this field in the near future. Another important area for Transmit Entertainment is the development of TV shows and movies. Through collaborations with leading film and TV production companies, the company develops exciting and innovative formats for television networks and streaming services worldwide. Additionally, Transmit Entertainment is active in the music and event industry, organizing and producing international concerts, festivals, and other live events that attract thousands of fans from around the world every year. Over the years, Transmit Entertainment has won an impressive list of awards and accolades, including the BAFTA Games Award for Best Mobile Game and the Comix Award for Best TV Format. In summary, Transmit Entertainment is a dedicated and creative company specializing in the development and marketing of entertainment products. With a portfolio of high-quality mobile games, TV shows, movies, and live events, the company is well positioned to meet the growing demand for innovative entertainment products in a rapidly changing industry. Transmit Entertainment is one of the most popular companies on Eulerpool.
Frequently Asked Questions about Transmit Entertainment stock
EBIT per Share of Transmit Entertainment is -0.04 HKD in 2026.
EBIT per Share of Transmit Entertainment changed from -0.04 HKD to -0.04 HKD, representing a 1.77% change. The value is lower than the previous year.
On Eulerpool you can find the complete historical development of EBIT per Share Transmit Entertainment since 2006 – with annual values, charts, and detailed analysis.
EBIT per Share measures operating profit allocated to each outstanding share.
Access this data via the Eulerpool API
Income Statement — Transmit Entertainment
All Key Metrics — Transmit Entertainment
Valuation
Income Statement
Margins
Balance Sheet
- Total Assets
- Current Assets
- Cash & Equivalents
- Receivables
- Inventory
- Property, Plant & Equipment
- Goodwill
- Intangible Assets
- Equity
- Liabilities
- Debt
- Current Liabilities
- Long-term Debt
- Short-term Debt
- Retained Earnings
- Book Value per Share
- Tangible Book Value per Share
- Working Capital
- Investments
- Accounts Payable
- Non-Current Assets
- Short-Term Investments
- Long-Term Investments
- Net Debt
- Treasury Stock
- Minority Interest
- Deferred Tax Liabilities
- Net Tangible Assets
- Goodwill/Assets
- Intangibles/Assets
Cash Flow
- Operating Cash Flow
- Capital Expenditures
- Free Cash Flow
- FCF per Share
- Dividends Paid
- Share Buybacks
- Investing Cash Flow
- Financing Cash Flow
- CapEx / Revenue
- Cash Flow per Share
- Stock-Based Compensation
- Change in Working Capital
- Acquisitions (Net)
- Net Change in Cash
- CapEx/OCF
- FCF/Net Income
- FCF Conversion
- Cash Conversion
- Total Shareholder Payout
- CapEx/D&A
Profitability
- ROE
- ROA
- ROCE
- ROIC
- Asset Turnover
- Inventory Turnover
- Receivables Turnover
- Days Sales Outstanding
- Days Inventory Outstanding
- Days Payable Outstanding
- Cash Conversion Cycle
- CROIC
- Gross Profit/Assets
- Fixed Asset Turnover
- Equity Turnover
- Working Capital Turnover
- Payables Turnover
- Capital Intensity
- Receivables/Revenue
- Inventory/Revenue
- EBIT/Assets
Leverage
Growth
- Revenue Growth
- Revenue CAGR 3Y
- Revenue CAGR 5Y
- Revenue CAGR 10Y
- Earnings Growth
- EPS Growth
- EBIT Growth
- EBIT CAGR 3Y
- EBIT CAGR 5Y
- EBIT CAGR 10Y
- Dividend Growth
- FCF Growth
- Book Value Growth
- Earnings CAGR 3Y
- Earnings CAGR 5Y
- Earnings CAGR 10Y
- EPS CAGR 3Y
- EPS CAGR 5Y
- EBITDA Growth YoY
- EBITDA CAGR 3Y
- EBITDA CAGR 5Y
- Gross Profit Growth
- OCF Growth YoY
- Employee Growth
- Dividend CAGR 3Y
- Dividend CAGR 5Y
- Dividend CAGR 10Y
- Asset Growth
- Equity Growth
- Debt Growth
- CapEx Growth
- FCF CAGR 3Y
- FCF CAGR 5Y
- Market Cap Growth
- Share Count Growth