Phantom Digital Effects

Phantom Digital Effects Cash Conversion Cycle

The Cash Conversion Cycle (CCC) of Phantom Digital Effects (PHANTOMFX.NS) as of Nov 3, 2026 is 5,911.68. In the previous year, Cash Conversion Cycle (CCC) was 655.65 — a change of 801.66% (higher).

Cash Conversion Cycle

5,911.68

YoY

801.66%

Last updated:

Cash Conversion Cycle (CCC) of Phantom Digital Effects is 2025 5,911.68 . Cash Conversion Cycle (CCC) of Phantom Digital Effects was 2024 655.65 . It decreases by 801.66% higher compared to the previous year.

The Phantom Digital Effects Cash Conversion Cycle history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Cash Conversion Cycle
Date
Cash Conversion Cycle
Jan 1, 2020
447.73 INR
Jan 1, 2021
488.65 INR
Jan 1, 2022
4,589.52 INR
Jan 1, 2023
1,222.70 INR
Jan 1, 2024
655.65 INR
Jan 1, 2025
5,911.68 INR
The Phantom Digital Effects Cash Conversion Cycle history
YEARCash Conversion CycleYoY
5,911.68+801.66%
655.65-46.38%
1,222.70-73.36%
4,589.52+839.23%
488.65+9.14%
447.73—

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Phantom Digital Effects Stock analysis

What does Phantom Digital Effects do? Phantom Digital Effects Ltd. generates revenue by providing visual effects, animation, concept art, and VFX supervision services to the film, web series, and commercial industries. The company specializes in creating computer-generated images that integrate seamlessly with live action, including 3D elements, photoreal creatures, environments, and natural phenomena like fire and water effects. Its services are utilized by major productions such as RRR, Bahubali 1 & 2, Beast, Avengers, and Van Helsing, which rely on the firm's expertise in completing shots, rig removal, and pre-visualization for game cinematics. The firm operates exclusively through its Visual Effects segment, delivering end-to-end solutions for feature films, TV shows, web series, and online and offline games. Clients include high-profile movie projects that require advanced VFX capabilities, such as the integration of 3D matchmove, rotoscopy, and 3D animation. Phantom Digital Effects Ltd. focuses on creating photorealistic content for global entertainment platforms, leveraging its specialization in complex visual effects to meet the demands of major film and gaming productions. Phantom Digital Effects is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Phantom Digital Effects stock

Cash Conversion Cycle (CCC) of Phantom Digital Effects is 5,911.68 in 2025.

Cash Conversion Cycle (CCC) of Phantom Digital Effects changed from 655.65 to 5,911.68, representing a 801.66% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Cash Conversion Cycle (CCC) Phantom Digital Effects since 2006 – with annual values, charts, and detailed analysis.

The Cash Conversion Cycle measures how long it takes to convert inventory investments into cash from sales. A shorter CCC indicates more efficient working capital management.

CCC = DSO + DIO - DPO

A 'good' varies by industry and company stage. On Eulerpool, you can compare Cash Conversion Cycle (CCC)'s Phantom Digital Effects with sector peers and the industry average to assess whether it is attractive.

To evaluate Cash Conversion Cycle (CCC)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for Cash Conversion Cycle (CCC).

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