Gaming Corps (GCOR.ST) Stock Price
Gaming Corps Price
Revenue has compounded at 34.0% per year over the past 11 years to 48.68 M SEK. Gaming Corps's net margin stands at -83.4%, up from -952.1% several years earlier. The stock trades about 68% above its 52-week low.
Gaming Corps stock price
Details
Stock Price
ⓘHow to Read This Chart
This chart tracks the historical stock price of Gaming Corps over time. You can switch between daily, weekly, and monthly views and select custom time ranges — from a single day to the full available history. Use the toggle to view price changes in absolute currency terms or as a percentage change relative to the starting date.
Total Return vs. Price Return
The "Total Return" toggle includes reinvested dividends on top of the pure price movement. This is critical because dividends can account for a significant portion of long-term returns. Historically, roughly 40 % of the S&P 500's total return has come from dividends. Always compare total return when evaluating a stock's real performance against a benchmark.
Intraday Price Data
When viewing a one-day time frame, the chart displays real-time intraday price movements. This is useful for observing how Gaming Corps stock reacts to market openings, earnings releases, or breaking news throughout the trading session.
What to Look For
Look for long-term trends (sustained upward or downward movements over months and years), support and resistance levels (price zones where the stock repeatedly bounces or reverses), and volatility (how much the price fluctuates day to day). Comparing Gaming Corps's price chart to a market index like the S&P 500 can reveal whether the stock is outperforming or underperforming the broader market.
| Date | Gaming Corps Price |
|---|---|
| 8/17/2026 | 0.94 SEK |
| 8/14/2026 | 0.91 SEK |
| 8/13/2026 | 0.80 SEK |
| 8/12/2026 | 0.80 SEK |
| 8/11/2026 | 0.77 SEK |
| 8/10/2026 | 0.75 SEK |
| 8/7/2026 | 0.68 SEK |
| 8/6/2026 | 0.70 SEK |
| 8/5/2026 | 0.68 SEK |
| 8/4/2026 | 0.67 SEK |
| 7/31/2026 | 0.66 SEK |
| 7/30/2026 | 0.65 SEK |
| 7/29/2026 | 0.65 SEK |
| 7/28/2026 | 0.64 SEK |
| 7/27/2026 | 0.62 SEK |
| 7/24/2026 | 0.62 SEK |
| 7/23/2026 | 0.75 SEK |
| 7/22/2026 | 0.61 SEK |
| 7/21/2026 | 0.61 SEK |
| 7/20/2026 | 0.60 SEK |
| 7/17/2026 | 0.60 SEK |
| 7/16/2026 | 0.61 SEK |
| 7/15/2026 | 0.60 SEK |
| 7/14/2026 | 0.64 SEK |
| 7/13/2026 | 0.65 SEK |
| 7/10/2026 | 0.68 SEK |
| 7/9/2026 | 0.68 SEK |
| 7/8/2026 | 0.66 SEK |
| 7/7/2026 | 0.62 SEK |
| 7/6/2026 | 0.68 SEK |
| 7/3/2026 | 0.68 SEK |
| 7/2/2026 | 0.69 SEK |
| 7/1/2026 | 0.70 SEK |
| 6/30/2026 | 0.68 SEK |
| 6/29/2026 | 0.63 SEK |
| 6/26/2026 | 0.63 SEK |
| 6/25/2026 | 0.58 SEK |
| 6/24/2026 | 0.59 SEK |
| 6/23/2026 | 0.57 SEK |
| 6/22/2026 | 0.56 SEK |
