Live Motion Games

Live Motion Games EV/OCF

The EV/OCF (Enterprise Value to Operating Cash Flow) of Live Motion Games (LMG.WA) as of Oct 18, 2026 is -1.77. In the previous year, EV/OCF (Enterprise Value to Operating Cash Flow) was 2.90 — a change of -161.08% (lower).

EV/OCF

-1.77

YoY

-161.08%

Last updated:

EV/OCF (Enterprise Value to Operating Cash Flow) of Live Motion Games is 2024 -1.77 . EV/OCF (Enterprise Value to Operating Cash Flow) of Live Motion Games was 2023 2.90 . It decreases by -161.08% lower compared to the previous year.

The Live Motion Games EV/OCF history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EV/OCF
Date
EV/OCF
Jan 1, 2019
-2.17 PLN
Jan 1, 2020
-0.76 PLN
Jan 1, 2021
-0.45 PLN
Jan 1, 2022
-82.29 PLN
Jan 1, 2023
2.90 PLN
Jan 1, 2024
-1.77 PLN
The Live Motion Games EV/OCF history
YEAREV/OCFYoY
-1.77-161.08%
2.90-103.52%
-82.29+18,056.65%
-0.45-40.47%
-0.76-64.90%
-2.17—

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Live Motion Games Stock analysis

What does Live Motion Games do? Live Motion Games SA is a company based in Warsaw, Poland, operating within the Communication Services sector, specifically in the Media industry. The company went public on June 17, 2021, with the ticker symbol LMG.WA and ISIN PLLVMGM00016. Live Motion Games SA develops and distributes computer games, focusing on simulators, city-builders, survival games, and other titles targeting the medium-budget segment. The company produces games both independently and on behalf of external publishers. It collaborates with external investors such as The First Explorers Sp. z o.o. and Games Republic Sp. z o.o. for the development and publication of its games. The company's headquarters are located in Warsaw, within the Mazowieckie region. Its official website is https://livemotiongames.com/. Live Motion Games SA does not specify founding year, additional key personnel, or detailed financial figures beyond its IPO date and ticker information. The company's business model involves creating games for its own account as well as fulfilling requests from external publishers, with a focus on medium-budget titles across various genres. Live Motion Games is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Live Motion Games stock

EV/OCF (Enterprise Value to Operating Cash Flow) of Live Motion Games is -1.77 in 2024.

EV/OCF (Enterprise Value to Operating Cash Flow) of Live Motion Games changed from 2.90 to -1.77, representing a -161.08% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of EV/OCF (Enterprise Value to Operating Cash Flow) Live Motion Games since 2006 – with annual values, charts, and detailed analysis.

EV/OCF compares enterprise value to operating cash flow, measuring how much investors pay per unit of cash generated from operations.

To evaluate EV/OCF (Enterprise Value to Operating Cash Flow)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for EV/OCF (Enterprise Value to Operating Cash Flow).

A 'good' varies by industry and company stage. On Eulerpool, you can compare EV/OCF (Enterprise Value to Operating Cash Flow)'s Live Motion Games with sector peers and the industry average to assess whether it is attractive.

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Valuation — Live Motion Games

All Key Metrics — Live Motion Games