Tekken

Tekken EBITDA per Employee

The EBITDA per Employee of Tekken (1815.T) as of Oct 26, 2026 is 2.86 M JPY. In the previous year, EBITDA per Employee was 1.76 M JPY — a change of 62.51% (higher).

EBITDA per Employee

2.86 MJPY

YoY

62.51%

Last updated:

EBITDA per Employee of Tekken is 2026 2.86 M JPY. EBITDA per Employee of Tekken was 2025 1.76 M JPY. It decreases by 62.51% higher compared to the previous year.

The Tekken EBITDA per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EBITDA per Employee
Date
EBITDA per Employee
Jan 1, 2019
3.86 M JPY
Jan 1, 2020
3.18 M JPY
Jan 1, 2021
3.42 M JPY
Jan 1, 2022
2.82 M JPY
Jan 1, 2023
810,494.14 JPY
Jan 1, 2024
488,028.53 JPY
Jan 1, 2025
1.76 M JPY
Jan 1, 2026
2.86 M JPY
The Tekken EBITDA per Employee history
YEAREBITDA per EmployeeYoY
2.86 MJPY+62.51%
1.76 MJPY+261.17%
488,028.53JPY-39.79%
810,494.14JPY-71.29%
2.82 MJPY-17.42%
3.42 MJPY+7.51%
3.18 MJPY-17.58%
3.86 MJPY+14.48%
3.37 MJPY+8.32%
3.11 MJPY+242.13%
909,322.47JPY-35.56%
1.41 MJPY+10.27%
1.28 MJPY—

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Tekken Stock analysis

What does Tekken do? Tekken Corp. generates revenue through its Civil Engineering, Construction, Real Estate, Ancillary, and Others segments. The Civil Engineering segment handles civil engineering works, while the Construction segment focuses on construction works. The Real Estate segment develops houses and land, and the Ancillary segment sells equipment and materials related to civil engineering. The Others segment operates sports facilities and manages private finance initiative businesses. Customers include clients requiring infrastructure projects, real estate developers, and entities seeking sports facility management services. The company's primary buyers are infrastructure project developers, real estate firms, and organizations involved in private finance initiatives. The Civil Engineering and Construction segments serve clients needing large-scale infrastructure development, while the Real Estate segment targets homebuyers and land developers. The Ancillary segment supplies equipment to construction and engineering firms, and the Others segment provides sports facility operations to municipalities and private entities. Tekken Corp.'s revenue streams are diversified across infrastructure, construction, real estate development, and ancillary equipment sales. The company's business model relies on long-term contracts for civil engineering and construction projects, alongside property sales in the Real Estate segment. Ancillary sales support the core construction activities, and the Others segment offers additional services through sports facility management and private finance initiatives. Tekken is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Tekken stock

EBITDA per Employee of Tekken is 2.86 M JPY in 2026.

EBITDA per Employee of Tekken changed from 1.76 M JPY to 2.86 M JPY, representing a 62.51% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of EBITDA per Employee Tekken since 2006 – with annual values, charts, and detailed analysis.

EBITDA per employee measures operating cash earnings generated per employee, showing workforce productivity before depreciation and financing effects.

EBITDA per Employee's JPY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track EBITDA per Employee's Tekken historically and in real time.

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Workforce — Tekken

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