| 6/18/2026 | 0.59 SEK |
| 6/17/2026 | 0.57 SEK |
| 6/16/2026 | 0.56 SEK |
| 6/15/2026 | 0.65 SEK |
| 6/12/2026 | 0.70 SEK |
| 6/11/2026 | 0.68 SEK |
| 6/10/2026 | 0.67 SEK |
| 6/9/2026 | 0.71 SEK |
| 6/8/2026 | 0.68 SEK |
| 6/5/2026 | 0.76 SEK |
| 6/4/2026 | 0.72 SEK |
| 6/3/2026 | 0.70 SEK |
| 6/2/2026 | 0.72 SEK |
| 6/1/2026 | 0.75 SEK |
| 5/29/2026 | 0.78 SEK |
| 5/28/2026 | 0.79 SEK |
| 5/27/2026 | 0.79 SEK |
| 5/26/2026 | 0.78 SEK |
| 5/25/2026 | 0.82 SEK |
| 5/22/2026 | 0.82 SEK |
| 5/21/2026 | 0.81 SEK |
| 5/20/2026 | 0.81 SEK |
| 5/19/2026 | 0.81 SEK |
| 5/18/2026 | 0.84 SEK |
| 5/15/2026 | 0.86 SEK |
| 5/13/2026 | 1.04 SEK |
| 5/12/2026 | 0.99 SEK |
| 5/11/2026 | 0.90 SEK |
| 5/8/2026 | 0.92 SEK |
| 5/7/2026 | 0.94 SEK |
| 5/6/2026 | 0.89 SEK |
| 5/5/2026 | 0.90 SEK |
| 5/4/2026 | 0.86 SEK |
| 4/30/2026 | 0.90 SEK |
| 4/29/2026 | 0.83 SEK |
| 4/28/2026 | 0.87 SEK |
| 4/27/2026 | 0.90 SEK |
| 4/24/2026 | 0.90 SEK |
| 4/23/2026 | 0.92 SEK |
| 4/22/2026 | 0.91 SEK |
| 4/21/2026 | 0.93 SEK |
| 4/20/2026 | 0.91 SEK |
| 4/17/2026 | 0.92 SEK |
| 4/16/2026 | 0.92 SEK |
| 4/15/2026 | 0.95 SEK |
| 4/14/2026 | 0.90 SEK |
| 4/13/2026 | 0.99 SEK |
| 4/10/2026 | 1.00 SEK |
| 4/9/2026 | 0.99 SEK |
| 4/8/2026 | 0.86 SEK |
| 4/7/2026 | 0.85 SEK |
| 4/2/2026 | 0.82 SEK |
| 4/1/2026 | 0.82 SEK |
| 3/31/2026 | 0.83 SEK |
| 3/30/2026 | 0.83 SEK |
| 3/27/2026 | 0.79 SEK |
| 3/26/2026 | 0.82 SEK |
| 3/25/2026 | 0.82 SEK |
| 3/24/2026 | 0.84 SEK |
| 3/23/2026 | 0.84 SEK |
| 3/20/2026 | 0.80 SEK |
| 3/19/2026 | 0.85 SEK |
| 3/18/2026 | 0.84 SEK |
| 3/17/2026 | 0.85 SEK |
| 3/16/2026 | 0.89 SEK |
| 3/13/2026 | 0.89 SEK |
| 3/12/2026 | 0.87 SEK |
| 3/11/2026 | 0.90 SEK |
| 3/10/2026 | 0.87 SEK |
| 3/9/2026 | 0.88 SEK |
| 3/6/2026 | 0.90 SEK |
| 3/5/2026 | 0.90 SEK |
| 3/4/2026 | 0.96 SEK |
| 3/3/2026 | 0.90 SEK |
| 3/2/2026 | 0.90 SEK |
| 2/27/2026 | 0.92 SEK |
| 2/26/2026 | 0.92 SEK |
| 2/25/2026 | 0.96 SEK |
| 2/24/2026 | 0.95 SEK |
| 2/23/2026 | 0.97 SEK |
| 2/20/2026 | 1.00 SEK |
| 2/19/2026 | 1.12 SEK |
| 2/18/2026 | 1.12 SEK |
| 2/17/2026 | 1.08 SEK |
| 2/16/2026 | 1.13 SEK |
| 2/13/2026 | 1.16 SEK |
| 2/12/2026 | 1.15 SEK |
| 2/11/2026 | 1.20 SEK |
| 2/10/2026 | 1.20 SEK |
| 2/9/2026 | 1.13 SEK |
| 2/6/2026 | 1.19 SEK |
| 2/5/2026 | 1.25 SEK |
| 2/4/2026 | 1.24 SEK |
| 2/3/2026 | 1.21 SEK |
| 2/2/2026 | 1.21 SEK |
| 1/30/2026 | 1.20 SEK |
| 1/29/2026 | 1.17 SEK |
| 1/28/2026 | 1.17 SEK |
| 1/27/2026 | 1.14 SEK |
| 1/26/2026 | 1.15 SEK |
| 1/23/2026 | 1.20 SEK |
| 1/22/2026 | 1.18 SEK |
| 1/21/2026 | 1.20 SEK |
| 1/20/2026 | 1.19 SEK |
| 1/19/2026 | 1.21 SEK |
| 1/16/2026 | 1.18 SEK |
| 1/15/2026 | 1.16 SEK |
| 1/14/2026 | 1.12 SEK |
| 1/13/2026 | 1.12 SEK |
| 1/12/2026 | 1.14 SEK |
| 1/9/2026 | 1.15 SEK |
