Gaming Corps (GCOR.ST) Stock Price

Gaming Corps Price

CLOSED
0.80
​
Market closed

Revenue has compounded at 34.0% per year over the past 11 years to 48.68 M SEK. Gaming Corps's net margin stands at -83.4%, up from -952.1% several years earlier.

Gaming Corps stock price

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Gaming Corps business model & stock analysis

Gaming Corps AB is a game development company that was founded in 2014. The company is based in Stockholm, Sweden and currently employs several dozen employees. The history of Gaming Corps AB begins with the merger of two Swedish companies: Stomp Games and Xenomatic. Both companies already had experience in game development, particularly in the areas of mobile games and casino games. Through their merger, they wanted to combine their expertise and strengthen their presence in the market. Gaming Corps AB has a diverse business model, focusing on multiple industries. The company develops games for mobile devices, PCs, and consoles, but also focuses on the development of casino games. It also has its own department for VR/AR development. The company divides its products into three different categories: Mobile Games, Casino Games, and VR/AR Games. Mobile Games In recent years, Gaming Corps AB has developed a variety of mobile games that can be played on iOS and Android devices. Some of its most well-known games include "Tower of Saviors," a puzzle RPG, and "Tales of Yggdrasil," a strategy game. The company is also constantly working on developing new games to strengthen its presence in the mobile market. Some of the upcoming games include "Soccer Tycoon," a football management game, and "Nirvana," a fantasy role-playing game. Casino Games Gaming Corps AB also has a strong focus on developing casino games. The company has established its own department dedicated to the development of slot games and other casino games. An example of a slot game developed by Gaming Corps AB is "Baam Boom," which was released on the NextGen platform. The game is a fun and colorful slot game with a jungle and Tiki theme. VR/AR Games The company also has a department for virtual/augmented reality and is working on developing VR/AR games. The company has also partnered with Fibrum, one of the pioneers in VR/AR development. An example of a VR/AR game developed by Gaming Corps AB is "Ancient Amuletor," a VR action game released on PlayStation VR. The game offers a unique experience where players can fight against monsters as magical characters. Conclusion Gaming Corps AB is a versatile game development company operating in multiple industries. The company has an impressive track record of games developed in a short period of time. Gaming Corps AB is confident that it will continue to achieve many more successes in the future.

Frequently asked questions about Gaming Corps

The business model of Gaming Corps AB is focused on game development and publishing. As a gaming company, Gaming Corps AB creates and markets innovative and entertaining video games across various platforms. The company strives to develop a diverse portfolio of games that cater to different genres and target audiences. They aim to generate revenue through the sales of their games and associated merchandise, as well as through partnerships and collaborations with other industry players. Gaming Corps AB constantly aims to create engaging and immersive gaming experiences for players worldwide, contributing to their overall growth and success in the gaming industry.

Gaming Corps AB is primarily active in the gaming industry.

Gaming Corps AB faces competition from various companies in the market. Some of the key competitors of Gaming Corps AB include industry giants such as Electronic Arts (EA), Activision Blizzard, and Ubisoft. These companies are also renowned for their successful gaming franchises and have a significant market presence. Gaming Corps AB competes with these competitors in terms of game development, publishing, and capturing the attention of gamers worldwide. As Gaming Corps AB continues to innovate and deliver exceptional gaming experiences, it strives to stay ahead of the competition and carve its niche in the gaming industry.

Gaming Corps AB is a Swedish game development company founded in 2014. With a strong focus on video game development, the company creates and publishes high-quality games for various platforms. The team comprises experienced professionals with a deep passion for gaming, contributing to their success in delivering engaging and immersive gaming experiences. Gaming Corps AB strives to meet the demands of the ever-evolving gaming industry by constantly innovating and leveraging cutting-edge technologies. Their commitment to quality and dedication to player satisfaction have earned them a reputable position in the gaming market. With their promising history and expertise, Gaming Corps AB continues to evolve as a leading player in the gaming industry.

Gaming Corps AB has achieved several significant milestones in its journey. The company successfully launched its first mobile game, "Gaming Corps Universe", which garnered positive reviews from players and industry experts. Additionally, Gaming Corps AB entered into strategic partnerships with renowned game developers, expanding its portfolio and market reach. The company also secured funding from investors, fueling its growth and development. Furthermore, Gaming Corps AB received recognition for its innovative gameplay and captivating storytelling in its games. These milestones showcase Gaming Corps AB's commitment to providing high-quality gaming experiences and its ability to establish itself as a prominent player in the gaming industry.

Gaming Corps AB is primarily present in Sweden, where its headquarters are located. The company has a strong local presence with operations and partnerships within the gaming industry throughout the country. Additionally, Gaming Corps AB has expanded its market reach through international collaborations and partnerships, establishing a presence in various regions worldwide. By combining its Swedish base with global connections, Gaming Corps AB aims to leverage diverse markets and expand its business opportunities across multiple countries and regions.

