PLAYSTUDIOS

PLAYSTUDIOS Revenue

The The revenue of PLAYSTUDIOS (MYPS) as of Nov 8, 2026 is 235.10 M USD. In the previous year, The revenue was 289.43 M USD — a change of -18.77% (lower).

Revenue

235.10 MUSD

YoY

-18.77%

Last updated:

In 2025, PLAYSTUDIOS's sales reached 235.10 M USD, a -18.77% difference from the 289.43 M USD sales recorded in the previous year.

Revenue has compounded at 2.7% per year over the past 7 years to 235.10 M USD.

The PLAYSTUDIOS Revenue history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Revenue
Date
Revenue
Jan 1, 2021
287.42 M USD
Jan 1, 2022
290.31 M USD
Jan 1, 2023
310.89 M USD
Jan 1, 2024
289.43 M USD
Jan 1, 2025
235.10 M USD
Jan 1, 2026 (e)
219.26 M USD
Jan 1, 2027 (e)
212.89 M USD
Jan 1, 2028 (e)
213.12 M USD
The PLAYSTUDIOS Revenue history
YEARRevenueYoY
est213.12 MUSD+0.11%
est212.89 MUSD-2.90%
est219.26 MUSD-6.74%
235.10 MUSD-18.77%
289.43 MUSD-6.90%
310.89 MUSD+7.09%
290.31 MUSD+1.01%
287.42 MUSD+6.50%
269.88 MUSD+12.72%
239.42 MUSD+22.47%
195.50 MUSD—

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PLAYSTUDIOS Revenue

PLAYSTUDIOS Revenue, EBIT, Net Income

  • 3 Years

  • 5 Years

  • 10 Years

  • 25 Years

  • Max

Revenue
EBIT
Net Income
Details
Date
Revenue
EBIT
Net Income
Jan 1, 2021
287.42 M USD
92,000.00 USD
10.74 M USD
Jan 1, 2022
290.31 M USD
-28.08 M USD
-17.78 M USD
Jan 1, 2023
310.89 M USD
-10.49 M USD
-19.39 M USD
Jan 1, 2024
289.43 M USD
-32.86 M USD
-28.69 M USD
Jan 1, 2025
235.10 M USD
-20.44 M USD
-28.64 M USD
Jan 1, 2026 (e)
219.26 M USD
-31.53 M USD
-316.34 M USD
Jan 1, 2027 (e)
212.89 M USD
-20.24 M USD
-203.11 M USD
Jan 1, 2028 (e)
213.12 M USD
-20.14 M USD
-202.09 M USD

PLAYSTUDIOS Margins

PLAYSTUDIOS stock margins

The PLAYSTUDIOS margin analysis displays the gross margin, EBIT margin, as well as the profit margin of PLAYSTUDIOS. The EBIT margin (EBIT/sales) indicates the percentage of sales that remains as operating profit. The profit margin shows the percentage of sales that remains for PLAYSTUDIOS.
  • 3 Years

  • 5 Years

  • 10 Years

  • 25 Years

  • Max

Gross margin
EBIT margin
Profit margin
Details
Date
Gross margin
EBIT margin
Profit margin
Jan 1, 2021
68.12 %
0.03 %
3.74 %
Jan 1, 2022
70.58 %
-9.67 %
-6.13 %
Jan 1, 2023
74.97 %
-3.37 %
-6.24 %
Jan 1, 2024
74.88 %
-11.35 %
-9.91 %
Jan 1, 2025
59.24 %
-8.69 %
-12.18 %
Jan 1, 2026 (e)
59.24 %
-14.38 %
-144.28 %
Jan 1, 2027 (e)
59.24 %
-9.51 %
-95.41 %
Jan 1, 2028 (e)
59.24 %
-9.45 %
-94.83 %

PLAYSTUDIOS Stock analysis

What does PLAYSTUDIOS do? Playstudios Inc is a leading developer of social casino games that is dedicated to creating high-quality and entertaining online games and applications for the gaming industry. The company was founded in 2011 by an experienced leadership team based in Las Vegas. The goal of Playstudios was to create unique player experiences for fans of casino games while integrating a new social dimension into this genre. The business idea of Playstudios is to offer free games to users, which are delivered to a virtual shop with different types of currencies. These currencies can be purchased with real money, but they are not convertible or redeemable for cash. This method, known as "free-to-play," allows users to play the games for free, but also provides the opportunity to reach more advanced levels faster with the purchased currencies or even access more exclusive content. The Playstudios platform currently includes several branches, including myVegas, myKonami, and Pop! Slots. Both platforms offer a wide range of casino games such as slots, blackjack, video poker, and roulette. Players can connect with other players and friends through social features and share their progress. Additionally, they can also collect VIP programs and rewards such as free stays at affiliated casinos and restaurants. However, the flagship of Playstudios is the myVegas network, which has been steadily growing since its introduction in 2012. The myVegas Network is a collection of games developed in collaboration with renowned partners such as MGM Resorts, Cirque du Soleil, and others. This includes popular slot machines such as Excalibur, Mirage, and the Bellagio. The special thing about myVegas is that it offers rewards programs that allow users to accumulate points and then exchange them for free stays, food, drinks, or even experiences like helicopter flights over the Grand Canyon. The company has also pursued a mobile strategy that makes the platform accessible on mobile phones or tablets. The app versions of Pop! Slots and myVegas have expanded the games to mobile devices, making the gaming experience even more flexible and accessible. Playstudios has maximized its reach and growth potential in a highly interesting segment of the gaming market by spreading to mobile devices. Overall, Playstudios stands out by not only offering free casino games but also providing the opportunity to earn real money through the purchase of virtual currencies. Collaborating with partner brands like MGM and Cirque du Soleil also allows for offering exceptional rewards to players. With its long history and ongoing development and expansion, Playstudios continues to strengthen its position in the overall value chain of the gaming industry. PLAYSTUDIOS is one of the most popular companies on Eulerpool.