| 1/8/2026 | 1.19 SEK |
| 1/7/2026 | 1.19 SEK |
| 1/5/2026 | 1.13 SEK |
| 1/2/2026 | 1.12 SEK |
| 12/30/2025 | 1.10 SEK |
| 12/29/2025 | 1.10 SEK |
| 12/23/2025 | 1.17 SEK |
| 12/22/2025 | 1.35 SEK |
| 12/19/2025 | 1.17 SEK |
| 12/18/2025 | 1.18 SEK |
| 12/17/2025 | 1.20 SEK |
| 12/16/2025 | 1.20 SEK |
| 12/15/2025 | 1.24 SEK |
| 12/12/2025 | 1.17 SEK |
| 12/11/2025 | 1.11 SEK |
| 12/10/2025 | 1.10 SEK |
| 12/9/2025 | 1.13 SEK |
| 12/8/2025 | 1.08 SEK |
| 12/5/2025 | 1.05 SEK |
| 12/4/2025 | 1.04 SEK |
| 12/3/2025 | 1.04 SEK |
| 12/2/2025 | 1.04 SEK |
| 12/1/2025 | 1.01 SEK |
| 11/28/2025 | 0.99 SEK |
| 11/27/2025 | 1.00 SEK |
| 11/26/2025 | 1.02 SEK |
| 11/25/2025 | 1.02 SEK |
| 11/24/2025 | 0.97 SEK |
| 11/21/2025 | 0.96 SEK |
| 11/20/2025 | 1.01 SEK |
| 11/19/2025 | 0.99 SEK |
| 11/18/2025 | 1.01 SEK |
| 11/17/2025 | 1.02 SEK |
| 11/14/2025 | 1.08 SEK |
| 11/13/2025 | 1.10 SEK |
| 11/12/2025 | 1.17 SEK |
| 11/11/2025 | 1.13 SEK |
| 11/10/2025 | 1.14 SEK |
| 11/7/2025 | 1.08 SEK |
| 11/6/2025 | 1.08 SEK |
| 11/5/2025 | 1.14 SEK |
| 11/4/2025 | 1.15 SEK |
| 11/3/2025 | 1.14 SEK |
| 10/31/2025 | 1.14 SEK |
| 10/30/2025 | 1.13 SEK |
| 10/29/2025 | 1.05 SEK |
| 10/28/2025 | 1.07 SEK |
| 10/27/2025 | 1.04 SEK |
| 10/24/2025 | 1.01 SEK |
| 10/23/2025 | 1.00 SEK |
| 10/22/2025 | 1.06 SEK |
| 10/21/2025 | 1.01 SEK |
| 10/20/2025 | 1.03 SEK |
| 10/17/2025 | 1.04 SEK |
| 10/16/2025 | 0.99 SEK |
| 10/15/2025 | 0.98 SEK |
| 10/14/2025 | 0.96 SEK |
| 10/13/2025 | 0.93 SEK |
| 10/10/2025 | 1.00 SEK |
| 10/9/2025 | 0.96 SEK |
| 10/8/2025 | 0.97 SEK |
| 10/7/2025 | 0.96 SEK |
| 10/6/2025 | 1.01 SEK |
| 10/3/2025 | 1.03 SEK |
| 10/2/2025 | 1.07 SEK |
| 10/1/2025 | 1.03 SEK |
| 9/30/2025 | 1.02 SEK |
| 9/29/2025 | 1.04 SEK |
| 9/26/2025 | 1.07 SEK |
| 9/25/2025 | 1.03 SEK |
| 9/24/2025 | 1.03 SEK |
| 9/23/2025 | 1.02 SEK |
| 9/22/2025 | 1.02 SEK |
| 9/19/2025 | 1.05 SEK |
| 9/18/2025 | 1.08 SEK |
| 9/17/2025 | 1.05 SEK |
| 9/16/2025 | 1.06 SEK |
| 9/15/2025 | 1.07 SEK |
| 9/12/2025 | 1.07 SEK |
| 9/11/2025 | 1.00 SEK |
| 9/10/2025 | 1.11 SEK |
| 9/9/2025 | 1.15 SEK |
| 9/8/2025 | 1.18 SEK |
| 9/5/2025 | 1.14 SEK |
| 9/4/2025 | 1.11 SEK |
| 9/3/2025 | 1.09 SEK |
| 9/2/2025 | 1.08 SEK |
| 9/1/2025 | 1.07 SEK |
| 8/29/2025 | 1.06 SEK |
| 8/28/2025 | 1.11 SEK |
| 8/27/2025 | 1.13 SEK |
| 8/26/2025 | 1.16 SEK |
| 8/25/2025 | 1.17 SEK |
| 8/22/2025 | 1.24 SEK |
| 8/21/2025 | 1.33 SEK |
| 8/20/2025 | 1.28 SEK |
Gaming Corps Revenue, EBIT, Net Income
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Details
Gaming Corps Income Statement, Balance Sheet, Cash Flow Statement
| REVENUEM SEK |
|---|
| REVENUE GROWTH% |
| GROSS MARGIN% |
| GROSS INCOMEM SEK |
| EBITM SEK |
| EBIT MARGIN% |
| NET INCOMEM SEK |
| NET INCOME GROWTH% |
