Silicon Studio

Silicon Studio EBITDA

The EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization) of Silicon Studio (3907.T) as of Oct 20, 2026 is 175.00 M JPY. In the previous year, EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization) was 134.00 M JPY — a change of 30.60% (higher).

EBITDA

175.00 MJPY

YoY

30.60%

Last updated:

EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization) of Silicon Studio is 2025 175.00 M JPY. EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization) of Silicon Studio was 2024 134.00 M JPY. It decreases by 30.60% higher compared to the previous year.

The Silicon Studio EBITDA history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EBITDA
Date
EBITDA
Jan 1, 2018
-771.76 M JPY
Jan 1, 2019
44.00 M JPY
Jan 1, 2020
74.00 M JPY
Jan 1, 2021
-96.00 M JPY
Jan 1, 2022
382.00 M JPY
Jan 1, 2023
239.00 M JPY
Jan 1, 2024
134.00 M JPY
Jan 1, 2025
175.00 M JPY
The Silicon Studio EBITDA history
YEAREBITDAYoY
175.00 MJPY+30.60%
134.00 MJPY-43.93%
239.00 MJPY-37.43%
382.00 MJPY-497.92%
-96.00 MJPY-229.73%
74.00 MJPY+68.18%
44.00 MJPY-105.70%
-771.76 MJPY-38.33%
-1.25 BJPY+203.82%
-411.94 MJPY-254.70%
266.29 MJPY-68.34%
841.14 MJPY—

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Silicon Studio Stock analysis

What does Silicon Studio do? Silicon Studio Corp is a Japanese company that specializes in the development of video games and graphical solutions. It was founded in 2000 by three former employees of Sony Computer Entertainment and is headquartered in Tokyo. The company's history began with the development of graphic engines and rendering technologies for various game platforms. It quickly gained recognition in the industry and won numerous awards and accolades for its innovative technologies. Some of Silicon Studio's most notable products are the Mizuchi Engine, YEBIS post-processing and lighting effects, and the Paradox 2D/3D drawing engine. Over the years, the company has expanded its business model and invested in various sectors. However, its main focus remains on the development of video games and graphic solutions. Silicon Studio's business model includes developing content and solutions for video game developers, animation studios, architects, product designers, and many other industries that require high-quality graphical and visual solutions. The company is divided into several divisions, including the Interactive Entertainment Division, the 3D Graphics Division, the 2D Graphics Division, and the Computer Image Processing Division. Each division specializes in different technologies and expertise necessary to meet the various needs of customers. The Interactive Entertainment Division develops and produces its own video games and also collaborates closely with third-party developers to optimize their content and improve their games. Some of the most famous titles the company has worked on include Baten Kaitos, 3D Dot Game Heroes, and Bravely Default. The 3D Graphics Division specializes in the development of advanced graphic engines, powerful rendering tools, and user interfaces. The division is also known for its lighting solutions, post-processing effects, VFX, and shader developments. The 2D Graphics Division specializes in the development of 2D drawing engines and offers a range of solutions for creating 2D animations as well as interactive web interfaces. These solutions are used by many industries such as the gaming industry, animation studios, and more. The Computer Image Processing Division specializes in the development of computer vision solutions, including morphing software and AI-based algorithms. These solutions have been utilized in various industries, including architecture, automotive, and aviation. In addition to providing solutions and developments, Silicon Studio also offers a range of products and tools that help game developers enhance their games. The Mizuchi Engine and YEBIS are two of the most well-known products. The Mizuchi Engine is a powerful game development environment that allows for fast and efficient game development. YEBIS post-processing effects provide developers with a comprehensive range of visual effects that can enhance and refine their games. In summary, Silicon Studio Corp is a leading Japanese company in the development of video games and graphical solutions. The company's divisions specialize in various technologies that meet the requirements of different industries. Silicon Studio is renowned for its innovative technologies that are available to many customers worldwide. Silicon Studio is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Silicon Studio stock

EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization) of Silicon Studio is 175.00 M JPY in 2025.

EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization) of Silicon Studio changed from 134.00 M JPY to 175.00 M JPY, representing a 30.60% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization) Silicon Studio since 2006 – with annual values, charts, and detailed analysis.

EBITDA measures operating performance before the impact of financial structure, tax environment, and non-cash depreciation charges.

EBITDA = EBIT + Depreciation & Amortization

EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization)'s JPY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track EBITDA (Earnings Before Interest, Taxes, Depreciation & Amortization)'s Silicon Studio historically and in real time.

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Income Statement — Silicon Studio

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