Gaming Factory

Gaming Factory Non-Current Assets

The Non-Current Assets of Gaming Factory (GIF.WA) as of Nov 5, 2026 is -1.64 M PLN. In the previous year, Non-Current Assets was 7.82 M PLN — a change of -121.00% (lower).

Non-Current Assets

-1.64 MPLN

YoY

-121.00%

Last updated:

Non-Current Assets of Gaming Factory is 2025 -1.64 M PLN. Non-Current Assets of Gaming Factory was 2024 7.82 M PLN. It decreases by -121.00% lower compared to the previous year.

Access this data via the Eulerpool API

100,000 free requests/mo · no credit card

Gaming Factory Stock analysis

What does Gaming Factory do? Gaming Factory SA develops and distributes video games, focusing on PC and console platforms including Nintendo Switch, PlayStation, and Xbox. The company provides financing and expertise to game development projects, collaborating with specialists like programmers, graphic designers, and game planners. It creates titles such as Anthology of Fear, Bug Academy, City Eye, and Grave Keeper, while also handling game porting and board-game production. The firm acts as an advisor for other game development companies, offering financial support and technical knowledge. Its products target gamers and game developers seeking high-quality titles across multiple platforms. Gaming Factory SA generates revenue through the sale of its developed games, porting services, and board-game production, leveraging its expertise in both digital and physical game formats. Gaming Factory SA's business model combines in-house game development with advisory services, creating a dual revenue stream. By focusing on popular platforms and collaborating with specialized teams, the company ensures consistent product delivery for both digital and board-game markets, catering to diverse consumer segments within the gaming industry. Gaming Factory is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Gaming Factory stock

Non-Current Assets of Gaming Factory is -1.64 M PLN in 2025.

Non-Current Assets of Gaming Factory changed from 7.82 M PLN to -1.64 M PLN, representing a -121.00% change. The value is lower than the previous year.

On Eulerpool you can find the complete historical development of Non-Current Assets Gaming Factory since 2006 – with annual values, charts, and detailed analysis.

Non-current assets are long-term resources not expected to be converted to cash within one year, including property, equipment, and long-term investments.

Non-Current Assets's PLN is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track Non-Current Assets's Gaming Factory historically and in real time.

Access this data via the Eulerpool API

100,000 free requests/mo · no credit card

Balance Sheet — Gaming Factory

All Key Metrics — Gaming Factory