| SHARESM |
| 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1.00 | – | – | 11.00 | 21.00 | 9.00 | – | 2.00 | 12.00 | 31.00 | 35.00 | 48.00 |
| – | – | – | – | 90.91 | -57.14 | – | – | 500.00 | 158.33 | 12.90 | 37.14 |
| 100.00 | – | – | 127.27 | 95.24 | -111.11 | – | -1,100.00 | -208.33 | -3.23 | 2.86 | -54.17 |
| 1.00 | 9.00 | 2.00 | 14.00 | 20.00 | -10.00 | -17.00 | -22.00 | -25.00 | -1.00 | 1.00 | -26.00 |
| -4.00 | -25.00 | -33.00 | -41.00 | -38.00 | -9.00 | -17.00 | -22.00 | -24.00 | -22.00 | -25.00 | -39.00 |
| -400.00 | – | – | -372.73 | -180.95 | -100.00 | – | -1,100.00 | -200.00 | -70.97 | -71.43 | -81.25 |
| -4.00 | -25.00 | -33.00 | -43.00 | -42.00 | -5.00 | -17.00 | -22.00 | -24.00 | -24.00 | -23.00 | -40.00 |
| – | 525.00 | 32.00 | 30.30 | -2.33 | -88.10 | 240.00 | 29.41 | 9.09 | – | -4.17 | 73.91 |
| 0.48 | 0.94 | 2.90 | 7.39 | 23.88 | 30.10 | 35.46 | 43.52 | 54.15 | 59.43 | 80.37 | 145.44 |
Details
Income Statement Key Figures
ⓘRevenue and Revenue Growth
Revenue is the starting point of every income statement — it measures the total sales Gaming Corps generates from its core business. Revenue growth (expressed as year-over-year percentage change) is one of the most important indicators of business momentum. Sustained growth above 10 % annually is generally considered strong, while declining revenue is a serious warning sign that demands investigation.
Gross Margin
Gross margin = (Revenue − Cost of Goods Sold) ÷ Revenue. It reveals what percentage of each dollar of revenue Gaming Corps retains after direct production costs. High gross margins (above 50 %) are typical of asset-light businesses like software and brands, while capital-intensive industries like manufacturing often operate below 30 %. Compare Gaming Corps's gross margin to industry peers and track it over time to spot improving or deteriorating pricing power.
EBIT and EBIT Margin
EBIT measures operating profit — what remains after subtracting all operating expenses (including R&D, sales, and administrative costs) from gross profit. The EBIT margin shows this as a percentage of revenue. Because it excludes interest and taxes, EBIT allows fair comparisons between companies with different debt levels and tax jurisdictions. A rising EBIT margin indicates improving operational efficiency.
Net Income and Earnings Per Share (EPS)
Net income is the company's final profit after all expenses, interest, and taxes. Dividing net income by the number of shares outstanding gives you EPS — the single most influential metric in stock valuation. Consistent EPS growth is the primary driver of long-term stock price appreciation. Always check whether EPS growth comes from genuine profit improvement or from share buybacks reducing the share count.