Revenue Details

Understanding PLAYSTUDIOS's Sales Figures

The sales figures of PLAYSTUDIOS originate from the total revenue accrued from goods sold or services provided during a specific time period. These numbers are a direct reflection of the company’s ability to translate its products or services into revenue, indicating the demand and market presence.

Year-to-Year Comparison

Analyzing PLAYSTUDIOS’s yearly sales data offers insights into the company’s growth and stability. An increase in sales suggests a growing demand for its offerings, efficient marketing, or expansion into new markets. Conversely, a decline might indicate market saturation, increased competition, or less effective strategies.

Impact on Investments

Investors often scrutinize PLAYSTUDIOS's sales data to evaluate its financial health and growth prospects. Consistent sales growth can be a promising indicator of the company’s profitability and potential return on investment, influencing stock prices and investor confidence.

Interpreting Sales Fluctuations

Increases in PLAYSTUDIOS’s sales indicate market growth, innovation, or effective marketing, often leading to a surge in stock prices. A decline, however, can signal challenges requiring strategic adjustments to enhance market share and profitability.

Frequently Asked Questions about PLAYSTUDIOS stock

The revenue of PLAYSTUDIOS is 235.10 M USD in 2025.

The revenue of PLAYSTUDIOS changed from 289.43 M USD to 235.10 M USD, representing a -18.77% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of The revenue PLAYSTUDIOS since 2006 – with annual values, charts, and detailed analysis.

Revenue is the total value of all goods sold in a period. It is calculated by multiplying the quantity of each product sold by its selling price. Revenue does not include any costs (material costs, personnel costs, etc.), whereas net proceeds only deduct revenue reductions associated with the sale (discounts, etc.).

The revenue's USD is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track The revenue's PLAYSTUDIOS historically and in real time.

The revenue in assessing a stock

Revenue is an important financial measure used in the valuation of stocks. It is a measure of a company's economic activity and can serve as an indicator of the company's success. Revenue is considered one of the most important factors in stock valuation. In addition, revenue can also be used to calculate other financial measures such as earnings per share and price-earnings ratio.

History and utilization of revenue

Revenue has long been considered one of the most important financial indicators. It was used in the 19th century as one of the first financial indicators to measure a company's economic activity. Since then, revenue has been regularly used to evaluate companies.

Revenue is usually calculated as a percentage of the company's equity. It can also be used to determine the overall profitability of a company. There are many different types of revenue that can be used to measure a company's economic activity, such as gross revenue, net revenue, and revenue from international business.

The revenue can also be used to evaluate stocks. For example, the revenue of a company can be used to evaluate the success of the company. If a company has high revenue, it means that it is a profitable company because it has high demand for its products or services.

Calculation and Application of Revenue

In order to calculate a company's revenue, the company's income must be deducted from its expenses. The income can come from various sources, such as sales, licensing fees, services, etc. The expenses can include costs for production, procurement, inventory, sales, and administration.

The revenue can then be used to calculate various financial ratios. For example, the revenue can be used to calculate the price-earnings ratio (P/E ratio) of a company. This is a measure of a company's profitability, calculated by taking the ratio of the stock price to earnings per share.

Revenue can also be used to calculate earnings per share (EPS) of a company. This is a measure of a company's profit per share. EPS is calculated by dividing earnings by the number of shares issued.

Use of revenue by investors

Investors use revenue to evaluate stocks, as revenue is an indicator of a company's success. For example, an investor can compare a company's revenue to see how successful it is. An investor can also use a company's revenue to calculate its price-to-earnings ratio and earnings per share.

An example: An investor looks at a company that has a revenue of 25 million euros. He compares this revenue to that of the competitor, which has a revenue of 35 million euros. The investor can then see that the company with 25 million euros in revenue is less successful than the company with 35 million euros in revenue.

Advantages and Disadvantages of Revenue.

Revenue is a very useful tool for valuing stocks as it measures a company's economic activity. Revenue can also be used to calculate other financial ratios such as the price-earnings ratio and earnings per share.

However, one disadvantage is that revenue alone is not a meaningful indicator of a company's success. It is important to consider revenue in comparison to other financial metrics such as earnings per share and price-to-earnings ratio to get a complete picture of the company.

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Income Statement — PLAYSTUDIOS

All Key Metrics — PLAYSTUDIOS