Gaming Technologies

Gaming Technologies Tangible Book Value per Share

The Tangible Book Value per Share of Gaming Technologies (GMGT) as of Oct 21, 2026 is -0.10 USD. In the previous year, Tangible Book Value per Share was -0.05 USD — a change of 121.17% (lower).

Tangible Book Value per Share

-0.10USD

YoY

121.17%

Last updated:

Tangible Book Value per Share of Gaming Technologies is 2022 -0.10 USD. Tangible Book Value per Share of Gaming Technologies was 2021 -0.05 USD. It decreases by 121.17% lower compared to the previous year.

The Gaming Technologies Tangible Book Value per Share history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Tangible Book Value per Share
Date
Tangible Book Value per Share
Jan 1, 2019
0.00 USD
Jan 1, 2020
0.03 USD
Jan 1, 2021
-0.05 USD
Jan 1, 2022
-0.10 USD
The Gaming Technologies Tangible Book Value per Share history
YEARTangible Book Value per ShareYoY
-0.10USD+121.17%
-0.05USD-239.41%
0.03USD+624.16%
0.00USD—

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Gaming Technologies Stock analysis

What does Gaming Technologies do? Gaming Technologies, Inc. generates revenue by developing and scaling online gambling brands, integrating third-party casino games and sports betting into its platforms. The company operates Vale, a licensed online casino and sportsbook in Mexico, through vale.net, in partnership with The Fabulous Vegas Games S.A. de C.V., offering over 500 premium casino games and sports betting options. Its software platform provides tools to third-party gaming companies and developers for building high-quality products, enabling them to integrate casino games and sports betting features. The primary buyers of these services are third-party gaming companies and application developers seeking to create scalable online gaming solutions. Vale, operated via vale.net, serves as a key revenue driver by delivering licensed casino and sports betting services in Mexico under a local license holder arrangement. The company’s platform is utilized by third-party gaming firms to develop and scale their own branded gaming products, leveraging the integrated game library and betting infrastructure. This model ensures consistent revenue streams from both direct platform usage and the licensing of its software tools to external developers. The firm’s focus on integrating over 500 premium casino games and sports betting into its brands, particularly through Vale, supports its core business of providing scalable online gambling solutions. By partnering with local license holders like The Fabulous Vegas Games S.A. de C.V., Gaming Technologies Inc. expands its market reach while maintaining compliance with regional regulations, directly contributing to its revenue generation through licensed operations in Mexico. Gaming Technologies is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Gaming Technologies stock

Tangible Book Value per Share of Gaming Technologies is -0.10 USD in 2022.

Tangible Book Value per Share of Gaming Technologies changed from -0.05 USD to -0.10 USD, representing a 121.17% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Tangible Book Value per Share Gaming Technologies since 2006 – with annual values, charts, and detailed analysis.

Tangible book value per share excludes intangible assets and goodwill, providing a more conservative measure of per-share net asset value.

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Balance Sheet — Gaming Technologies

All Key Metrics — Gaming Technologies