Shares Outstanding
The total number of shares Gaming Corps has issued. A declining share count (through buybacks) boosts EPS and signals management confidence. A rising share count (through stock issuance) dilutes existing shareholders. Always monitor this number alongside EPS to get the full picture of per-share value creation.
Analyst Estimates
The projected figures represent consensus estimates from professional analysts. Compare these forecasts against Gaming Corps's historical growth rates to assess whether expectations are realistic. A company that consistently beats consensus estimates tends to see its stock price rewarded over time, while repeated misses erode investor confidence.
Gaming Corps stock margins
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Gaming Corps Stock Revenue, EBIT, Earnings per Share
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Gaming Corps business model & stock analysis
Gaming Corps SWOT Analysis
Strengths
Gaming Corps AB has a strong portfolio of popular gaming titles that have attracted a large and dedicated player base. This loyal player base creates a stable and predictable revenue stream for the company.
The company's management team is experienced and skilled in the gaming industry, allowing them to effectively navigate and capitalize on market trends. They have a deep understanding of player preferences and are able to develop games that cater to those preferences.
Gaming Corps AB also benefits from a strong brand reputation, which helps attract partnerships with other industry players and gain favorable distribution deals.
Weaknesses
One of the main weaknesses of Gaming Corps AB is its limited financial resources. This restricts the company's ability to invest in new game development and marketing campaigns, which can hinder growth and competitiveness in the market.
Another weakness is a potential lack of diversification in its game portfolio. Relying heavily on a few successful titles can create vulnerability to changing market trends and player preferences.
Gaming Corps AB may also face challenges in scaling its operations, as expanding the workforce and infrastructure can be costly and time-consuming.
Opportunities
The growing global gaming market presents an opportunity for Gaming Corps AB to expand its player base and increase revenue. With the right investment and marketing strategies, the company can tap into emerging markets and attract new players.
Collaborating with other gaming companies or entering strategic partnerships can also provide opportunities for shared resources and knowledge, allowing for more ambitious and innovative game development.
The rise of mobile gaming and virtual reality opens up new possibilities for Gaming Corps AB to create immersive and accessible gaming experiences. By adapting to these technological advancements, the company can stay relevant and capture a larger market share.
Threats
One of the major threats Gaming Corps AB faces is intense competition in the gaming industry. Rapid technological advancements and the presence of larger gaming companies can make it challenging for Gaming Corps AB to differentiate its offerings and attract players.
Economic uncertainties and market fluctuations can also impact the purchasing power of gamers, potentially leading to reduced demand for gaming products.
Moreover, changing regulations and legal requirements, such as stricter age restrictions or content regulations, can pose challenges for Gaming Corps AB in terms of game development and distribution.
Gaming Corps Eulerpool Fair Value
Details
Fair Value Estimate
ⓘWhat Is Fair Value?
Fair value is an estimate of what a stock is truly "worth" based on its financial fundamentals, independent of the current market price. If the calculated fair value is above the current share price, the stock may be undervalued — and vice versa. This chart shows three different fair value approaches so you can cross-check them against each other.
Earnings-Based Fair Value
Calculated by multiplying the current earnings per share (EPS) by the average historical P/E ratio over a selected multi-year period. The smoothing over several years filters out temporary spikes or dips. If this fair value exceeds the market price, it suggests the stock is cheap relative to its earning power.
Example: Fair Value (Earnings) 2022 = EPS 2022 × Average P/E 2019–2021
Revenue-Based Fair Value
Derived by multiplying revenue per share by the average historical price-to-sales ratio. This method is particularly useful for companies with volatile or temporarily depressed earnings, as revenue tends to be more stable than profits. It answers: "At what price has the market historically valued each dollar of this company's sales?"
Example: Fair Value (Revenue) 2022 = Revenue per Share 2022 × Average P/S 2019–2021
Dividend-Based Fair Value
Calculated by dividing the dividend per share by the average historical dividend yield. This approach is most relevant for mature, consistently dividend-paying companies. If the resulting fair value is higher than the current price, it implies the stock offers a better yield than its historical average.
Example: Fair Value (Dividend) 2022 = Dividend per Share 2022 ÷ Average Yield 2019–2021
How to Use This Chart
When all three fair value lines converge above the current price, it strengthens the case that the stock is undervalued. When they diverge, investigate why — it may indicate a structural shift in margins, payout policy, or growth rate. The forward estimates on the right extend the analysis using projected fundamentals, helping you assess whether the current price already reflects future growth expectations.
