IG Port

IG Port EBITDA per Employee

The EBITDA per Employee of IG Port (3791.T) as of Nov 4, 2026 is 1.92 M JPY. In the previous year, EBITDA per Employee was 3.57 M JPY — a change of -46.27% (lower).

EBITDA per Employee

1.92 MJPY

YoY

-46.27%

Last updated:

EBITDA per Employee of IG Port is 2026 1.92 M JPY. EBITDA per Employee of IG Port was 2025 3.57 M JPY. It decreases by -46.27% lower compared to the previous year.

The IG Port EBITDA per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EBITDA per Employee
Date
EBITDA per Employee
Jan 1, 2019
-768,825.00 JPY
Jan 1, 2020
665,987.50 JPY
Jan 1, 2021
1.73 M JPY
Jan 1, 2022
1.43 M JPY
Jan 1, 2023
2.48 M JPY
Jan 1, 2024
3.06 M JPY
Jan 1, 2025
3.57 M JPY
Jan 1, 2026
1.92 M JPY
The IG Port EBITDA per Employee history
YEAREBITDA per EmployeeYoY
1.92 MJPY-46.27%
3.57 MJPY+16.35%
3.06 MJPY+23.64%
2.48 MJPY+72.87%
1.43 MJPY-16.99%
1.73 MJPY+159.35%
665,987.50JPY-186.62%
-768,825.00JPY-199.10%
775,790.00JPY-40.34%
1.30 MJPY+24.75%
1.04 MJPY+55.71%
669,357.50JPY-57.20%
1.56 MJPY—

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IG Port Stock analysis

What does IG Port do? IG Port, Inc. generates revenue through three core business segments. The Video Production segment creates theater animation, television video animation, and game movie content for clients. The Publishing segment handles the planning, manufacturing, and sales of comic magazines and comics. The Copyright segment earns income via royalty, distribution, and window commission from investments. The other business segment focuses on selling drafts and products. The company serves clients in animation, publishing, and entertainment sectors with its diverse offerings. IG Port, Inc. targets customers in the entertainment industry who require animation production, comic publishing, and copyright management services. The Video Production segment serves studios and distributors needing animated content for theaters, TV, and gaming platforms. The Publishing segment caters to readers and retailers through comic magazines and comics. The Copyright segment provides royalty management for content owners. The company's products are tailored to meet the needs of these specific industry segments. The firm's revenue streams are derived from the sale of animation content, comic publications, and copyright management services. Video Production delivers finished animation for commercial use. Publishing sells physical and digital comic products. Copyright manages licensing and royalty collections. The other business segment contributes through draft and product sales. All segments operate within Japan's entertainment market with a focus on established industry partners. IG Port is one of the most popular companies on Eulerpool.

Frequently Asked Questions about IG Port stock

EBITDA per Employee of IG Port is 1.92 M JPY in 2026.

EBITDA per Employee of IG Port changed from 3.57 M JPY to 1.92 M JPY, representing a -46.27% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of EBITDA per Employee IG Port since 2006 – with annual values, charts, and detailed analysis.

EBITDA per employee measures operating cash earnings generated per employee, showing workforce productivity before depreciation and financing effects.

EBITDA per Employee's JPY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track EBITDA per Employee's IG Port historically and in real time.

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