Gaming Corps AB represents a set of values and corporate philosophy centered around innovation, creativity, and excellence in the gaming industry. The company aims to develop unique gaming experiences that captivate players and push the boundaries of gaming technology. Gaming Corps AB strives for transparency, integrity, and a strong commitment to quality in all its endeavors. The company's dedication to customer satisfaction and a strong work ethic fuels its success and growth in the market. Gaming Corps AB's visionary approach and focus on delivering exceptional gaming content make it a leading player in the industry.

Converted at the current exchange rate, the Gaming Corps share trades at 0.07 EUR (0.80 SEK).

Gaming Corps AB is a Swedish company that specializes in the development, publishing, and marketing of computer games, mobile applications, and platforms. The company was founded in 2013 and is headquartered in Uppsala, Sweden. The business model of Gaming Corps AB consists of various divisions. The first division is the development of computer games. The company works closely with experienced developers to produce innovative, creative, and high-quality computer games. This includes both original IP addresses and licensed content from third parties. The second division of Gaming Corps AB is the publishing of computer games. The company has extensive experience in publishing computer games on various platforms such as PC, console, and mobile devices. Gaming Corps AB ensures that the games maintain a high standard and are easily accessible on different platforms. The third division of Gaming Corps AB is the mobile game development studios. This includes both classic games and AR apps and platforms specifically designed for mobile devices. The company has experience in developing games that run on various mobile platforms such as iOS and Android. Another important activity of Gaming Corps AB is the marketing of computer games on various platforms. The company has a team of experienced marketers who ensure that the games are carefully promoted on different platforms. Various marketing strategies are used to ensure that the games reach a large number of users. The company also offers consulting services for other developers who want to publish their own computer games. By collaborating with Gaming Corps AB, developers can benefit from the company's extensive experience in the development, marketing, and publishing of computer games. Overall, Gaming Corps AB offers a variety of products and services. These include computer games, mobile applications, AR apps and platforms, marketing services, and consulting services. The company has established itself as a major player in the gaming industry and follows an agile and flexible business model that can quickly adapt to changes in the industry. Through collaboration with talented developers, an experienced marketing team, and a team-oriented approach, Gaming Corps AB creates high-quality and successful computer games. The company's goal is to continue developing and publishing innovative and creative games that reach and inspire a large number of users.

The revenue cannot currently be calculated for Gaming Corps.

The profit cannot currently be calculated for Gaming Corps.

The P/E ratio cannot be calculated for Gaming Corps at the moment.

The P/S cannot be calculated for Gaming Corps currently.

The Eulerpool Quality Score for Gaming Corps is 4/10.

The ISIN of Gaming Corps is SE0014694691. The ISIN (International Securities Identification Number) is a globally unique identifier for securities.

The WKN of Gaming Corps is A2QAC0. The WKN (Wertpapierkennnummer) is a six-digit German security identification number.

The ticker of Gaming Corps is GCOR.ST. The ticker symbol is used to trade Gaming Corps shares on the stock exchange.

Fair ValueTerminal
0.67 SEK
Over-/UndervaluationTerminal
Fairly valued
Industry
Entertainment
Number of shares
Employees
Revenue per Employee
3.48 M SEK
Revenue growth Ø5 years
EBIT growth Ø5 years
Net Income growth Ø5 years
Country
Sweden
Currency
SEK
Initial public offering
Jun 4, 2015
ISIN
SE0014694691
Cusip
W4325S160
Sedol
BMW2PY6
Market capitalization
116.35 M SEKMicro Cap
52-Week Range
PEG
—
P/E ratio
P/Ee
—
P/S
P/Se
—
EV/EBIT
—
P/B Ratio
9.55
ROE (Return on Equity)
ROA (Return on Assets)
ROCE (Return on Capital Employed)
ROIC (Return on Invested Capital)
804.85 %
Last updated Oct 22, 2026, 8:17 AM

Gaming Corps FIGI

GCOR:SF · BBG009BNMV77GCORSEK:XH · BBG009BVVF65GCORSEK:XF · BBG009BVVF83GCORSEK:XE · BBG009BVVFB9GCORSEK:XL · BBG009BVVFD7GCORSEK:XG · BBG009BVVFF5GCORSEK:XO · BBG009BVVFG4GCORSEK:XA · BBG009BVVFM7GCORSEK:XT · BBG009BVVFP4GCORSEK:XW · BBG009BVVFQ3GCORSEK:XU · BBG009BVVFR2GCORSEK:XV · BBG009BVVFT0

All fundamentals and in-depth analysis of Gaming Corps

Our stock analysis for Gaming Corps stock includes important financial indicators such as revenue, profit, P/E ratio, P/S ratio, EBIT, as well as information on dividends. We also assess aspects such as stocks, market capitalization, debt, equity, and liabilities of Gaming Corps. If you are looking for more detailed information on these topics, we offer comprehensive analyses on our subpages.