Gaming Corps historical P/E ratio, EBIT multiple, and P/S ratio
Gaming Corps annual returns
Details
Annual Return
ⓘWhat This Chart Shows
This chart breaks down 's total annual return into two components: price return (gains or losses from stock price movement) and dividend return (income received from dividend payments). Together, they represent the total return an investor would have earned in each calendar year.
Price Return
Price return measures the percentage change in 's stock price from January 1st to December 31st of each year. Positive bars indicate the stock appreciated; negative bars show a decline. This is the component most investors focus on, but it tells only part of the story — especially for dividend-paying stocks.
Dividend Return
Dividend return represents the income generated from dividends paid during the year, expressed as a percentage of the starting stock price. While it may seem small in any single year (typically 1–4 % for established companies), dividends compound significantly over decades and have historically contributed roughly 40 % of total stock market returns.
What to Look For
Examine how many years showed positive vs. negative returns to gauge consistency. A stock with mostly positive years and small drawdowns suggests lower risk. Also compare 's annual returns to a benchmark index — consistently outperforming the market is a hallmark of a strong investment. Pay attention to the worst years: understanding downside risk is just as important as chasing upside potential.
Gaming Corps shares outstanding
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Gaming Corps stock splits
Gaming Corps Earnings Estimates & Surprises
| Date | EPS estimate | EPS Actual | Revenue Estimate | Price reaction | Quarterly report |
|---|---|---|---|---|---|
| 2/22/2018 | 0.09SEK | - | -SEK | - | 2017 Q4 |
| 12/1/2017 | -0.27SEK | - | 1.52 MSEK | - | 2017 Q3 |
| 8/31/2017 | -0.54SEK | - | 1.01 MSEK | - | 2017 Q2 |
| 2/23/2017 | -2.83SEK | - | 507,499.00SEK | - | 2016 Q4 |
| 11/24/2016 | -2.67SEK | - | 304,499.00SEK | - | 2016 Q3 |
Gaming Corps shareholder structure
| % | Name |
|---|---|
7.36202% | |
7.10673% | |
6.64260% | |
2.65838% | |
2.11819% | |
1.64760% |
Gaming Corps Beneficial Ownership Filings (SEC 13D/G)
Gaming Corps Executives and Management Board
8 members · avg. age 61 · 13 % women
Management
Mr. Juha Kauppinen
Chief Executive Officer · since 2018
Mr. Bulent Balikci
Chief Financial Officer, Director · since 2018
Ms. Erika Mattsson
Chief Communications Officer
Mr. John Chasoulidis
Chief Product Officer
Mr. Mats Lundin
Chief Commercial Officer
Board of Directors
Mr. Claes Tellman (61)
Chairman of the Board · since 2016
Mr. Daniel Borth
Director of Gaming · since 2017
Mr. Daniel Reden
Director
Frequently asked questions about Gaming Corps
The business model of Gaming Corps AB is focused on game development and publishing. As a gaming company, Gaming Corps AB creates and markets innovative and entertaining video games across various platforms. The company strives to develop a diverse portfolio of games that cater to different genres and target audiences. They aim to generate revenue through the sales of their games and associated merchandise, as well as through partnerships and collaborations with other industry players. Gaming Corps AB constantly aims to create engaging and immersive gaming experiences for players worldwide, contributing to their overall growth and success in the gaming industry.
Gaming Corps AB is primarily active in the gaming industry.
Gaming Corps AB faces competition from various companies in the market. Some of the key competitors of Gaming Corps AB include industry giants such as Electronic Arts (EA), Activision Blizzard, and Ubisoft. These companies are also renowned for their successful gaming franchises and have a significant market presence. Gaming Corps AB competes with these competitors in terms of game development, publishing, and capturing the attention of gamers worldwide. As Gaming Corps AB continues to innovate and deliver exceptional gaming experiences, it strives to stay ahead of the competition and carve its niche in the gaming industry.
Gaming Corps AB is a Swedish game development company founded in 2014. With a strong focus on video game development, the company creates and publishes high-quality games for various platforms. The team comprises experienced professionals with a deep passion for gaming, contributing to their success in delivering engaging and immersive gaming experiences. Gaming Corps AB strives to meet the demands of the ever-evolving gaming industry by constantly innovating and leveraging cutting-edge technologies. Their commitment to quality and dedication to player satisfaction have earned them a reputable position in the gaming market. With their promising history and expertise, Gaming Corps AB continues to evolve as a leading player in the gaming industry.
