Interplay Entertainment Stock

Interplay Entertainment EV/EBIT

The EV/EBIT (Enterprise Value to EBIT) of Interplay Entertainment (IPLY) as of Aug 10, 2026 is -0.01.

EV/EBIT

-0.01

Last updated:

EV/EBIT (Enterprise Value to EBIT) of Interplay Entertainment is 2026 -0.01 . EV/EBIT (Enterprise Value to EBIT) of Interplay Entertainment was 2025 - . It decreases by % lower compared to the previous year.

The Interplay Entertainment EV/EBIT history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

PRICE-TO-EBIT
Date
PRICE-TO-EBIT
Jan 1, 2003
0.00 base
Jan 1, 2004
0.00 base
Jan 1, 2005
0.00 base
Jan 1, 2006
0.00 base
Jan 1, 2007
0.00 base
Jan 1, 2008
0.00 base
Jan 1, 2009
0.00 base
Jan 1, 2010
0.00 base
YEARPRICE-TO-EBIT
2010 -
2009 -
2008 -
2007 -
2006 -
2005 -
2004 -
2003 -
2002 -
2001 -
2000 -
1999 -
1998 -
1997 -
1996 -
1995 -
1994 -
1993 -
1992 -
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Interplay Entertainment Valuation

Details

Historical Valuation Multiples

Price-to-Earnings Ratio (P/E)

The P/E ratio divides Interplay Entertainment's share price by its earnings per share. It tells you how many years of current earnings you are "paying for" when you buy the stock. A P/E of 20 means you pay $20 for every $1 of annual earnings. The S&P 500 historically trades at an average P/E of roughly 15–17. A P/E significantly above that may signal high growth expectations; one below may indicate undervaluation — or declining business quality.

Price-to-Sales Ratio (P/S)

The P/S ratio divides market capitalization by total revenue. Unlike the P/E ratio, it works even for companies that are not yet profitable, making it essential for evaluating high-growth firms. A P/S below 1.0 may indicate undervaluation, while ratios above 10 are typically reserved for fast-growing tech or SaaS companies with high expected future margins.

Price-to-EBIT Ratio

This ratio relates Interplay Entertainment's market price to its operating earnings, excluding the effects of debt structure and tax jurisdiction. It is particularly useful for comparing companies across different countries or with different levels of leverage, because it focuses purely on operational profitability. Lower values suggest cheaper operational earnings.

How to Use This Chart

This chart plots Interplay Entertainment's valuation multiples over time. Compare the current P/E, P/S, and P/EBIT to their own historical averages — if the current ratio is well below the multi-year average, the stock may be relatively cheap compared to its own track record. Combine this with industry comparisons: a P/E that looks high in absolute terms may be justified if Interplay Entertainment grows earnings faster than its peers.

Interplay Entertainment Stock analysis

What does Interplay Entertainment do? Interplay Entertainment Corp is a US-American company that was founded in 1983 and is headquartered in Irvine, California. It is one of the pioneers in the computer games industry and has released numerous successful games in the last decades. The company started as a publisher for computer games in the mid-1980s and released games like "Mindshadow" and "The Bard's Tale". It expanded its business model and started developing games itself. In the 1990s, Interplay experienced a tremendous boom with games like "Fallout" and "Baldur's Gate", establishing itself as one of the leading companies in the gaming industry. It has divided into different divisions over time, such as the "Black Isle Studios" and the "Freespace Division", which were responsible for the development of role-playing games and space simulations. Interplay has released numerous high-quality and versatile products throughout the years, including games like "The Bard's Tale", "Fallout", "Baldur's Gate", "Descent", and "Start Trek: Klingon Academy". It has also ventured into film and TV production and online gaming. Despite financial difficulties and setbacks, Interplay remains a successful and innovative player in the gaming industry, continuously working to bring new and exciting games to its fans. In summary, Interplay Entertainment Corp is one of the most important and successful companies in the computer and video game industry, known for its contribution to various successful game franchises. It has proven itself as an innovative and creative company and will continue to provide exciting games for its fans in the future. Interplay Entertainment is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Interplay Entertainment stock

EV/EBIT (Enterprise Value to EBIT) of Interplay Entertainment is -0.01 in 2026.

On Eulerpool you can find the complete historical development of EV/EBIT (Enterprise Value to EBIT) Interplay Entertainment since 2006 – with annual values, charts, and detailed analysis.

The EV/EBIT ratio measures a company's enterprise value relative to its operating earnings. It accounts for debt, making it useful for comparing companies with different capital structures.

EV/EBIT = Enterprise Value / Earnings Before Interest and Taxes

To evaluate EV/EBIT (Enterprise Value to EBIT)'s, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for EV/EBIT (Enterprise Value to EBIT).

A 'good' varies by industry and company stage. On Eulerpool, you can compare EV/EBIT (Enterprise Value to EBIT)'s Interplay Entertainment with sector peers and the industry average to assess whether it is attractive.

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Valuation — Interplay Entertainment

All Key Metrics — Interplay Entertainment