Red Square Games

Red Square Games EV/OCF

The EV/OCF (Enterprise Value to Operating Cash Flow) of Red Square Games (RSG.WA) as of Oct 28, 2026 is -179.45. In the previous year, EV/OCF (Enterprise Value to Operating Cash Flow) was -16.68 — a change of 975.90% (lower).

EV/OCF

-179.45

YoY

975.90%

Last updated:

EV/OCF (Enterprise Value to Operating Cash Flow) of Red Square Games is 2024 -179.45 . EV/OCF (Enterprise Value to Operating Cash Flow) of Red Square Games was 2023 -16.68 . It decreases by 975.90% lower compared to the previous year.

The Red Square Games EV/OCF history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EV/OCF
Date
EV/OCF
Jan 1, 2022
-5.05 PLN
Jan 1, 2023
-16.68 PLN
Jan 1, 2024
-179.45 PLN
The Red Square Games EV/OCF history
YEAREV/OCFYoY
-179.45+975.90%
-16.68+230.55%
-5.05—

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Red Square Games Stock analysis

What does Red Square Games do? Red Square Games SA generates revenue through software publishing in the Entertainment industry, focusing on two product segments: video games and offline games. The company creates AA+ indie premium video games, including SlavicPunk: Oldtimer, developed in collaboration with author Michal Golkowski, a prominent Polish science-fiction and fantasy writer. Offline games such as board games, role-playing games, and related card games complement the video game offerings, targeting markets where video games are also developed. The company employs 20 specialists in game development to support these product lines. The primary buyers of Red Square Games SA's products are consumers in the gaming market, particularly those interested in Polish science-fiction and fantasy themes. The firm's video games, like SlavicPunk: Oldtimer, attract players seeking indie premium experiences, while offline games expand market reach by appealing to traditional board game enthusiasts. These products are distributed through standard gaming platforms and retail channels without specific brand partnerships mentioned. Red Square Games SA's revenue streams are derived from direct sales of video games and offline games to end consumers. The company's focus on the AA+ indie premium segment ensures premium pricing for video games, while offline games provide additional revenue through complementary product lines. The firm's marketing emphasizes Polish cultural elements, leveraging Michal Golkowski's reputation to attract both domestic and international audiences. Red Square Games is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Red Square Games stock

EV/OCF (Enterprise Value to Operating Cash Flow) of Red Square Games is -179.45 in 2024.

EV/OCF (Enterprise Value to Operating Cash Flow) of Red Square Games changed from -16.68 to -179.45, representing a 975.90% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of EV/OCF (Enterprise Value to Operating Cash Flow) Red Square Games since 2006 – with annual values, charts, and detailed analysis.

EV/OCF compares enterprise value to operating cash flow, measuring how much investors pay per unit of cash generated from operations.

To evaluate EV/OCF (Enterprise Value to Operating Cash Flow)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for EV/OCF (Enterprise Value to Operating Cash Flow).

A 'good' varies by industry and company stage. On Eulerpool, you can compare EV/OCF (Enterprise Value to Operating Cash Flow)'s Red Square Games with sector peers and the industry average to assess whether it is attractive.

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Valuation — Red Square Games

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