Gaming Corps AB has achieved several significant milestones in its journey. The company successfully launched its first mobile game, "Gaming Corps Universe", which garnered positive reviews from players and industry experts. Additionally, Gaming Corps AB entered into strategic partnerships with renowned game developers, expanding its portfolio and market reach. The company also secured funding from investors, fueling its growth and development. Furthermore, Gaming Corps AB received recognition for its innovative gameplay and captivating storytelling in its games. These milestones showcase Gaming Corps AB's commitment to providing high-quality gaming experiences and its ability to establish itself as a prominent player in the gaming industry.
Gaming Corps AB is primarily present in Sweden, where its headquarters are located. The company has a strong local presence with operations and partnerships within the gaming industry throughout the country. Additionally, Gaming Corps AB has expanded its market reach through international collaborations and partnerships, establishing a presence in various regions worldwide. By combining its Swedish base with global connections, Gaming Corps AB aims to leverage diverse markets and expand its business opportunities across multiple countries and regions.
Gaming Corps AB represents a set of values and corporate philosophy centered around innovation, creativity, and excellence in the gaming industry. The company aims to develop unique gaming experiences that captivate players and push the boundaries of gaming technology. Gaming Corps AB strives for transparency, integrity, and a strong commitment to quality in all its endeavors. The company's dedication to customer satisfaction and a strong work ethic fuels its success and growth in the market. Gaming Corps AB's visionary approach and focus on delivering exceptional gaming content make it a leading player in the industry.
Converted at the current exchange rate, the Gaming Corps share trades at 0.09 EUR (0.94 SEK).
Gaming Corps AB is a Swedish company that specializes in the development, publishing, and marketing of computer games, mobile applications, and platforms. The company was founded in 2013 and is headquartered in Uppsala, Sweden. The business model of Gaming Corps AB consists of various divisions. The first division is the development of computer games. The company works closely with experienced developers to produce innovative, creative, and high-quality computer games. This includes both original IP addresses and licensed content from third parties. The second division of Gaming Corps AB is the publishing of computer games. The company has extensive experience in publishing computer games on various platforms such as PC, console, and mobile devices. Gaming Corps AB ensures that the games maintain a high standard and are easily accessible on different platforms. The third division of Gaming Corps AB is the mobile game development studios. This includes both classic games and AR apps and platforms specifically designed for mobile devices. The company has experience in developing games that run on various mobile platforms such as iOS and Android. Another important activity of Gaming Corps AB is the marketing of computer games on various platforms. The company has a team of experienced marketers who ensure that the games are carefully promoted on different platforms. Various marketing strategies are used to ensure that the games reach a large number of users. The company also offers consulting services for other developers who want to publish their own computer games. By collaborating with Gaming Corps AB, developers can benefit from the company's extensive experience in the development, marketing, and publishing of computer games. Overall, Gaming Corps AB offers a variety of products and services. These include computer games, mobile applications, AR apps and platforms, marketing services, and consulting services. The company has established itself as a major player in the gaming industry and follows an agile and flexible business model that can quickly adapt to changes in the industry. Through collaboration with talented developers, an experienced marketing team, and a team-oriented approach, Gaming Corps AB creates high-quality and successful computer games. The company's goal is to continue developing and publishing innovative and creative games that reach and inspire a large number of users.
The revenue cannot currently be calculated for Gaming Corps.
The profit cannot currently be calculated for Gaming Corps.
The P/E ratio cannot be calculated for Gaming Corps at the moment.
The P/S cannot be calculated for Gaming Corps currently.
The Eulerpool Quality Score for Gaming Corps is 4/10.
The ISIN of Gaming Corps is SE0014694691. The ISIN (International Securities Identification Number) is a globally unique identifier for securities.
The WKN of Gaming Corps is A2QAC0. The WKN (Wertpapierkennnummer) is a six-digit German security identification number.
The ticker of Gaming Corps is GCOR.ST. The ticker symbol is used to trade Gaming Corps shares on the stock exchange.
Gaming Corps paid dividends every year for the past 0 years.
Gaming Corps is assigned to the 'Communication' sector.
The dividends of Gaming Corps are distributed in SEK.
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