Hanbit Soft

Hanbit Soft Tangible Book Value per Share

The Tangible Book Value per Share of Hanbit Soft (047080.KQ) as of Oct 21, 2026 is 595.40 KRW. In the previous year, Tangible Book Value per Share was 347.75 KRW — a change of 71.21% (higher).

Tangible Book Value per Share

595.40KRW

YoY

71.21%

Last updated:

Tangible Book Value per Share of Hanbit Soft is 2025 595.40 KRW. Tangible Book Value per Share of Hanbit Soft was 2024 347.75 KRW. It decreases by 71.21% higher compared to the previous year.

The Hanbit Soft Tangible Book Value per Share history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Tangible Book Value per Share
Date
Tangible Book Value per Share
Jan 1, 2018
370.44 KRW
Jan 1, 2019
510.68 KRW
Jan 1, 2020
567.24 KRW
Jan 1, 2021
589.74 KRW
Jan 1, 2022
659.77 KRW
Jan 1, 2023
258.15 KRW
Jan 1, 2024
347.75 KRW
Jan 1, 2025
595.40 KRW
The Hanbit Soft Tangible Book Value per Share history
YEARTangible Book Value per ShareYoY
595.40KRW+71.21%
347.75KRW+34.71%
258.15KRW-60.87%
659.77KRW+11.87%
589.74KRW+3.97%
567.24KRW+11.07%
510.68KRW+37.86%
370.44KRW-49.78%
737.61KRW+7.25%
687.77KRW+17.51%
585.27KRW-0.98%
591.07KRW-15.57%
700.09KRW+33.88%
522.91KRW+291.69%
133.50KRW-76.02%
556.77KRW-59.79%
1,384.50KRW-17.45%
1,677.23KRW-38.90%
2,744.91KRW-7.84%
2,978.50KRW—

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Hanbit Soft Stock analysis

What does Hanbit Soft do? Hanbit Soft Inc. generates revenue through its online game division, which offers titles like The Heaven of Three Kingdoms, Akia, Mythos, Granado Espada, Hellgate, FCManager, and Audition English via its portal site www.hanbiton.com. The character division sells character toys including blocks and robots, while the company also provides online advertising services. Its primary customers are domestic and overseas consumers purchasing game software and character toys, with affiliated companies focusing on game software development and online game services. The business model relies on direct sales of game software through its portal site, with character toys distributed as physical products. Online advertising services complement the core offerings, targeting users engaging with the company's games and portal content. The firm's revenue streams are segmented into digital game sales, physical toy distribution, and advertising, all serving both domestic and international markets. Hanbit Soft Inc. operates through two main divisions: online games and character toys, with its portal site www.hanbiton.com central to game distribution. The character division's focus on blocks and robots as toys aligns with its product portfolio, while online advertising capitalizes on user traffic from its gaming platform. Affiliated companies support the development and service aspects, ensuring a cohesive ecosystem for game software and related merchandise. Hanbit Soft is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Hanbit Soft stock

Tangible Book Value per Share of Hanbit Soft is 595.40 KRW in 2025.

Tangible Book Value per Share of Hanbit Soft changed from 347.75 KRW to 595.40 KRW, representing a 71.21% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Tangible Book Value per Share Hanbit Soft since 2006 – with annual values, charts, and detailed analysis.

Tangible book value per share excludes intangible assets and goodwill, providing a more conservative measure of per-share net asset value.

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Balance Sheet — Hanbit Soft

All Key Metrics — Hanbit Soft