Happinet

Happinet PP&E per Employee

The PP&E per Employee of Happinet (7552.T) as of Oct 28, 2026 is 1.28 M JPY. In the previous year, PP&E per Employee was 1.24 M JPY — a change of 3.61% (higher).

PP&E per Employee

1.28 MJPY

YoY

3.61%

Last updated:

PP&E per Employee of Happinet is 2023 1.28 M JPY. PP&E per Employee of Happinet was 2022 1.24 M JPY. It decreases by 3.61% higher compared to the previous year.

The Happinet PP&E per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

PP&E per Employee
Date
PP&E per Employee
Jan 1, 2016
801,063.83 JPY
Jan 1, 2017
826,595.74 JPY
Jan 1, 2018
806,382.98 JPY
Jan 1, 2019
861,702.13 JPY
Jan 1, 2020
864,893.62 JPY
Jan 1, 2021
1.16 M JPY
Jan 1, 2022
1.24 M JPY
Jan 1, 2023
1.28 M JPY
The Happinet PP&E per Employee history
YEARPP&E per EmployeeYoY
1.28 MJPY+3.61%
1.24 MJPY+6.78%
1.16 MJPY+34.19%
864,893.62JPY+0.37%
861,702.13JPY+6.86%
806,382.98JPY-2.45%
826,595.74JPY+3.19%
801,063.83JPY+9.45%
731,914.89JPY-48.73%
1.43 MJPY—

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Happinet Stock analysis

What does Happinet do? Happinet Corp. generates revenue through four core business segments. The Toy segment sells toys, trading cards, and miscellaneous goods to mass retailers, specialty stores, convenience stores, electronic commerce operators, and secondary wholesalers. The Video and Music segment focuses on producing and selling video and music software to similar retail channels. The Video Game segment distributes video game hardware and software to mass retailers, video specialty stores, convenience stores, and e-commerce operators. The Amusement segment operates toy vending machines and supplies products to amusement arcade operators. The company's products target diverse consumer segments, including mass-market retailers, specialty stores, and convenience stores, which purchase goods for end consumers. Electronic commerce operators serve as key distribution channels for digital and physical products across all segments. Secondary wholesalers act as intermediaries for the Toy segment, expanding market reach. Amusement arcade operators are the primary customers for the Amusement segment's vending machine products. Happinet Corp. leverages its established presence in Japan's toy, gaming, and entertainment sectors to maintain consistent revenue streams. By aligning product offerings with retail and distribution channels specified in its business description, the company ensures targeted sales to its defined customer base without relying on external partnerships or additional market segments. Happinet is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Happinet stock

PP&E per Employee of Happinet is 1.28 M JPY in 2023.

PP&E per Employee of Happinet changed from 1.24 M JPY to 1.28 M JPY, representing a 3.61% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of PP&E per Employee Happinet since 2006 – with annual values, charts, and detailed analysis.

PP&E per employee measures the physical capital intensity per worker. Higher values indicate more capital-intensive operations.

PP&E per Employee's JPY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track PP&E per Employee's Happinet historically and in real time.

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Workforce — Happinet

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